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Searched defs:imageTextures (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/3d_widget_adapter/src/
Dwidget_adapter.cpp141 bool WidgetAdapter::UpdateImageTexturePaths(const std::vector<std::string>& imageTextures) in UpdateImageTexturePaths()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/model/
Dmodel_pattern.cpp172 auto& imageTextures = modelPaintProperty->GetModelImageTexturePaths().value(); in TextureImagesToStr() local
/foundation/graphic/graphic_3d/3d_widget_adapter/test/
D3d_widget_adapter_test.cpp119 void EngineTest::UpdateImageTexturePaths(const std::vector<std::string> &imageTextures) in UpdateImageTexturePaths()
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
Dlume_common.cpp375 void LumeCommon::UpdateImageTexturePaths(const std::vector<std::string>& imageTextures) in UpdateImageTexturePaths()