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Searched defs:insnNum (Results 1 – 5 of 5) sorted by relevance

/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/
Dbase_schedule.cpp49 uint32 insnNum = 0; in InitMachineInsnNum() local
Dreg_alloc_lsra.cpp482 void LSRALinearScanRegAllocator::RecordPhysRegs(const RegOperand &regOpnd, uint32 insnNum, bool isD… in RecordPhysRegs()
561 uint32 insnNum = insn.GetId(); in SetupLiveInterval() local
689 void LSRALinearScanRegAllocator::UpdateLiveIntervalByLiveIn(const BB &bb, uint32 insnNum) in UpdateLiveIntervalByLiveIn()
737 void LSRALinearScanRegAllocator::UpdateParamLiveIntervalByLiveIn(const BB &bb, uint32 insnNum) in UpdateParamLiveIntervalByLiveIn()
761 void LSRALinearScanRegAllocator::ComputeLiveIn(BB &bb, uint32 insnNum) in ComputeLiveIn()
787 void LSRALinearScanRegAllocator::ComputeLiveOut(BB &bb, uint32 insnNum) in ComputeLiveOut()
977 uint32 insnNum = 1; in ComputeLiveInterval() local
Dcg_stackmap_computation.cpp137 int insnNum = 0; in CollectReferenceMap() local
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/include/cg/
Dcg_cdg.h542 uint32 insnNum = 0; // record insn total num of BB variable
/arkcompiler/ets_runtime/ecmascript/compiler/codegen/maple/maple_be/src/cg/aarch64/
Daarch64_peep.cpp6706 int insnNum = 0; in IsPatternMatch() local
6741 int insnNum = 0; in Run() local
7083 int insnNum = 0; in IsPatternMatch() local