Searched defs:interpolated (Results 1 – 5 of 5) sorted by relevance
50 float interpolated = fracComp * delayLine[index] + delayLine[index + 1] in operator() local
35 double *interpolated; member338 double *auxiliary, double *interpolated) in interpolation()494 double *interpolated = c->interpolated; in filter_channel() local
316 float interpolated, new_x, new_y, d, norm; in distortion_correction_filter_slice() local
709 …TextureLevel interpolated (TextureFormat(TextureFormat::RGBA, TextureFormat::FLOAT), numSamples, w… in runCase() local
78 int interpolated[3]; /* 1 if hpel[] is valid */ member