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Searched defs:isReverse (Results 1 – 25 of 25) sorted by relevance

/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/
Dcolumn_model_impl.h29 void SetIsReverse(bool isReverse) override {}; in SetIsReverse()
Drow_model_impl.h29 void SetIsReverse(bool isReverse) override {}; in SetIsReverse()
Dimage_animator_model_impl.cpp89 void ImageAnimatorModelImpl::SetIsReverse(bool isReverse) in SetIsReverse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/linear_layout/
Dcolumn_model_ng.cpp79 void ColumnModelNG::SetIsReverse(bool isReverse) in SetIsReverse()
84 void ColumnModelNG::SetIsReverse(FrameNode* frameNode, bool isReverse) in SetIsReverse()
Drow_model_ng.cpp75 void RowModelNG::SetIsReverse(bool isReverse) in SetIsReverse()
80 void RowModelNG::SetIsReverse(FrameNode* frameNode, bool isReverse) in SetIsReverse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/select_overlay/
Dselect_overlay_modifier.h85 void SetIsReverse(bool isReverse) in SetIsReverse()
Dselect_overlay_pattern.h65 bool isReverse = layoutProps->GetNonAutoLayoutDirection() == TextDirection::RTL; in CreateNodePaintMethod() local
Dselect_overlay_modifier.cpp55 SelectOverlayModifier::SelectOverlayModifier(const OffsetF& menuOptionOffset, bool isReverse) : isR… in SelectOverlayModifier()
Dselect_overlay_layout_algorithm.cpp221 bool isReverse = IsReverseLayout(layoutWrapper); in LayoutChild() local
286 bool isReverse = IsReverseLayout(layoutWrapper); in ComputeSelectMenuPosition() local
/foundation/arkui/ace_engine/frameworks/core/components/declaration/image/
Dimage_animator_declaration.h45 bool isReverse = false; member
81 void SetIsReverse(bool isReverse) in SetIsReverse()
/foundation/arkui/ace_engine/frameworks/core/components/image/
Dimage_animator_component.cpp108 void ImageAnimatorComponent::SetIsReverse(bool isReverse) in SetIsReverse()
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
Dcj_image_animator_ffi.cpp82 void FfiOHOSAceFrameworkImageAnimatorSetReverse(bool isReverse) in FfiOHOSAceFrameworkImageAnimatorSetReverse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/image_animator/
Dimage_animator_model_ng.cpp82 void ImageAnimatorModelNG::SetIsReverse(bool isReverse) in SetIsReverse()
178 void ImageAnimatorModelNG::SetIsReverse(FrameNode* frameNode, bool isReverse) in SetIsReverse()
Dimage_animator_pattern.h88 void SetIsReverse(bool isReverse) in SetIsReverse()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
Darkts_native_row_bridge.cpp128 auto isReverse = secondArg->ToBoolean(vm)->Value(); in SetReverse() local
Darkts_native_column_bridge.cpp132 auto isReverse = secondArg->ToBoolean(vm)->Value(); in SetReverse() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/waterflow/layout/top_down/
Dwater_flow_segmented_layout.cpp110 const bool isReverse = props->IsReverse(); in Layout() local
502 …lowSegmentedLayout::LayoutItem(int32_t idx, float crossPos, const OffsetF& padding, bool isReverse) in LayoutItem()
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/select_content_overlay/
Dselect_overlay_callback.h90 virtual void OnHandleReverse(bool isReverse) {} in OnHandleReverse()
Dselect_content_overlay_manager.cpp206 info.onHandleReverse = [weakCallback = WeakClaim(AceType::RawPtr(callback))](bool isReverse) { in RegisterHandleCallback()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
Djs_image_animator.cpp190 bool isReverse = false; in SetIsReverse() local
Djs_slider.cpp144 auto isReverse = paramObject->GetProperty("reverse"); in Create() local
/foundation/arkui/ace_engine/frameworks/core/components/slider/
Dslider_component.h206 void SetReverse(bool isReverse) in SetReverse()
/foundation/arkui/ui_lite/frameworks/components/
Dui_button.cpp308 bool isReverse = (button_.state_ == UIButton::ButtonState::PRESSED); in Start() local
/foundation/arkui/ace_engine/frameworks/core/components/track/
Dtrack_component.h361 void SetReverse(bool isReverse) in SetReverse()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/flex/
Dflex_layout_algorithm.cpp1020 bool isReverse = layoutProperty->GetFlexLayoutAttribute()->GetIsReverse().value_or(false); in Layout() local