Searched defs:layer_size (Results 1 – 15 of 15) sorted by relevance
22 const SkSize& layer_size) { in Make()31 const SkSize& layer_size) in CornerPinAdapter()
29 const SkSize& layer_size, in Make()40 const SkSize& layer_size, in LinearWipeAdapter()
27 const SkSize& layer_size, in Make()
23 const SkSize& layer_size, in EffectBuilder()
181 const SkSize& layer_size) in MotionTileAdapter()
34 uint32_t layer_size; member
210 uint32_t layer_size = fdl_layer_stride(layout, args->base_miplevel); in fdl6_view_init() local
101 uint32_t layer_size; member288 uint32_t layer_size; member
392 int layer_size[MAX_LAYER_NUM_OF_FRAME] = { 0 }; in svc_encode_frame() local
217 unsigned stride, size, layer_size, nblocksy, i; in r300_setup_miptree() local
842 const GLuint layer_size = m_width * m_height * 4; in get() local3951 static const GLuint layer_size = m_width * m_height; in checkResults() local4048 static const GLuint layer_size = m_width * m_height; in checkResults() local4136 static const GLuint layer_size = m_width * m_height; in checkResults() local4592 static const GLuint layer_size = m_width * m_height; in checkResults() local
7643 const GLuint layer_size = edge * edge * n_components; in CreateRGBA8DestinationTexture() local7674 const GLuint layer_size = edge * edge * n_components; in CreateRGBA8SourceTexture() local7757 const GLuint layer_size = edge * edge * n_components; in CreateRGBA8Texture() local7825 const GLuint layer_size = edge * edge * n_components; in ExtractTextureData() local
3995 const GLuint layer_size = pixel_size * n_pixels_per_layer; in prepareSrcPxls() local
1725 uint32_t layer_size = src_height * pitch; in tu_copy_buffer_to_image() local1806 uint32_t layer_size = pitch * dst_height; in tu_copy_image_to_buffer() local
330 VkDeviceSize layer_size; member