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Searched defs:nativeBuffer (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/
DCLMemoryCL.cpp54 const cl_mem nativeBuffer = mNative->getDispatch().clCreateSubBuffer( in createSubBuffer() local
DCLCommandQueueCL.cpp80 const cl_mem nativeBuffer = buffer.getImpl<CLMemoryCL>().getNative(); in enqueueReadBuffer() local
104 const cl_mem nativeBuffer = buffer.getImpl<CLMemoryCL>().getNative(); in enqueueWriteBuffer() local
133 const cl_mem nativeBuffer = buffer.getImpl<CLMemoryCL>().getNative(); in enqueueReadBufferRect() local
163 const cl_mem nativeBuffer = buffer.getImpl<CLMemoryCL>().getNative(); in enqueueWriteBufferRect() local
240 const cl_mem nativeBuffer = buffer.getImpl<CLMemoryCL>().getNative(); in enqueueFillBuffer() local
264 const cl_mem nativeBuffer = buffer.getImpl<CLMemoryCL>().getNative(); in enqueueMapBuffer() local
DCLContextCL.cpp114 cl_mem nativeBuffer = nullptr; in createBuffer() local
/third_party/skia/src/core/
DSkData.cpp24 SkData::SkData(const void* ptr, size_t size, OH_NativeBuffer* nativeBuffer, ReleaseProc proc, void*… in SkData()
163 sk_sp<SkData> SkData::MakeFromOHNativeBuffer(OH_NativeBuffer* nativeBuffer, size_t size) { in MakeFromOHNativeBuffer()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
DImage.hpp270 explicit AndroidNativeImage(ANativeWindowBuffer *nativeBuffer) in AndroidNativeImage()
282 ANativeWindowBuffer *nativeBuffer; member in egl::AndroidNativeImage
/third_party/skia/src/gpu/vk/
DGrVkBuffer.cpp162 OH_NativeBuffer *nativeBuffer,
DGrVkMemory.cpp91 OH_NativeBuffer *nativeBuffer,
DGrVkGpu.cpp1148 OH_NativeBuffer* nativeBuffer, size_t bufferSize) { in uploadTexDataCompressed()
1299 OH_NativeBuffer* nativeBuffer, in onCreateCompressedTexture()
/third_party/vk-gl-cts/modules/egl/
DteglAndroidUtil.cpp316 …PixelBufferAccess nativeBuffer (texFormat, desc.width, desc.height, 1, rowPitch, slicePitch, buff… in createBuffer() local
/third_party/skia/src/gpu/mock/
DGrMockGpu.cpp158 OH_NativeBuffer* nativeBuffer, in onCreateCompressedTexture()
/third_party/skia/src/gpu/
DGrGpu.cpp292 OH_NativeBuffer* nativeBuffer, in createCompressedTexture()
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
DVkImage.cpp284 void *nativeBuffer = nullptr; in prepareForExternalUseANDROID() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DlibEGL.cpp1231 ANativeWindowBuffer *nativeBuffer = reinterpret_cast<ANativeWindowBuffer*>(buffer); in CreateImage() local
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.cpp254 OH_NativeBuffer* nativeBuffer, in onCreateCompressedTexture()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp714 const d3d11::Buffer *nativeBuffer = nullptr; in getEmulatedIndexedBuffer() local
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.cpp418 OH_NativeBuffer* nativeBuffer, in onCreateCompressedTexture()
/third_party/skia/src/gpu/gl/
DGrGLGpu.cpp1506 OH_NativeBuffer* nativeBuffer, in onCreateCompressedTexture()