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Searched defs:newFlags (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_camera_controller.cpp485 const RenderCamera::Flags newFlags = camera.flags & importantFlags; in ColorTargetsRecreationNeeded() local
510 const RenderCamera::Flags newFlags = camera.flags & importantFlags; in DepthTargetsRecreationNeeded() local
/foundation/communication/ipc/ipc/native/src/mock/source/
Dbinder_invoker.cpp811 uint32_t &newFlags = const_cast<uint32_t&>(tr.flags); in Transaction() local
/foundation/communication/netstack/frameworks/native/tls_socket/src/
Dtls_socket.cpp193 auto newFlags = static_cast<size_t>(flags); in SetSockBlockFlag() local
/foundation/window/window_manager/window_scene/session/host/src/
Dscene_session.cpp4360 ExtensionWindowFlags newFlags((extWindowFlags.bitData & extWindowActions.bitData) | in UpdateExtWindowFlags() local
/foundation/window/window_manager/window_scene/session_manager/src/
Dscene_session_manager.cpp9713 …ExtensionWindowFlags newFlags((flags.bitData & actions.bitData) | (oldFlags.bitData & ~actions.bit… in UpdateSpecialExtWindowFlags() local
9889 auto newFlags = sceneSession->GetCombinedExtWindowFlags(); in UpdateExtWindowFlags() local