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Searched defs:nodeCount (Results 1 – 15 of 15) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/platform/ohos/
Drs_node_stats.h35 inline RSNodeStatsType CreateRSNodeStatsItem(RSNodeCount nodeCount, NodeId nodeId, RSNodeDescriptio… in CreateRSNodeStatsItem()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/platform/ohos/
Drs_node_stats.cpp129 RSNodeCount nodeCount = std::get<RSNodeCount>(nodeStats); in GetNodeStatsToReportByIndex() local
/foundation/arkui/ace_engine/test/mock/base/
Dmock_event_report.cpp65 void EventReport::ReportPageNodeOverflow(const std::string& pageUrl, int32_t nodeCount, int32_t thr… in ReportPageNodeOverflow()
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
Dnode_adapter_impl.h43 void SetNodeTotalCount(ArkUI_Uint32 nodeCount) in SetNodeTotalCount()
/foundation/arkui/ace_engine/adapter/preview/osal/
Devent_report.cpp74 void EventReport::ReportPageNodeOverflow(const std::string& pageUrl, int32_t nodeCount, int32_t thr… in ReportPageNodeOverflow()
/foundation/ai/neural_network_runtime/frameworks/native/neural_network_runtime/
Dinner_model.cpp605 … uint32_t nodeCount = static_cast<uint32_t>(m_ops.size()); // m_ops.size() smaller than UINT32_MAX in Build() local
/foundation/arkui/ace_engine/frameworks/core/components/list/
Dlist_layout_manager.cpp727 void ListLayoutManager::InitChainAnimation(int32_t nodeCount) in InitChainAnimation()
/foundation/arkui/ace_engine_lite/frameworks/src/core/modules/presets/
Dcjson_parser.cpp789 uint8_t nodeCount = 0; in Split() local
/foundation/arkui/ace_engine/test/unittest/core/pattern/navigation/
Dnavigation_branch_test_ng.cpp818 int32_t nodeCount = 1001; variable
847 int32_t nodeCount = 1; variable
/foundation/arkui/ace_engine/adapter/ohos/osal/
Devent_report.cpp584 void EventReport::ReportPageNodeOverflow(const std::string& pageUrl, int32_t nodeCount, int32_t thr… in ReportPageNodeOverflow()
/foundation/graphic/graphic_2d/rosen/modules/render_service_profiler/
Drs_profiler_base.cpp424 const uint32_t nodeCount = nodes.size(); in MarshalNodes() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/list/
Drender_list.cpp2031 void RenderList::InitChainAnimation(int32_t nodeCount) in InitChainAnimation()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_exporter.cpp2510 auto const nodeCount = nodeManager->GetComponentCount(); in ExportGLTF() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/
Dnavigation_pattern.cpp2444 void NavigationPattern::PerformanceEventReport(int32_t nodeCount, int32_t depth, const std::string&… in PerformanceEventReport()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/web/
Dweb_pattern.cpp6170 int nodeCount = 0; in GetWebAllInfosImpl() local