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Searched defs:passHasUAV (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DCommandBufferD3D12.cpp696 const bool passHasUAV = TransitionAndClearForSyncScope( in RecordCommands() local
1345 const bool passHasUAV) { in RecordRenderPass()