| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | MultisampleTest.cpp | 149 GLint positionLocation) in prepareVertexBuffer() 191 const GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local 242 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 291 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 337 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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| D | ProvokingVertexTest.cpp | 191 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 214 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 261 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 313 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
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| D | TransformFeedbackTest.cpp | 107 GLint positionLocation = glGetAttribLocation(drawColor, essl3_shaders::PositionAttrib()); in TEST_P() local 347 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 426 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 553 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 605 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in midRecordOpDoesNotContributeTest() local 795 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local 1089 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1221 GLint positionLocation = glGetAttribLocation(context.program, "position"); in TEST_P() local 1557 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1619 GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib()); in TEST_P() local [all …]
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| D | FramebufferFetchTest.cpp | 381 GLint positionLocation = glGetAttribLocation(program, "a_position"); in BasicTest() local 428 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetTest() local 482 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleRenderTargetArrayTest() local 517 GLint positionLocation = glGetAttribLocation(program, "a_position"); in MultipleDrawTest() local 723 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() local 841 GLint positionLocation = glGetAttribLocation(programFetch1, "a_position"); in DrawNonFetchDrawFetchWithDifferentProgramsTest() local 920 GLint positionLocation = glGetAttribLocation(programFetch, "a_position"); in DrawFetchBlitDrawFetchTest() local 1034 GLint positionLocation = glGetAttribLocation(programVert, "a_position"); in ProgramPipelineTest() local 1539 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local 1605 GLint positionLocation = glGetAttribLocation(program, "a_position"); in TEST_P() local
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| D | SimpleOperationTest.cpp | 135 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 361 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 402 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 440 const GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 483 const GLint positionLocation = glGetAttribLocation(mProgram, "position"); in testSetUp() local 946 GLint positionLocation = glGetAttribLocation(program, "position"); in testDrawElementsLineLoopUsingClientSideMemory() local 1188 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 1235 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 1277 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
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| D | ViewportTest.cpp | 258 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 299 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 333 const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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| D | ShaderNonConstGlobalInitializerTest.cpp | 31 GLint positionLocation = glGetAttribLocation(program, "a_position"); in draw() local
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| D | DrawElementsTest.cpp | 179 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 362 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local
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| D | ClipDistanceTest.cpp | 952 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local 1053 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local 1197 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local 1342 GLint positionLocation = glGetAttribLocation(programRed, "a_position"); in TEST_P() local
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| D | ShaderInterpTest.cpp | 40 GLint positionLocation = glGetAttribLocation(program, "position"); in draw() local
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| D | MultithreadingTest.cpp | 288 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 331 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 382 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 437 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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| D | ContextNoErrorTest.cpp | 99 GLint positionLocation = glGetAttribLocation(mVertProg, positionAttribName.c_str()); in drawQuadWithPPO() local
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| D | StateChangeTest.cpp | 983 GLint positionLocation = glGetAttribLocation(drawColor, essl1_shaders::PositionAttrib()); in TEST_P() local 1059 constexpr GLint positionLocation = 0; in TEST_P() local 1443 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1709 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1765 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1822 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1889 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 1959 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 2027 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local 2319 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local [all …]
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| D | VulkanMultithreadingTest.cpp | 164 GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib()); in TEST_P() local
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| D | VertexAttributeTest.cpp | 1283 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1323 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1375 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1431 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1473 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1537 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1969 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in initTest() local 2894 GLint positionLocation = 0; in TEST_P() local 2958 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local
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| D | BufferDataTest.cpp | 153 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 790 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in TEST_P() local 1378 GLint positionLocation = glGetAttribLocation(program.get(), "position"); in TEST_P() local
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| /third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
| D | EGLPreRotationTest.cpp | 330 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 419 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 539 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 686 GLint positionLocation = glGetAttribLocation(program, "position"); in TEST_P() local 767 GLint positionLocation = glGetAttribLocation(program, "position"); in initializeGeometry() local 2394 GLint positionLocation = glGetAttribLocation(program, "position"); in initializeGeometry() local
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| D | EGLSurfaceTest.cpp | 258 GLint positionLocation = in drawWithProgram() local 1115 GLint positionLocation = glGetAttribLocation(program, angle::essl1_shaders::PositionAttrib()); in TEST_P() local 1199 GLint positionLocation = glGetAttribLocation(program, angle::essl1_shaders::PositionAttrib()); in TEST_P() local
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| D | EGLPresentPathD3D11Test.cpp | 214 GLint positionLocation = glGetAttribLocation(m2DProgram, "position"); in drawQuadUsingGL() local
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| D | InterleavedAttributeData.cpp | 173 GLint positionLocation = glGetAttribLocation(mPointSpriteProgram, "aPosition"); in drawBenchmark() local
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| D | DynamicPromotionPerfTest.cpp | 126 GLint positionLocation = glGetAttribLocation(mProgram, "position"); in initializeBenchmark() local
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| D | PointSprites.cpp | 159 GLint positionLocation = glGetAttribLocation(mProgram, "vPosition"); in initializeBenchmark() local
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| D | TextureSampling.cpp | 188 GLint positionLocation = glGetAttribLocation(mProgram, "aPosition"); in initVertexBuffer() local
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| D | InstancingPerf.cpp | 204 GLint positionLocation = glGetAttribLocation(mProgram, "aPosition"); in initializeBenchmark() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/ |
| D | esextcDrawBuffersIndexedBlending.cpp | 216 glw::GLuint positionLocation = gl.getAttribLocation(program.getProgram(), "position"); in iterate() local
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