Searched defs:pressedKeyCodes (Results 1 – 11 of 11) sorted by relevance
28 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) {} in UpdatePressedKeyCodes()
84 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
139 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) {} in UpdatePressedKeyCodes()
194 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
198 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
285 void SetPressedKeyCodes(const std::vector<KeyCode>& pressedKeyCodes) in SetPressedKeyCodes()
129 void UpdatePressedKeyCodes(std::vector<KeyCode>& pressedKeyCodes) in UpdatePressedKeyCodes()
1182 auto pressedKeyCodes = event.GetPressedKeyCodes(); variable
1936 auto pressedKeyCodes = dragEvent->GetPressedKeyCodes(); variable
2084 …const EcmaVM* vm, const std::vector<KeyCode>& pressedKeyCodes, std::vector<std::string>& checkKeyC… in CheckKeysPressed()2126 ArkUIRuntimeCallInfo* info, const std::vector<KeyCode>& pressedKeyCodes) in GetModifierKeyState()2169 auto pressedKeyCodes = eventInfo->GetPressedKeyCodes(); in JsGetModifierKeyState() local
917 std::vector<KeyCode> pressedKeyCodes; variable