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Searched defs:proxyIf (Results 1 – 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Drender_configuration_impl.cpp54 if (auto proxyIf = interface_pointer_cast<SCENE_NS::IEcsProxyObject>(ecsObject_)) { in Connect() local
Dpostprocess_impl.cpp165 if (auto proxyIf = interface_pointer_cast<SCENE_NS::IEcsProxyObject>(ecsObject_)) { in SetEntity() local
Dmesh_impl.cpp161 if (auto proxyIf = in SetPath() local
Dnode_impl.cpp752 if (auto proxyIf = interface_cast<SCENE_NS::IEcsProxyObject>(ecsObject)) { in SetPathWithEcsNode() local
793 if (auto proxyIf = interface_cast<SCENE_NS::IEcsProxyObject>(self->EcsObject())) { in SetPathWithoutNode() local
Dmaterial_impl.cpp188 … if (auto proxyIf = interface_pointer_cast<SCENE_NS::IEcsProxyObject>(self->EcsObject())) { in SetPath() local