Searched defs:render (Results 1 – 8 of 8) sorted by relevance
47 auto render = NativeXComponent::GetInstance(id); in OnSurfaceCreatedCB() local76 auto render = NativeXComponent::GetInstance(id); in OnSurfaceChangedCB() local121 NativeXComponent* render = NativeXComponent::GetInstance(id); in DispatchTouchEventCB() local139 auto render = NativeXComponent::GetInstance(id); in DispatchMouseEventCB() local157 auto render = NativeXComponent::GetInstance(id); in DispatchHoverEventCB() local175 auto render = NativeXcomponent::GetInstance(id); in OnFocusEventCB() local191 auto render = NativeXcomponent::GetInstance(id); in OnKeyEventCB() local208 auto render = NativeXcomponent::GetInstance(id); in OnFrameEventCB() local225 auto render = NativeXcomponent::GetInstance(id); in UnOnFrameEventCB() local310 NativeXcomponent* render = NativeXcomponent::GetInstance(id); in NapiDrawPattern() local[all …]
63 auto render = PluginRender::GetInstance(id); in OnSurfaceCreatedCB() local80 auto render = PluginRender::GetInstance(id); in OnSurfaceChangedCB() local95 auto render = PluginRender::GetInstance(id); in OnSurfaceDestroyedCB() local110 auto render = PluginRender::GetInstance(id); in DispatchTouchEventCB() local125 auto render = PluginRender::GetInstance(id); in DispatchMouseEventCB() local
158 struct IAudioRender *render = nullptr; variable179 struct IAudioRender *render = nullptr; variable201 struct IAudioRender *render = nullptr; variable224 struct IAudioRender *render = nullptr; variable
156 struct IAudioRender *render = nullptr; variable
166 struct IAudioRender *render = nullptr; variable174 struct IAudioRender *render = nullptr; variable181 struct IAudioRender *render = nullptr; variable188 struct IAudioRender *render = nullptr; variable
184 struct IAudioRender *render = nullptr; variable206 struct IAudioRender *render = nullptr; variable227 struct IAudioRender *render = nullptr; variable244 struct IAudioRender *render = nullptr; variable262 struct IAudioRender *render = nullptr; variable280 struct IAudioRender *render = nullptr; variable298 struct IAudioRender *render = nullptr; variable316 struct IAudioRender *render = nullptr; variable334 struct IAudioRender *render = nullptr; variable362 struct IAudioRender *render = nullptr; variable[all …]
119 auto render = context->GetRender(id); in Export() local
168 struct IAudioRender *render = nullptr; in BENCHMARK_F() local