Home
last modified time | relevance | path

Searched defs:renderPosition (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/positioned/
Drender_positioned.cpp41 auto renderPosition = weak.Upgrade(); in Update() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/layout/
Dlayout_wrapper.cpp161 auto renderPosition = in GetParentGlobalOffsetWithSafeArea() local
193 auto renderPosition = FrameNode::ContextPositionConvertToPX( in GetFrameRectWithSafeArea() local
/foundation/arkui/ace_engine/test/unittest/core/render/
Drender_property_test_ng.cpp125 NG::RenderPositionProperty renderPosition; variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Dframe_node.cpp1505 auto renderPosition = ContextPositionConvertToPX( in TriggerOnAreaChangeCallback() local
1557 auto renderPosition = ContextPositionConvertToPX( in GetRectWithFrame() local
1574 auto renderPosition = in GetRectWithRender() local
3087 auto renderPosition = in GetOffsetRelativeToWindow() local
4719 auto renderPosition = in CalculateOffsetRelativeToWindow() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/drag_drop/
Ddrag_drop_manager.cpp2017 auto renderPosition = imageContext->GetPropertyOfPosition(); in CalcGatherNodeMaxDistanceWithPoint() local