Searched defs:renderTargets (Results 1 – 6 of 6) sorted by relevance
857 std::array<wgpu::Texture, 2> renderTargets; in TEST_P() local
772 std::array<wgpu::Texture, 4> renderTargets; in TEST_P() local
245 } renderTargets[] = in iterate() local549 } renderTargets[] = in iterate() local
1577 for (auto &renderTargets : mSingleLayerRenderTargets) in setImageHelper() local2452 RenderTargetVector &renderTargets = allLevelsRenderTargets[levelIndex.get()]; in initSingleLayerRenderTargets() local3062 for (auto &renderTargets : mSingleLayerRenderTargets) in releaseImage() local
2355 } renderTargets[] = in init() local
1511 SVGA3dSurfaceImageId renderTargets[SVGA3D_RT_MAX]; member