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Searched defs:repeatEvent (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/image_animator/
Dimage_animator_event_hub.h63 void SetRepeatEvent(const AnimatorEvent& repeatEvent) in SetRepeatEvent()
Dimage_animator_pattern.cpp379 auto repeatEvent = eventHub->GetRepeatEvent(); in UpdateEventCallback() local
/foundation/arkui/ace_engine/frameworks/core/components/image/
Dimage_animator_element.cpp357 auto repeatEvent = imageAnimatorController->GetRepeatEvent(); in UpdateCallbackAndFunc() local
360 …[repeatEvent, weakContext = context_] { AceAsyncEvent<void()>::Create(repeatEvent, weakContext)();… in UpdateCallbackAndFunc() local
Dimage_animator_component.h97 void SetRepeatEvent(const EventMarker& repeatEvent) in SetRepeatEvent()
/foundation/arkui/ace_engine/test/unittest/core/pattern/image_animator/
Dimage_animator_test_ng.cpp691 auto repeatEvent = [&repeatFlag]() { repeatFlag = !repeatFlag; }; in __anon388f31770702() variable