Searched defs:resourceDescriptor (Results 1 – 5 of 5) sorted by relevance
152 bool IsClearValueOptimizable(const D3D12_RESOURCE_DESC& resourceDescriptor) { in IsClearValueOptimizable()184 const D3D12_RESOURCE_DESC& resourceDescriptor, in AllocateMemory()266 const D3D12_RESOURCE_DESC resourceDescriptor = allocation.GetD3D12Resource()->GetDesc(); in FreeMemory() local284 D3D12_RESOURCE_DESC resourceDescriptor = requestedResourceDescriptor; in CreatePlacedResource() local352 const D3D12_RESOURCE_DESC& resourceDescriptor, in CreateCommittedResource()
29 D3D12_RESOURCE_DESC resourceDescriptor; in Initialize() local
119 D3D12_RESOURCE_DESC resourceDescriptor; in Initialize() local
527 const D3D12_RESOURCE_DESC& resourceDescriptor, in AllocateMemory()
587 D3D12_RESOURCE_DESC resourceDescriptor; in InitializeAsInternalTexture() local