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Searched defs:sampleX (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/src/codec/
DSkMaskSwizzler.cpp14 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_rgba_opaque()
31 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_bgra_opaque()
48 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_rgba_unpremul()
66 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_bgra_unpremul()
84 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_rgba_premul()
102 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_bgra_premul()
122 uint32_t startX, uint32_t sampleX) { in swizzle_mask16_to_565()
139 uint32_t startX, uint32_t sampleX) { in swizzle_mask24_to_rgba_opaque()
156 uint32_t startX, uint32_t sampleX) { in swizzle_mask24_to_bgra_opaque()
173 uint32_t startX, uint32_t sampleX) { in swizzle_mask24_to_rgba_unpremul()
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DSkSampler.h20 int setSampleX(int sampleX) { in setSampleX()
DSkSwizzler.h76 int sampleX() const { return fSampleX; } in sampleX() function
DSkBmpRLECodec.cpp548 int onSetSampleX(int sampleX) override { in onSetSampleX()
564 int SkBmpRLECodec::setSampleX(int sampleX) { in setSampleX()
DSkSampledCodec.cpp200 const int sampleX = subsetWidth / info.width(); in sampledDecode() local
DSkAndroidCodec.cpp226 int sampleX = origDims.width() / desiredSize->width(); in computeSampleSize() local
DSkBmpStandardCodec.cpp303 const int sampleX = fSwizzler->sampleX(); in decodeIcoMask() local
DSkSwizzler.cpp1189 int SkSwizzler::onSetSampleX(int sampleX) { in onSetSampleX()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DConstants.hpp78 float4 sampleX[4][16]; member
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DConstants.hpp87 float4 sampleX[4][16]; member
DSpirvShaderGLSLstd450.cpp1007 Array<Float> sampleX(NUM_SAMPLES); in Interpolate() local
/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp744 SkString sampleX = this->invokeChild(0, "half4(1)", args, "half2(floorVal.x, 0.5)"); in emitCode() local
/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp2926 const int sampleX = wrap(sampler.wrapS, x0 + offsets[i].x(), w); in fetchGatherArray2DOffsets() local