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Searched defs:sampleY (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/src/codec/
DSkSampler.h27 void setSampleY(int sampleY) { in setSampleY()
34 int sampleY() const { in sampleY() function
DSkSampledCodec.cpp201 const int sampleY = subsetHeight / info.height(); in sampledDecode() local
DSkAndroidCodec.cpp227 int sampleY = origDims.height() / desiredSize->height(); in computeSampleSize() local
DSkPngCodec.cpp568 const int sampleY = this->swizzler()->sampleY(); in decode() local
724 const int sampleY = this->swizzler() ? this->swizzler()->sampleY() : 1; in decode() local
/third_party/skia/third_party/externals/libgifcodec/
DSkLibGifCodec.cpp440 const int sampleY = fSwizzler->sampleY(); in haveDecodedRow() local
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DConstants.hpp79 float4 sampleY[4][16]; member
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DConstants.hpp88 float4 sampleY[4][16]; member
DSpirvShaderGLSLstd450.cpp1008 Array<Float> sampleY(NUM_SAMPLES); in Interpolate() local
/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp745 SkString sampleY = this->invokeChild(0, "half4(1)", args, "half2(floorVal.z, 0.5)"); in emitCode() local
/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp2927 const int sampleY = wrap(sampler.wrapT, y0 + offsets[i].y(), h); in fetchGatherArray2DOffsets() local