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Searched defs:screenRotation (Results 1 – 25 of 29) sorted by relevance

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/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/property/
Drs_point_light_manager.h38 void SetScreenRotation(ScreenRotation screenRotation) in SetScreenRotation()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsdisplayrendernode_fuzzer/
Drsdisplayrendernode_fuzzer.cpp74 ScreenRotation screenRotation = (ScreenRotation)rogWidth; in DoSomethingInterestingWithMyAPI() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rsdisplaynodecommand_fuzzer/
Drsdisplaynodecommand_fuzzer.cpp77 ScreenRotation screenRotation = GetData<ScreenRotation>(); in DoDisplayNode() local
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
Drs_uni_render_composer_adapter.cpp496 const auto screenRotation = screenInfo_.rotation; in DealWithNodeGravity() local
564 const auto screenRotation = screenInfo_.rotation; in DealWithNodeGravity() local
1387 const sptr<IConsumerSurface>& surface, ScreenRotation screenRotation) in SetLayerTransform()
1401 const sptr<IConsumerSurface>& surface, ScreenRotation screenRotation) in SetLayerTransform()
1418 const auto screenRotation = screenInfo.rotation; in SetLayerSize() local
Drs_composer_adapter.cpp278 const auto screenRotation = screenInfo_.rotation; in DealWithNodeGravity() local
680 const sptr<IConsumerSurface>& surface, ScreenRotation screenRotation) in SetLayerTransform()
696 const auto screenRotation = screenInfo.rotation; in SetLayerSize() local
Drs_uni_hwc_prevalidate_util.cpp278 const auto screenRotation = screenInfo.rotation; in LayerRotate() local
Drs_uni_render_virtual_processor.cpp291 void RSUniRenderVirtualProcessor::OriginScreenRotation(ScreenRotation screenRotation, float width, … in OriginScreenRotation()
Drs_surface_capture_task_parallel.cpp359 auto screenRotation = ScreenRotationMapping(screenRotation_); in CalPixelMapRotation() local
Drs_uni_render_util.cpp1474 const auto screenRotation = screenInfo.rotation; in DealWithNodeGravity() local
1521 const auto screenRotation = screenInfo.rotation; in LayerRotate() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/fuzztest/rspointlightmanager_fuzzer/
Drspointlightmanager_fuzzer.cpp210 ScreenRotation screenRotation = (ScreenRotation)value; in DoSetScreenRotation() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/fuzztest/rsinterfaces_fuzzer/
Drsinterfaces_fuzzer.cpp160 uint32_t screenRotation = GetData<uint32_t>(); in RSPhysicalScreenFuzzTest() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/command/
Drs_display_node_command.cpp93 …mmandHelper::SetScreenRotation(RSContext& context, NodeId id, const ScreenRotation& screenRotation) in SetScreenRotation()
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
Drs_display_node.cpp181 ScreenRotation screenRotation = ScreenRotation::ROTATION_0; in SetScreenRotation() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
Drs_surface_render_node.cpp1547 const ScreenRotation screenRotation, const bool isFocusWindow, const Vector4<int>& cornerRadius) in ResetSurfaceOpaqueRegion()
1737 const ScreenRotation screenRotation, const bool isFocusWindow) const in ResetOpaqueRegion() argument
1955 const ScreenRotation screenRotation) in ResetSurfaceContainerRegion()
2087 …enderNode::CheckAndUpdateOpaqueRegion(const RectI& screeninfo, const ScreenRotation screenRotation, in CheckAndUpdateOpaqueRegion()
2129 const ScreenRotation screenRotation, const bool isFocusWindow, const Vector4<int>& cornerRadius) in CheckOpaqueRegionBaseInfo()
2141 const ScreenRotation screenRotation, const bool isFocusWindow, const Vector4<int>& cornerRadius) in SetOpaqueRegionBaseInfo()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/pipeline/
Drs_surface_render_node_test.cpp1766 ScreenRotation screenRotation = ScreenRotation::ROTATION_0; variable
1884 ScreenRotation screenRotation = ScreenRotation::ROTATION_0; variable
2279 ScreenRotation screenRotation = ScreenRotation::ROTATION_0; variable
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/pipeline/
Drs_display_render_node.h126 void SetScreenRotation(const ScreenRotation& screenRotation) in SetScreenRotation()
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/screen_manager/
Drs_screen.cpp814 void RSScreen::SetScreenCorrection(ScreenRotation screenRotation) in SetScreenCorrection()
Drs_screen_manager.cpp868 ScreenRotation screenRotation = screensIt->second->GetScreenCorrection(); in GetScreenCorrectionLocked() local
1761 int32_t RSScreenManager::SetScreenCorrectionLocked(ScreenId id, ScreenRotation screenRotation) in SetScreenCorrectionLocked()
1966 int32_t RSScreenManager::SetScreenCorrection(ScreenId id, ScreenRotation screenRotation) in SetScreenCorrection()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/platform/windows/
Drs_render_service_client.cpp308 int32_t RSRenderServiceClient::SetScreenCorrection(ScreenId id, ScreenRotation screenRotation) in SetScreenCorrection()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/platform/darwin/
Drs_render_service_client.cpp308 int32_t RSRenderServiceClient::SetScreenCorrection(ScreenId id, ScreenRotation screenRotation) in SetScreenCorrection()
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/transaction/
Drs_interfaces.cpp415 int32_t RSInterfaces::SetScreenCorrection(ScreenId id, ScreenRotation screenRotation) in SetScreenCorrection()
/foundation/window/window_manager/window_scene/session/screen/src/
Dscreen_session.cpp460 float screenRotation = ConvertRotationToFloat(rotationAfter); in ScreenOrientationChange() local
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/transaction/
Drs_render_service_connection_stub.cpp1002 ScreenRotation screenRotation = static_cast<ScreenRotation>(data.ReadInt32()); in OnRemoteRequest() local
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/drawable/
Drs_display_render_node_drawable.cpp551 auto screenRotation = GetRenderParams()->GetScreenRotation(); in OnDraw() local
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/
Drs_properties_test.cpp2871 ScreenRotation screenRotation = ScreenRotation::ROTATION_90; variable

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