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Searched defs:shader (Results 1 – 3 of 3) sorted by relevance

/test/xts/acts/graphic/component3D/AppScope/resources/rawfile/assets/app/rendernodegraphs/
DLondon.json23 "shader": "shaders://shader/London.shader", string
/test/xts/acts/arkui/ace_ets_xcomponent/entry/src/main/cpp/render/
Degl_core.cpp222 GLuint shader; in LoadShader() local
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
Dgles3ndk.cpp260 GLuint shader = INT_INIT_VAL; in esLoadShader() local
1164 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLCreateShader() local
1178 GLuint shader = glCreateShaderProgramv(GL_VERTEX_SHADER, CREAT_NUM_ONE, &vertexShaderSource); in GLCreateShaderProgramv() local
1306 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLDeleteShader() local
1442 GLuint shader = esLoadShader(GL_COMPUTE_SHADER, fragmentShaderSourceCompute); in GLDispatchCompute() local
1473 GLuint shader = esLoadShader(GL_COMPUTE_SHADER, fragmentShaderSourceComputeIndirect); in GLDispatchComputeIndirect() local
3331 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLIsShader() local
4138 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLReleaseShaderCompiler() local
4330 GLuint shader = glCreateShader(GL_FRAGMENT_SHADER); in GLShaderBinary() local
4341 GLuint shader = glCreateShader(GL_VERTEX_SHADER); in GLShaderSource() local