| /third_party/skia/src/gpu/tessellate/shaders/ |
| D | GrPathTessellationShader_MiddleOut.cpp | 35 MiddleOutShader(const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, in MiddleOutShader() 97 void emitVertexCode(const GrShaderCaps& shaderCaps, in makeProgramImpl() 220 const GrShaderCaps& shaderCaps, in MakeMiddleOutFixedCountShader()
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| D | GrStrokeTessellationShader.cpp | 15 GrStrokeTessellationShader::GrStrokeTessellationShader(const GrShaderCaps& shaderCaps, in GrStrokeTessellationShader()
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| /third_party/skia/src/gpu/ |
| D | GrShaderVar.cpp | 23 void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { in appendDecl() argument
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| D | GrGeometryProcessor.cpp | 327 const GrShaderCaps& shaderCaps, in SetTransform() 363 const GrShaderCaps& shaderCaps, in write_vertex_position() 444 const GrShaderCaps& shaderCaps, in WriteOutputPosition() 462 const GrShaderCaps& shaderCaps, in WriteLocalCoord()
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| D | GrGeometryProcessor.h | 380 static uint32_t ComputeMatrixKeys(const GrShaderCaps& shaderCaps, in ComputeMatrixKeys() 387 static uint32_t AddMatrixKeys(const GrShaderCaps& shaderCaps, in AddMatrixKeys()
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| D | GrDefaultGeoProcFactory.cpp | 81 const GrShaderCaps& shaderCaps, in setData()
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| D | GrCaps.h | 43 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); } in shaderCaps() function
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| /third_party/skia/src/gpu/ops/ |
| D | PathInnerTriangulateOp.cpp | 25 HullShader(const SkMatrix& viewMatrix, SkPMColor4f color, const GrShaderCaps& shaderCaps) in HullShader() 62 void emitVertexCode(const GrShaderCaps& shaderCaps, in makeProgramImpl()
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| D | DrawAtlasPathOp.cpp | 26 const GrShaderCaps& shaderCaps) in DrawAtlasPathShader()
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| D | PathStencilCoverOp.cpp | 33 BoundingBoxShader(SkPMColor4f color, const GrShaderCaps& shaderCaps) in BoundingBoxShader()
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| D | GrOvalOpFactory.cpp | 134 const GrShaderCaps& shaderCaps, in setData() 321 const GrShaderCaps& shaderCaps, in setData() 592 const GrShaderCaps& shaderCaps, in setData() 798 const GrShaderCaps& shaderCaps, in setData() 3197 const GrShaderCaps* shaderCaps) { in MakeCircularRRectOp() 3318 const GrShaderCaps* shaderCaps) { in MakeRRectOp() 3338 const GrShaderCaps* shaderCaps) { in MakeCircleOp() 3380 const GrShaderCaps* shaderCaps) { in MakeOvalOp() 3414 const GrShaderCaps* shaderCaps) { in MakeArcOp()
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| D | DashOp.cpp | 825 const GrShaderCaps& shaderCaps, in setData() 1049 const GrShaderCaps& shaderCaps, in setData()
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| D | FillRRectOp.cpp | 816 bool can_use_hw_derivatives_with_coverage(const GrShaderCaps& shaderCaps, in can_use_hw_derivatives_with_coverage()
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| /third_party/skia/tools/gpu/ |
| D | TestOps.cpp | 38 const GrShaderCaps& shaderCaps, in makeProgramImpl() 71 void addToKey(const GrShaderCaps& shaderCaps, GrProcessorKeyBuilder* b) const override { in addToKey() argument
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| /third_party/skia/src/gpu/effects/ |
| D | GrBezierEffect.cpp | 19 const GrShaderCaps& shaderCaps, in setData() 216 const GrShaderCaps& shaderCaps, in setData()
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| D | GrDistanceFieldGeoProc.cpp | 26 const GrShaderCaps& shaderCaps, in setData() 327 const GrShaderCaps& shaderCaps, in setData() 599 const GrShaderCaps& shaderCaps, in setData()
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| D | GrBitmapTextGeoProc.cpp | 23 const GrShaderCaps& shaderCaps, in setData()
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| D | GrGaussianConvolutionFragmentProcessor.cpp | 229 void GrGaussianConvolutionFragmentProcessor::onAddToKey(const GrShaderCaps& shaderCaps, in onAddToKey()
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| /third_party/skia/src/gpu/glsl/ |
| D | GrGLSLVarying.cpp | 23 const GrShaderCaps& shaderCaps) { in use_flat_interpolation()
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| D | GrGLSLProgramBuilder.h | 39 const GrShaderCaps* shaderCaps() const { return this->caps()->shaderCaps(); } in shaderCaps() function
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| D | GrGLSLProgramBuilder.cpp | 416 const GrShaderCaps& shaderCaps = *this->shaderCaps(); in checkSamplerCounts() local
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| /third_party/skia/src/gpu/gl/ |
| D | GrGLUniformHandler.cpp | 72 const char* name, const GrShaderCaps* shaderCaps) { in addSampler()
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| D | GrGLCaps.cpp | 377 GrShaderCaps* shaderCaps = fShaderCaps.get(); in init() local 870 GrShaderCaps* shaderCaps = fShaderCaps.get(); in initGLSL() local 1076 GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); in initBlendEqationSupport() local 3586 GrShaderCaps* shaderCaps, in applyDriverCorrectnessWorkarounds()
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| /third_party/skia/src/gpu/vk/ |
| D | GrVkUniformHandler.cpp | 250 const char* name, const GrShaderCaps* shaderCaps) { in addSampler()
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| /third_party/skia/samplecode/ |
| D | SamplePathTessellators.cpp | 86 const GrShaderCaps& shaderCaps = *caps.shaderCaps(); in onPrepare() local
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