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Searched defs:shaderCaps (Results 1 – 25 of 33) sorted by relevance

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/third_party/skia/src/gpu/tessellate/shaders/
DGrPathTessellationShader_MiddleOut.cpp35 MiddleOutShader(const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, in MiddleOutShader()
97 void emitVertexCode(const GrShaderCaps& shaderCaps, in makeProgramImpl()
220 const GrShaderCaps& shaderCaps, in MakeMiddleOutFixedCountShader()
DGrStrokeTessellationShader.cpp15 GrStrokeTessellationShader::GrStrokeTessellationShader(const GrShaderCaps& shaderCaps, in GrStrokeTessellationShader()
/third_party/skia/src/gpu/
DGrShaderVar.cpp23 void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { in appendDecl() argument
DGrGeometryProcessor.cpp327 const GrShaderCaps& shaderCaps, in SetTransform()
363 const GrShaderCaps& shaderCaps, in write_vertex_position()
444 const GrShaderCaps& shaderCaps, in WriteOutputPosition()
462 const GrShaderCaps& shaderCaps, in WriteLocalCoord()
DGrGeometryProcessor.h380 static uint32_t ComputeMatrixKeys(const GrShaderCaps& shaderCaps, in ComputeMatrixKeys()
387 static uint32_t AddMatrixKeys(const GrShaderCaps& shaderCaps, in AddMatrixKeys()
DGrDefaultGeoProcFactory.cpp81 const GrShaderCaps& shaderCaps, in setData()
DGrCaps.h43 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); } in shaderCaps() function
/third_party/skia/src/gpu/ops/
DPathInnerTriangulateOp.cpp25 HullShader(const SkMatrix& viewMatrix, SkPMColor4f color, const GrShaderCaps& shaderCaps) in HullShader()
62 void emitVertexCode(const GrShaderCaps& shaderCaps, in makeProgramImpl()
DDrawAtlasPathOp.cpp26 const GrShaderCaps& shaderCaps) in DrawAtlasPathShader()
DPathStencilCoverOp.cpp33 BoundingBoxShader(SkPMColor4f color, const GrShaderCaps& shaderCaps) in BoundingBoxShader()
DGrOvalOpFactory.cpp134 const GrShaderCaps& shaderCaps, in setData()
321 const GrShaderCaps& shaderCaps, in setData()
592 const GrShaderCaps& shaderCaps, in setData()
798 const GrShaderCaps& shaderCaps, in setData()
3197 const GrShaderCaps* shaderCaps) { in MakeCircularRRectOp()
3318 const GrShaderCaps* shaderCaps) { in MakeRRectOp()
3338 const GrShaderCaps* shaderCaps) { in MakeCircleOp()
3380 const GrShaderCaps* shaderCaps) { in MakeOvalOp()
3414 const GrShaderCaps* shaderCaps) { in MakeArcOp()
DDashOp.cpp825 const GrShaderCaps& shaderCaps, in setData()
1049 const GrShaderCaps& shaderCaps, in setData()
DFillRRectOp.cpp816 bool can_use_hw_derivatives_with_coverage(const GrShaderCaps& shaderCaps, in can_use_hw_derivatives_with_coverage()
/third_party/skia/tools/gpu/
DTestOps.cpp38 const GrShaderCaps& shaderCaps, in makeProgramImpl()
71 void addToKey(const GrShaderCaps& shaderCaps, GrProcessorKeyBuilder* b) const override { in addToKey() argument
/third_party/skia/src/gpu/effects/
DGrBezierEffect.cpp19 const GrShaderCaps& shaderCaps, in setData()
216 const GrShaderCaps& shaderCaps, in setData()
DGrDistanceFieldGeoProc.cpp26 const GrShaderCaps& shaderCaps, in setData()
327 const GrShaderCaps& shaderCaps, in setData()
599 const GrShaderCaps& shaderCaps, in setData()
DGrBitmapTextGeoProc.cpp23 const GrShaderCaps& shaderCaps, in setData()
DGrGaussianConvolutionFragmentProcessor.cpp229 void GrGaussianConvolutionFragmentProcessor::onAddToKey(const GrShaderCaps& shaderCaps, in onAddToKey()
/third_party/skia/src/gpu/glsl/
DGrGLSLVarying.cpp23 const GrShaderCaps& shaderCaps) { in use_flat_interpolation()
DGrGLSLProgramBuilder.h39 const GrShaderCaps* shaderCaps() const { return this->caps()->shaderCaps(); } in shaderCaps() function
DGrGLSLProgramBuilder.cpp416 const GrShaderCaps& shaderCaps = *this->shaderCaps(); in checkSamplerCounts() local
/third_party/skia/src/gpu/gl/
DGrGLUniformHandler.cpp72 const char* name, const GrShaderCaps* shaderCaps) { in addSampler()
DGrGLCaps.cpp377 GrShaderCaps* shaderCaps = fShaderCaps.get(); in init() local
870 GrShaderCaps* shaderCaps = fShaderCaps.get(); in initGLSL() local
1076 GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); in initBlendEqationSupport() local
3586 GrShaderCaps* shaderCaps, in applyDriverCorrectnessWorkarounds()
/third_party/skia/src/gpu/vk/
DGrVkUniformHandler.cpp250 const char* name, const GrShaderCaps* shaderCaps) { in addSampler()
/third_party/skia/samplecode/
DSamplePathTessellators.cpp86 const GrShaderCaps& shaderCaps = *caps.shaderCaps(); in onPrepare() local

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