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Searched defs:shaderFragment (Results 1 – 1 of 1) sorted by relevance

/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
Dgles3ndk.cpp271 static GLuint shaderFragment = INT_INIT_VAL; variable
305 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLActiveShaderProgram() local
386 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLBeginTransformFeedback() local
504 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLBindProgramPipeline() local
1388 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLDetachShader() local
1789 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLEndTransformFeedback() local
2117 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLGetActiveAttrib() local
2146 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLGetAttachedShaders() local
2170 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLGetAttribLocation() local
2294 GLuint shaderFragment = esLoadShader(GL_FRAGMENT_SHADER, fragmentShaderSource); in GLGetFragDataLocation() local
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