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Searched defs:shaderType (Results 1 – 25 of 216) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramPipeline.cpp36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local
58 const ShaderType shaderType, in useProgramStage()
98 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local
123 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local
139 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local
155 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local
217 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local
273 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateShaderStorageBlocks() local
299 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in updateImageBindings() local
373 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateLinkedVaryings() local
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DProgramLinkedResources.cpp36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive()
123 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors()
173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName()
224 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit()
243 ShaderType shaderType, in UniformBlockEncodingVisitor()
304 ShaderType shaderType, in ShaderStorageBlockVisitor()
385 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor()
846 for (const ShaderType shaderType : kAllGraphicsShaderTypes) in validateGraphicsUniforms() local
1091 ShaderType shaderType = shader->getType(); in flattenUniformsAndCheckCapsForShader() local
1148 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps() local
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DProgramExecutable.h129 void setLinkedShaderStages(ShaderType shaderType) in setLinkedShaderStages()
134 bool hasLinkedShaderStage(ShaderType shaderType) const in hasLinkedShaderStage()
273 const std::vector<sh::ShaderVariable> &getLinkedOutputVaryings(ShaderType shaderType) const in getLinkedOutputVaryings()
277 const std::vector<sh::ShaderVariable> &getLinkedInputVaryings(ShaderType shaderType) const in getLinkedInputVaryings()
282 const std::vector<sh::ShaderVariable> &getLinkedUniforms(ShaderType shaderType) const in getLinkedUniforms()
287 const std::vector<sh::InterfaceBlock> &getLinkedUniformBlocks(ShaderType shaderType) const in getLinkedUniformBlocks()
292 int getLinkedShaderVersion(ShaderType shaderType) const in getLinkedShaderVersion()
DProgramPipeline.h57 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram()
124 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp42 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local
76 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
94 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
124 for (const gl::ShaderType shaderType : mState.getExecutable().getLinkedShaderStages()) in calcUniformUpdateRequiredSpace() local
167 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in updateUniforms() local
220 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in updateUniforms() local
237 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in hasDirtyUniforms() local
253 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setAllDefaultUniformsDirty() local
DProgramVk.h110 bool isShaderUniformDirty(gl::ShaderType shaderType) const in isShaderUniformDirty()
114 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit()
121 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit()
131 size_t getDefaultUniformAlignedSize(ContextVk *contextVk, const gl::ShaderType shaderType) const in getDefaultUniformAlignedSize()
145 const gl::ShaderType shaderType, in initGraphicsShaderProgram()
193 const gl::ShaderType shaderType, in initProgram()
DProgramVk.cpp178 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
190 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
212 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
225 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
245 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local
330 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in generateUniformLayoutMapping() local
369 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local
383 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local
395 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in resizeUniformBlockMemory() local
431 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setUniformImpl() local
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DProgramExecutableVk.cpp69 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local
137 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local
164 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
180 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
195 const gl::ShaderType shaderType, in initProgram()
312 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
348 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
529 const gl::ShaderType shaderType, in addInterfaceBlockDescriptorSetDesc()
560 const gl::ShaderType shaderType, in addAtomicCounterBufferDescriptorSetDesc()
613 for (const gl::ShaderType shaderType : executable.getLinkedShaderStages()) in addImageDescriptorSetDesc() local
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Dvk_caps_utils.cpp655 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
672 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
689 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
791 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
840 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
/third_party/vk-gl-cts/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader()
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader()
398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local
493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local
537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType()
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/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des3fShaderCommonFunctionTests.cpp178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase()
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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderUniformIntegerFunctionTests.cpp68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase()
146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName()
153 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase()
170 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
286 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase()
307 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance()
405 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance()
496 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
515 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance()
604 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
623 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance()
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DvktShaderPackingFunctionTests.cpp93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance()
136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance()
232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance()
337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance()
451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance()
557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
286 …Case::IntegerFunctionCase (tcu::TestContext& testCtx, const char* name, glu::ShaderType shaderType) in IntegerFunctionCase()
307 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance()
405 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance()
496 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
515 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance()
604 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
623 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance()
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DvktShaderPackingFunctionTests.cpp93 …ShaderPackingFunctionCase (tcu::TestContext& testCtx, const char* name, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance()
136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance()
232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance()
337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance()
451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance()
557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DBuiltInFunctionEmulatorGLSL.cpp18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds()
114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
DValidateVaryingLocations.cpp118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize()
179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations()
291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser()
346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount()
359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp194 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local
215 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D()
356 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local
806 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local
983 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1045 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1091 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1112 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1134 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1334 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp196 glu::ShaderType shaderType; member
473 glu::ShaderType shaderType, in evalShader()
1360 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1404 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local
1468 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1502 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local
1556 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1566 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1578 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1588 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp196 glu::ShaderType shaderType; member
473 glu::ShaderType shaderType, in evalShader()
1433 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1477 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local
1541 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1575 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local
1629 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1639 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1651 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1661 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
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/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderMacroTests.cpp50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase()
137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp93 gl::ShaderType shaderType, in AddResourceInfoToAllStages()
110 gl::ShaderType shaderType, in AddResourceInfo()
124 gl::ShaderType shaderType, in AddLocationInfo()
162 gl::ShaderType shaderType, in SetXfbInfo()
208 void AssignTransformFeedbackEmulationBindings(gl::ShaderType shaderType, in AssignTransformFeedbackEmulationBindings()
273 gl::ShaderType shaderType, in AssignAttributeLocations()
350 const gl::ShaderType shaderType, in AssignOutputLocations()
400 const gl::ShaderType shaderType, in AssignVaryingLocations()
513 const gl::ShaderType shaderType, in AssignTransformFeedbackQualifiers()
668 const gl::ShaderType shaderType, in AssignUniformBindings()
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