Searched defs:surface2 (Results 1 – 5 of 5) sorted by relevance
69 auto surface2 = std::make_unique<SkiaSurface>(); variable92 …auto surface2 = SkiaSurface::MakeFromBackendRenderTarget(gpuContext.get(), info, TextureOrigin::TO… variable182 auto surface2 = SkiaSurface::MakeRenderTarget(nullptr, true, imageInfo); variable210 auto surface2 = SkiaSurface::MakeRasterN32Premul(-1, -1); // -1: width, height variable224 auto surface2 = surface->MakeSurface(800, 800); // 800: width, height variable
156 sptr<Surface> surface2 = utils->GetSurface(psurface2->GetUniqueId()); variable
450 sptr<IConsumerSurface> surface2 = IConsumerSurface::Create(); variable
561 VkSurfaceKHR surface2 = VK_NULL_HANDLE; variable
612 uint32_t param2) {}; in __anond079e0820202()