| /third_party/mesa3d/src/mesa/state_tracker/ |
| D | st_copytex.c | 51 GLenum texTarget, GLint texLevel, in st_copy_framebuffer_to_texture()
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| /third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
| D | MultiviewTest.cpp | 81 GLenum texTarget = (samples > 0) ? GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES : GL_TEXTURE_2D_ARRAY; in CreateMultiviewBackingTextures() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fInternalFormatQueryTests.cpp | 449 const glw::GLenum texTarget = textureTargets[groupNdx].target; in init() local
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| D | es31fIntegerStateQueryTests.cpp | 112 …indingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLen… in TexBindingCase()
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| D | es31fOpaqueTypeIndexingTests.cpp | 280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture() local
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| /third_party/skia/src/gpu/ |
| D | GrAHardwareBufferUtils.cpp | 162 GLTextureHelper(GrGLuint texID, EGLImageKHR image, EGLDisplay display, GrGLuint texTarget) in GLTextureHelper()
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| /third_party/mesa3d/src/mesa/main/ |
| D | ff_fragment_shader.cpp | 722 const GLuint texTarget = p->state->unit[unit].source_index; in load_texture() local
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| D | fbobject.c | 603 GLenum texTarget, GLuint level, GLsizei samples, in set_texture_attachment()
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| /third_party/vk-gl-cts/modules/glshared/ |
| D | glsFboUtil.hpp | 289 glw::GLenum texTarget; member
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| D | glsShaderRenderCase.cpp | 491 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | TextureMultisampleTest.cpp | 80 GLint getSamplesToUse(GLenum texTarget, const std::vector<GLenum> &formats) in getSamplesToUse()
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| D | TextureTest.cpp | 3392 GLenum texTarget = cubeMap ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; in testTextureSize() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| D | es31cLayoutBindingTests.cpp | 944 glw::GLint texTarget = 0; in bind() local 987 glw::GLint texTarget = 0; in unbind() local
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| D | glcShaderRenderCase.cpp | 550 deUint32 texTarget = GL_NONE; in setupDefaultInputs() local
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| /third_party/vk-gl-cts/framework/opengl/simplereference/ |
| D | sglrReferenceContext.hpp | 366 TexTarget texTarget; member
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| /third_party/vk-gl-cts/modules/gles2/functional/ |
| D | es2fTextureSpecificationTests.cpp | 459 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; in iterate() local
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