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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DBPTCCompressedTextureTest.cpp78 void setupTextureParameters(GLuint texture) in setupTextureParameters()
110 GLTexture texture; in TEST_P() local
132 GLTexture texture; in TEST_P() local
154 GLTexture texture; in TEST_P() local
180 GLTexture texture; in TEST_P() local
203 GLTexture texture; in TEST_P() local
236 GLTexture texture; in TEST_P() local
249 GLTexture texture; in TEST_P() local
266 GLTexture texture; in TEST_P() local
281 GLTexture texture; in TEST_P() local
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DDXT1CompressedTextureTest.cpp70 GLuint texture; in TEST_P() local
123 GLTexture texture; in TEST_P() local
164 GLuint texture; in TEST_P() local
224 GLTexture texture; in TEST_P() local
252 GLTexture texture; in TEST_P() local
274 GLuint texture; in TEST_P() local
352 GLuint texture; in TEST_P() local
417 GLTexture texture; in TEST_P() local
444 GLTexture texture; in TEST_P() local
DSRGBFramebufferTest.cpp92 GLTexture texture; in TEST_P() local
133 GLTexture texture; in TEST_P() local
178 GLTexture texture; in TEST_P() local
215 GLTexture texture; in TEST_P() local
322 GLTexture texture; in TEST_P() local
349 GLTexture texture; in TEST_P() local
DPbufferTest.cpp200 GLuint texture = 0; in TEST_P() local
270 GLuint texture = 0; in TEST_P() local
343 GLuint texture = 0; in TEST_P() local
390 GLTexture texture; in TEST_P() local
456 GLuint texture = 0; in TEST_P() local
DWebGLCompatibilityTest.cpp132 GLTexture texture; in TestFloatTextureFormat() local
236 GLTexture texture; in TestExtFloatBlend() local
470 GLTexture texture; in TEST_P() local
644 GLTexture texture; in TEST_P() local
736 GLTexture texture; in TEST_P() local
1006 GLTexture texture; in TEST_P() local
1410 GLTexture texture; in TEST_P() local
1429 GLTexture texture; in TEST_P() local
2316 GLTexture texture; in TEST_P() local
2344 void FillTexture2D(GLuint texture, in FillTexture2D()
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DMultisampledRenderToTextureTest.cpp90 void verifyResults(GLuint texture, in verifyResults()
262 GLTexture texture; in TEST_P() local
344 GLTexture texture; in TEST_P() local
410 GLTexture texture; in TEST_P() local
494 GLTexture texture; in TEST_P() local
537 GLTexture texture; in TEST_P() local
627 GLTexture texture; in colorAttachmentMultisampleDrawTestCommon() local
697 GLTexture texture; in TEST_P() local
771 GLTexture texture; in TEST_P() local
841 GLTexture texture; variable
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DVulkanFramebufferTest.cpp45 const gl::Texture *texture = context->getTexture({handle}); in hackTexture() local
57 GLTexture texture; in TEST_P() local
97 GLTexture texture; in TEST_P() local
DVulkanPerformanceCounterTest.cpp56 GLTexture *texture, in setupClearAndDrawForInvalidateTest()
186 GLTexture texture; in TEST_P() local
317 GLTexture texture; in TEST_P() local
415 GLTexture texture; in TEST_P() local
559 GLTexture texture; in TEST_P() local
606 GLTexture texture; in TEST_P() local
653 GLTexture texture; in TEST_P() local
711 GLTexture texture; in TEST_P() local
749 GLTexture texture; in TEST_P() local
789 GLTexture texture; in TEST_P() local
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DWEBGLVideoTextureTest.cpp72 GLTexture texture; in TEST_P() local
122 GLTexture texture; in TEST_P() local
239 GLTexture texture; in TEST_P() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp112 GLuint texture[5]; in bindtexture() local
947 GLuint texture = 0x1234; in copytexsubimage2d_invalid_target() local
961 GLuint texture = 0x1234; in copytexsubimage2d_read_buffer_is_none() local
980 GLuint texture = 0x1234; in copytexsubimage2d_texture_internalformat() local
1044 GLuint texture = 0x1234; in copytexsubimage2d_neg_offset() local
1063 GLuint texture = 0x1234; in copytexsubimage2d_invalid_offset() local
1082 GLuint texture = 0x1234; in copytexsubimage2d_neg_width_height() local
1103 GLuint texture[2]; in copytexsubimage2d_incomplete_framebuffer() local
1149 GLuint texture = 0x1234; in deletetextures() local
1168 GLuint texture[2]; in generatemipmap() local
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Des31fNegativeBufferApiTests.cpp284 deUint32 texture = 0x1234; in read_pixels_fbo_format_mismatch() local
515 deUint32 texture = 0x1234; in clear_bufferiv() local
565 deUint32 texture = 0x1234; in clear_bufferuiv() local
612 deUint32 texture = 0x1234; in clear_bufferfv() local
760 deUint32 texture = 0x1234; in draw_buffers() local
958 deUint32 texture = 0x1234; in read_buffer() local
1153 GLuint texture[] = {0x1234, 0x1234}; in framebuffer_texture() local
1356 deUint32 texture[2]; in blit_framebuffer() local
1688 deUint32 texture = 0x1234; in invalidate_framebuffer() local
1737 deUint32 texture = 0x1234; in invalidate_sub_framebuffer() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DTextureViewValidationTests.cpp80 wgpu::Texture texture = Create2DArrayTexture(device, 1); in TEST_F() local
167 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local
247 wgpu::Texture texture = Create3DTexture(device); in TEST_F() local
350 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local
409 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local
452 wgpu::Texture texture = Create3DTexture(device); in TEST_F() local
497 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local
574 wgpu::Texture texture = Create2DArrayTexture(device, 1); in TEST_F() local
589 wgpu::Texture texture = Create2DArrayTexture(device, 1); in TEST_F() local
606 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() local
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/third_party/mesa3d/src/gallium/auxiliary/util/
Du_sampler.c39 const struct pipe_resource *texture, in default_template()
87 const struct pipe_resource *texture, in u_sampler_view_default_template()
99 const struct pipe_resource *texture, in u_sampler_view_default_dx9_template()
/third_party/skia/third_party/externals/angle2/samples/sample_util/
Dtexture_utils.cpp16 GLuint texture; in CreateSimpleTexture2D() local
43 GLuint texture; in CreateSimpleTextureCubemap() local
109 GLuint texture; in CreateMipMappedTexture2D() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DD3D12ResourceWrappingTests.cpp162 wgpu::Texture texture; in TEST_P() local
178 wgpu::Texture texture; in TEST_P() local
193 wgpu::Texture texture; in TEST_P() local
206 wgpu::Texture texture; in TEST_P() local
219 wgpu::Texture texture; in TEST_P() local
232 wgpu::Texture texture; in TEST_P() local
245 wgpu::Texture texture; in TEST_P() local
258 wgpu::Texture texture; in TEST_P() local
271 wgpu::Texture texture; in TEST_P() local
284 wgpu::Texture texture; in TEST_P() local
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DDepthStencilCopyTests.cpp88 void InitializeDepthTextureRegion(wgpu::Texture texture, in InitializeDepthTextureRegion()
117 void InitializeDepthStencilTextureRegion(wgpu::Texture texture, in InitializeDepthStencilTextureRegion()
291 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
315 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
341 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
360 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
376 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
397 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
438 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DUtilsD3D12.cpp71 D3D12_TEXTURE_COPY_LOCATION ComputeTextureCopyLocationForTexture(const Texture* texture, in ComputeTextureCopyLocationForTexture()
84 const Texture* texture, in ComputeBufferLocationForCopyTextureRegion()
152 Texture* texture, in RecordCopyBufferToTextureFromTextureCopySplit()
185 Texture* texture, in CopyBufferTo2DTextureWithCopySplit()
230 Texture* texture, in CopyBufferTo3DTexture()
250 Texture* texture, in RecordCopyBufferToTexture()
271 Texture* texture, in RecordCopyTextureToBufferFromTextureCopySplit()
300 Texture* texture, in Copy2DTextureToBufferWithCopySplit()
344 Texture* texture, in Copy3DTextureToBuffer()
364 Texture* texture, in RecordCopyTextureToBuffer()
/third_party/skia/src/gpu/vk/
DGrVkTextureRenderTarget.cpp28 sk_sp<GrVkImage> texture, in GrVkTextureRenderTarget()
42 sk_sp<GrVkImage> texture, in GrVkTextureRenderTarget()
56 sk_sp<GrVkImage> texture, in create_rt_attachments()
84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture(gpu, in MakeNewTextureRenderTarget() local
126 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(gpu, in MakeWrappedTextureRenderTarget() local
DGrVkTexture.cpp26 sk_sp<GrVkImage> texture, in GrVkTexture()
47 sk_sp<GrVkImage> texture, GrMipmapStatus mipmapStatus, in GrVkTexture()
65 sk_sp<GrVkImage> texture, in GrVkTexture()
84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture( in MakeNewTexture() local
103 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(gpu, in MakeWrappedTexture() local
DGrVkPipelineState.cpp131 auto texture = static_cast<GrVkTexture*>(geomProcTextures[i]->peekTexture()); in setAndBindTextures() local
143 auto* texture = static_cast<GrVkTexture*>(te.texture()); in setAndBindTextures() local
152 auto texture = samplerBindings[0].fTexture; in setAndBindTextures() local
177 GrVkTexture* texture = samplerBindings[i].fTexture; in setAndBindTextures() local
224 GrVkTexture* texture = samplerBindings[0].fTexture; in setAndBindTextures() local
/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_texture.c154 struct lima_sampler_view *texture, void *pdesc, in lima_update_tex_desc()
265 lima_calc_tex_desc_size(struct lima_sampler_view *texture) in lima_calc_tex_desc_size()
300 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); in lima_update_textures() local
314 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); in lima_update_textures() local
324 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); in lima_update_textures() local
/third_party/mesa3d/src/mesa/main/
Dtexparam.c155 get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name) in get_texobj_by_name()
1307 _mesa_TextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat *params) in _mesa_TextureParameterfvEXT()
1326 _mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params) in _mesa_TextureParameterfv()
1360 _mesa_TextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param) in _mesa_TextureParameterfEXT()
1401 _mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param) in _mesa_TextureParameterf()
1414 _mesa_TextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param) in _mesa_TextureParameteriEXT()
1455 _mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param) in _mesa_TextureParameteri()
1468 _mesa_TextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, in _mesa_TextureParameterivEXT()
1510 _mesa_TextureParameteriv(GLuint texture, GLenum pname, in _mesa_TextureParameteriv()
1525 _mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) in _mesa_TextureParameterIiv()
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/third_party/mesa3d/src/mesa/state_tracker/
Dst_sampler_view.h37 struct pipe_resource *texture, in st_create_texture_sampler_view_format()
50 struct pipe_resource *texture) in st_create_texture_sampler_view()
/third_party/skia/experimental/graphite/src/
DTextureProxy.cpp36 const Texture* TextureProxy::texture() const { in texture() function in skgpu::TextureProxy
41 void TextureProxy::validateTexture(const Texture* texture) { in validateTexture()
/third_party/skia/tools/gpu/
DManagedBackendTexture.h88 const GrBackendTexture& texture() { return fTexture; } in texture() function
117 GrBackendTexture texture = in MakeWithoutData() local

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