| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| D | BPTCCompressedTextureTest.cpp | 78 void setupTextureParameters(GLuint texture) in setupTextureParameters() 110 GLTexture texture; in TEST_P() local 132 GLTexture texture; in TEST_P() local 154 GLTexture texture; in TEST_P() local 180 GLTexture texture; in TEST_P() local 203 GLTexture texture; in TEST_P() local 236 GLTexture texture; in TEST_P() local 249 GLTexture texture; in TEST_P() local 266 GLTexture texture; in TEST_P() local 281 GLTexture texture; in TEST_P() local [all …]
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| D | DXT1CompressedTextureTest.cpp | 70 GLuint texture; in TEST_P() local 123 GLTexture texture; in TEST_P() local 164 GLuint texture; in TEST_P() local 224 GLTexture texture; in TEST_P() local 252 GLTexture texture; in TEST_P() local 274 GLuint texture; in TEST_P() local 352 GLuint texture; in TEST_P() local 417 GLTexture texture; in TEST_P() local 444 GLTexture texture; in TEST_P() local
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| D | SRGBFramebufferTest.cpp | 92 GLTexture texture; in TEST_P() local 133 GLTexture texture; in TEST_P() local 178 GLTexture texture; in TEST_P() local 215 GLTexture texture; in TEST_P() local 322 GLTexture texture; in TEST_P() local 349 GLTexture texture; in TEST_P() local
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| D | PbufferTest.cpp | 200 GLuint texture = 0; in TEST_P() local 270 GLuint texture = 0; in TEST_P() local 343 GLuint texture = 0; in TEST_P() local 390 GLTexture texture; in TEST_P() local 456 GLuint texture = 0; in TEST_P() local
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| D | WebGLCompatibilityTest.cpp | 132 GLTexture texture; in TestFloatTextureFormat() local 236 GLTexture texture; in TestExtFloatBlend() local 470 GLTexture texture; in TEST_P() local 644 GLTexture texture; in TEST_P() local 736 GLTexture texture; in TEST_P() local 1006 GLTexture texture; in TEST_P() local 1410 GLTexture texture; in TEST_P() local 1429 GLTexture texture; in TEST_P() local 2316 GLTexture texture; in TEST_P() local 2344 void FillTexture2D(GLuint texture, in FillTexture2D() [all …]
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| D | MultisampledRenderToTextureTest.cpp | 90 void verifyResults(GLuint texture, in verifyResults() 262 GLTexture texture; in TEST_P() local 344 GLTexture texture; in TEST_P() local 410 GLTexture texture; in TEST_P() local 494 GLTexture texture; in TEST_P() local 537 GLTexture texture; in TEST_P() local 627 GLTexture texture; in colorAttachmentMultisampleDrawTestCommon() local 697 GLTexture texture; in TEST_P() local 771 GLTexture texture; in TEST_P() local 841 GLTexture texture; variable [all …]
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| D | VulkanFramebufferTest.cpp | 45 const gl::Texture *texture = context->getTexture({handle}); in hackTexture() local 57 GLTexture texture; in TEST_P() local 97 GLTexture texture; in TEST_P() local
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| D | VulkanPerformanceCounterTest.cpp | 56 GLTexture *texture, in setupClearAndDrawForInvalidateTest() 186 GLTexture texture; in TEST_P() local 317 GLTexture texture; in TEST_P() local 415 GLTexture texture; in TEST_P() local 559 GLTexture texture; in TEST_P() local 606 GLTexture texture; in TEST_P() local 653 GLTexture texture; in TEST_P() local 711 GLTexture texture; in TEST_P() local 749 GLTexture texture; in TEST_P() local 789 GLTexture texture; in TEST_P() local [all …]
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| D | WEBGLVideoTextureTest.cpp | 72 GLTexture texture; in TEST_P() local 122 GLTexture texture; in TEST_P() local 239 GLTexture texture; in TEST_P() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| D | es31fNegativeTextureApiTests.cpp | 112 GLuint texture[5]; in bindtexture() local 947 GLuint texture = 0x1234; in copytexsubimage2d_invalid_target() local 961 GLuint texture = 0x1234; in copytexsubimage2d_read_buffer_is_none() local 980 GLuint texture = 0x1234; in copytexsubimage2d_texture_internalformat() local 1044 GLuint texture = 0x1234; in copytexsubimage2d_neg_offset() local 1063 GLuint texture = 0x1234; in copytexsubimage2d_invalid_offset() local 1082 GLuint texture = 0x1234; in copytexsubimage2d_neg_width_height() local 1103 GLuint texture[2]; in copytexsubimage2d_incomplete_framebuffer() local 1149 GLuint texture = 0x1234; in deletetextures() local 1168 GLuint texture[2]; in generatemipmap() local [all …]
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| D | es31fNegativeBufferApiTests.cpp | 284 deUint32 texture = 0x1234; in read_pixels_fbo_format_mismatch() local 515 deUint32 texture = 0x1234; in clear_bufferiv() local 565 deUint32 texture = 0x1234; in clear_bufferuiv() local 612 deUint32 texture = 0x1234; in clear_bufferfv() local 760 deUint32 texture = 0x1234; in draw_buffers() local 958 deUint32 texture = 0x1234; in read_buffer() local 1153 GLuint texture[] = {0x1234, 0x1234}; in framebuffer_texture() local 1356 deUint32 texture[2]; in blit_framebuffer() local 1688 deUint32 texture = 0x1234; in invalidate_framebuffer() local 1737 deUint32 texture = 0x1234; in invalidate_sub_framebuffer() local [all …]
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| /third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
| D | TextureViewValidationTests.cpp | 80 wgpu::Texture texture = Create2DArrayTexture(device, 1); in TEST_F() local 167 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local 247 wgpu::Texture texture = Create3DTexture(device); in TEST_F() local 350 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local 409 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local 452 wgpu::Texture texture = Create3DTexture(device); in TEST_F() local 497 wgpu::Texture texture = Create2DArrayTexture(device, kDefaultArrayLayers); in TEST_F() local 574 wgpu::Texture texture = Create2DArrayTexture(device, 1); in TEST_F() local 589 wgpu::Texture texture = Create2DArrayTexture(device, 1); in TEST_F() local 606 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_F() local [all …]
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| /third_party/mesa3d/src/gallium/auxiliary/util/ |
| D | u_sampler.c | 39 const struct pipe_resource *texture, in default_template() 87 const struct pipe_resource *texture, in u_sampler_view_default_template() 99 const struct pipe_resource *texture, in u_sampler_view_default_dx9_template()
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| /third_party/skia/third_party/externals/angle2/samples/sample_util/ |
| D | texture_utils.cpp | 16 GLuint texture; in CreateSimpleTexture2D() local 43 GLuint texture; in CreateSimpleTextureCubemap() local 109 GLuint texture; in CreateMipMappedTexture2D() local
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| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | D3D12ResourceWrappingTests.cpp | 162 wgpu::Texture texture; in TEST_P() local 178 wgpu::Texture texture; in TEST_P() local 193 wgpu::Texture texture; in TEST_P() local 206 wgpu::Texture texture; in TEST_P() local 219 wgpu::Texture texture; in TEST_P() local 232 wgpu::Texture texture; in TEST_P() local 245 wgpu::Texture texture; in TEST_P() local 258 wgpu::Texture texture; in TEST_P() local 271 wgpu::Texture texture; in TEST_P() local 284 wgpu::Texture texture; in TEST_P() local [all …]
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| D | DepthStencilCopyTests.cpp | 88 void InitializeDepthTextureRegion(wgpu::Texture texture, in InitializeDepthTextureRegion() 117 void InitializeDepthStencilTextureRegion(wgpu::Texture texture, in InitializeDepthStencilTextureRegion() 291 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local 315 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local 341 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local 360 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local 376 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local 397 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local 438 wgpu::Texture texture = CreateInitializeDepthStencilTextureAndCopyT2T( in TEST_P() local
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| D | UtilsD3D12.cpp | 71 D3D12_TEXTURE_COPY_LOCATION ComputeTextureCopyLocationForTexture(const Texture* texture, in ComputeTextureCopyLocationForTexture() 84 const Texture* texture, in ComputeBufferLocationForCopyTextureRegion() 152 Texture* texture, in RecordCopyBufferToTextureFromTextureCopySplit() 185 Texture* texture, in CopyBufferTo2DTextureWithCopySplit() 230 Texture* texture, in CopyBufferTo3DTexture() 250 Texture* texture, in RecordCopyBufferToTexture() 271 Texture* texture, in RecordCopyTextureToBufferFromTextureCopySplit() 300 Texture* texture, in Copy2DTextureToBufferWithCopySplit() 344 Texture* texture, in Copy3DTextureToBuffer() 364 Texture* texture, in RecordCopyTextureToBuffer()
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| /third_party/skia/src/gpu/vk/ |
| D | GrVkTextureRenderTarget.cpp | 28 sk_sp<GrVkImage> texture, in GrVkTextureRenderTarget() 42 sk_sp<GrVkImage> texture, in GrVkTextureRenderTarget() 56 sk_sp<GrVkImage> texture, in create_rt_attachments() 84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture(gpu, in MakeNewTextureRenderTarget() local 126 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(gpu, in MakeWrappedTextureRenderTarget() local
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| D | GrVkTexture.cpp | 26 sk_sp<GrVkImage> texture, in GrVkTexture() 47 sk_sp<GrVkImage> texture, GrMipmapStatus mipmapStatus, in GrVkTexture() 65 sk_sp<GrVkImage> texture, in GrVkTexture() 84 sk_sp<GrVkImage> texture = GrVkImage::MakeTexture( in MakeNewTexture() local 103 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(gpu, in MakeWrappedTexture() local
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| D | GrVkPipelineState.cpp | 131 auto texture = static_cast<GrVkTexture*>(geomProcTextures[i]->peekTexture()); in setAndBindTextures() local 143 auto* texture = static_cast<GrVkTexture*>(te.texture()); in setAndBindTextures() local 152 auto texture = samplerBindings[0].fTexture; in setAndBindTextures() local 177 GrVkTexture* texture = samplerBindings[i].fTexture; in setAndBindTextures() local 224 GrVkTexture* texture = samplerBindings[0].fTexture; in setAndBindTextures() local
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| /third_party/mesa3d/src/gallium/drivers/lima/ |
| D | lima_texture.c | 154 struct lima_sampler_view *texture, void *pdesc, in lima_update_tex_desc() 265 lima_calc_tex_desc_size(struct lima_sampler_view *texture) in lima_calc_tex_desc_size() 300 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); in lima_update_textures() local 314 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); in lima_update_textures() local 324 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); in lima_update_textures() local
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| /third_party/mesa3d/src/mesa/main/ |
| D | texparam.c | 155 get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name) in get_texobj_by_name() 1307 _mesa_TextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat *params) in _mesa_TextureParameterfvEXT() 1326 _mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params) in _mesa_TextureParameterfv() 1360 _mesa_TextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param) in _mesa_TextureParameterfEXT() 1401 _mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param) in _mesa_TextureParameterf() 1414 _mesa_TextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param) in _mesa_TextureParameteriEXT() 1455 _mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param) in _mesa_TextureParameteri() 1468 _mesa_TextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, in _mesa_TextureParameterivEXT() 1510 _mesa_TextureParameteriv(GLuint texture, GLenum pname, in _mesa_TextureParameteriv() 1525 _mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) in _mesa_TextureParameterIiv() [all …]
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| /third_party/mesa3d/src/mesa/state_tracker/ |
| D | st_sampler_view.h | 37 struct pipe_resource *texture, in st_create_texture_sampler_view_format() 50 struct pipe_resource *texture) in st_create_texture_sampler_view()
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| /third_party/skia/experimental/graphite/src/ |
| D | TextureProxy.cpp | 36 const Texture* TextureProxy::texture() const { in texture() function in skgpu::TextureProxy 41 void TextureProxy::validateTexture(const Texture* texture) { in validateTexture()
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| /third_party/skia/tools/gpu/ |
| D | ManagedBackendTexture.h | 88 const GrBackendTexture& texture() { return fTexture; } in texture() function 117 GrBackendTexture texture = in MakeWithoutData() local
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