Searched defs:texture1 (Results 1 – 10 of 10) sorted by relevance
1031 GLuint texture1 = createTexture(gl, m_target, 0); in renderReferences() local1073 GLuint texture1 = createTexture(gl, m_target, 0); in renderResults() local
216 auto texture1 = context->createBackendTexture(surfaceDims.width(), in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
384 GLuint texture1, in ChangeTextureThenDraw()
1307 wgpu::Texture texture1 = in TEST_F() local1356 wgpu::Texture texture1 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local1399 wgpu::Texture texture1 = CreateTexture(wgpu::TextureUsage::TextureBinding); in TEST_F() local
167 wgpu::Texture texture1, in TestBothT2TCopies()
1184 GLTexture texture1, texture2; in TEST_P() local3200 GLTexture texture1; in TEST_P() local3388 GLTexture texture1; in TEST_P() local3441 GLTexture texture1; in TEST_P() local3496 GLTexture texture1; in TEST_P() local3737 GLTexture texture1; in TEST_P() local6090 GLTexture texture1; in drawToFboWithCulling() local
2010 GLTexture texture1; in TEST_P() local3440 GLTexture texture1; in TEST_P() local3547 GLTexture texture1; in TEST_P() local
1027 GLTexture texture1; in copyTexSubImageTestCommon() local
5228 const glu::Texture texture1 (m_context.getRenderContext()); in iterate() local5262 const glu::Texture texture1 (m_context.getRenderContext()); in iterate() local
1403 const glu::Texture texture1 (renderCtx); in iterate() local