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Searched defs:textureCount (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/samplecode/
DSampleTextureUpload.cpp97 int textureCount = fTileRows * fTileCols; in initializeTextures() local
120 int textureCount = fTileRows * fTileCols; in onDrawContent() local
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DFramebufferAttachmentPerfTest.cpp112 size_t textureCount = mTextures.size(); in drawBenchmark() local
195 size_t textureCount = mTextures.size(); in drawBenchmark() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DFramebufferMultiviewTest.cpp50 GLsizei textureCount = static_cast<GLsizei>(mNonMultiviewFBO.size()); in testTearDown() local
56 GLsizei textureCount = static_cast<GLsizei>(mColorTex.size()); in testTearDown() local
89 GLsizei textureCount = static_cast<GLsizei>(mColorTex.size()); in initializeFBOs() local
/third_party/skia/tools/
DDDLPromiseImageHelper.cpp330 int textureCount = yuvaInfo.numPlanes(); in CreatePromiseImages() local
/third_party/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp295 int textureCount = builder.fUniformHandler.fSamplers.count(); in Build() local