Searched defs:tileWidth (Results 1 – 6 of 6) sorted by relevance
126 int32 tileWidth = tile.r - hOffset; in Initialize() local
925 bool AttachmentRateInstance::verifyUsingAtomicChecks(deUint32 tileWidth, deUint32 tileHeight, in verifyUsingAtomicChecks()1114 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runComputeShaderMode() local1254 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runFragmentShaderMode() local1393 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runCopyMode() local1633 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runCopyModeOnTransferQueue() local1859 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runFillLinearTiledImage() local
1095 bool AttachmentRateInstance::verifyUsingAtomicChecks(deUint32 tileWidth, deUint32 tileHeight, in verifyUsingAtomicChecks()1292 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runComputeShaderMode() local1438 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runFragmentShaderMode() local1596 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runCopyMode() local1853 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runCopyModeOnTransferQueue() local2082 …for (deUint32 tileWidth = m_minTileSize.width; tileWidth <= m_maxTileSize.width; tileWidth *=… in runFillLinearTiledImage() local
215 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); in stitch() local
3978 UINT_32 tileWidth = 0; in ComputePrtInfo() local
4765 const deUint32 tileWidth = de::min(tileSize, imageWidth - tileSize * x); in generateChessboardCopyRegions() local