Searched defs:toA8 (Results 1 – 2 of 2) sorted by relevance
297 static Sk8h load(const uint8_t* from, int width, ToA8* toA8) { in load()767 ToA8 toA8, in blur_column()807 static void blur_y_rect(ToA8 toA8, const int strideOf8, in blur_y_rect()837 static void direct_blur_y(ToA8 toA8, const int strideOf8, in direct_blur_y()
297 const bool toA8 = SkMask::kA8_Format == dst.fFormat; in pack4xHToMask() local