Searched defs:uniform_index (Results 1 – 6 of 6) sorted by relevance
42 uint32_t *uniform_index = NULL; in qir_reorder_uniforms() local
562 int uniform_index = ~0; in v3d_spill_reg() local
5900 glw::GLuint uniform_index = m_glGetUniformBlockIndex(m_program_id_draw, s_uniform); in prepareObjects() local6354 glw::GLuint uniform_index = m_glGetUniformBlockIndex(m_program_id_draw, s_uniform); in prepareObjects() local
544 …bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_typ… in CheckUniform()
8840 const GLuint uniform_index = gl.getUniformBlockIndex(program.m_program_object_id, buffer); in checkBinding() local
449 …bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_typ… in CheckUniform()