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Searched defs:updateNodeFunc (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Dview_full_update_model.h35 std::function<void(const RefPtr<AceType>&)> updateNodeFunc; member
Dview_partial_update_model.h38 std::function<void(const RefPtr<AceType>&)> updateNodeFunc; member
Dui_node.h718 void SetUpdateNodeFunc(std::function<void(int32_t, RefPtr<UINode>&)>&& updateNodeFunc) in SetUpdateNodeFunc()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
Djs_base_node.cpp92 … auto updateNodeFunc = [updateTsFunc, vm](int32_t instanceId, RefPtr<NG::UINode>& node) mutable { in BuildNode() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
Doverlay_manager.cpp2490 auto updateNodeFunc = contentNode->GetUpdateNodeFunc(); in RebuildCustomBuilder() local