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Searched defs:useShadowBatching (Results 1 – 9 of 9) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
Dview_abstract_model_ng.h870 void SetUseShadowBatching(bool useShadowBatching) override in SetUseShadowBatching()
1410 static void SetUseShadowBatching(FrameNode* frameNode, bool useShadowBatching) in SetUseShadowBatching()
Dview_abstract.cpp2670 void ViewAbstract::SetUseShadowBatching(bool useShadowBatching) in SetUseShadowBatching()
3650 void ViewAbstract::SetUseShadowBatching(FrameNode* frameNode, bool useShadowBatching) in SetUseShadowBatching()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/property/
Drs_properties_test.cpp2573 bool useShadowBatching = false; variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/
Drender_context.h792 virtual void OnUseShadowBatchingUpdate(bool useShadowBatching) {} in OnUseShadowBatchingUpdate()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/
Drs_node_test.cpp5705 bool useShadowBatching = true; variable
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/
Drs_properties.cpp3073 void RSProperties::SetUseShadowBatching(bool useShadowBatching) in SetUseShadowBatching()
/foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/
Drs_node.cpp1821 void RSNode::SetUseShadowBatching(bool useShadowBatching) in SetUseShadowBatching()
/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
Drosen_render_context.cpp2530 void RosenRenderContext::OnUseShadowBatchingUpdate(bool useShadowBatching) in OnUseShadowBatchingUpdate()
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/
DarkComponent.js3935 useShadowBatching(value) { method in ArkComponent