Searched defs:use_clientside_vertex_data (Results 1 – 2 of 2) sorted by relevance
458 bool use_clientside_vertex_data) in computeVBODataOffsets()1013 …bool use_clientside_vertex_data, bool use_clientside_index_data, bool use_tessellation_shader_stag… in setUpFunctionalTestObjects()1479 void DrawElementsBaseVertexTestBase::setUpNegativeTestObjects(bool use_clientside_vertex_data, in setUpNegativeTestObjects()1636 bool use_clientside_vertex_data = 0; in setUpTestCases() local1798 bool use_clientside_vertex_data = 0; in setUpTestCases() local1923 bool use_clientside_vertex_data = 0; in setUpTestCases() local2046 bool use_clientside_vertex_data = 0; in setUpTestCases() local2318 bool use_clientside_vertex_data = 0; in setUpTestCases() local2646 bool use_clientside_vertex_data = ((iteration & (1 << 1)) != 0); in iterate() local2788 bool use_clientside_vertex_data = ((iteration & (1 << 1)) != 0); in iterate() local[all …]
121 bool use_clientside_vertex_data; /* Tells if the vertex (color & position) data should be taken member