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Searched defs:visibleLevel (Results 1 – 4 of 4) sorted by relevance

/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/pipeline/
Drs_surface_render_node.cpp1426 WINDOW_LAYER_INFO_TYPE RSSurfaceRenderNode::GetVisibleLevelForWMS(RSVisibleLevel visibleLevel) in GetVisibleLevelForWMS()
1511 RSVisibleLevel visibleLevel, in SetVisibleRegionRecursive()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/pipeline/
Drs_surface_render_node_test.cpp1593 RSVisibleLevel visibleLevel = RSVisibleLevel::RS_ALL_VISIBLE; variable
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
Drs_main_thread.cpp2316 RSVisibleLevel visibleLevel = GetRegionVisibleLevel(curRegion, subRegion); in CalcSurfaceNodeVisibleRegion() local
2350 auto visibleLevel = in CalcOcclusionImplementation() local
Drs_uni_render_visitor.cpp1644 auto visibleLevel = GetRegionVisibleLevel(node.GetVisibleRegion(), selfDrawRegion); in CollectOcclusionInfoForWMS() local