Searched defs:windowPattern (Results 1 – 2 of 2) sorted by relevance
64 …explicit LifecycleListener(const WeakPtr<WindowPattern>& windowPattern) : windowPattern_(windowPat… in LifecycleListener()69 auto windowPattern = windowPattern_.Upgrade(); in OnActivation() local76 auto windowPattern = windowPattern_.Upgrade(); in OnConnect() local83 auto windowPattern = windowPattern_.Upgrade(); in OnForeground() local90 auto windowPattern = windowPattern_.Upgrade(); in OnBackground() local97 auto windowPattern = windowPattern_.Upgrade(); in OnDisconnect() local104 auto windowPattern = windowPattern_.Upgrade(); in OnLayoutFinished() local111 auto windowPattern = windowPattern_.Upgrade(); in OnDrawingCompleted() local118 auto windowPattern = windowPattern_.Upgrade(); in OnRemoveBlank() local
246 auto windowPattern = node->GetPattern<PanelScene>(); in IsRecentContainerState() local267 auto windowPattern = node->GetPattern<PanelScene>(); in NoNeedSyncScenePanelGlobalPosition() local340 uint32_t WindowSceneLayoutManager::GetWindowIdInner(const RefPtr<T>& windowPattern) in GetWindowIdInner()368 auto windowPattern = node->GetPattern<SystemWindowScene>(); in GetWindowId() local385 std::string WindowSceneLayoutManager::GetWindowNameInner(const RefPtr<T>& windowPattern) in GetWindowNameInner()