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/third_party/node/deps/cares/m4/
Dax_code_coverage.m42 # https://www.gnu.org/software/autoconf-archive/ax_code_coverage.html
15 # coverage support. Also add rules using AX_ADD_AM_MACRO_STATIC; and
18 # value of the --enable-code-coverage option, which defaults to being
25 # coverage is enabled.
42 # clean-local: code-coverage-clean
43 # distclean-local: code-coverage-dist-clean
45 # This results in a "check-code-coverage" rule being added to any
47 # (assuming the module has been configured with --enable-code-coverage).
48 # Running `make check-code-coverage` in that directory will run the
49 # module's test suite (`make check`) and build a code coverage report
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/third_party/EGL/extensions/NV/
DEGL_NV_coverage_sample.txt16 Copyright NVIDIA Corporation, 2005 - 2007
39 Requires OpenGL-ES 2.0 and OES_framebuffer_object.
45 Anti-aliasing is a critical component for delivering high-quality
47 implemented two anti-aliasing algorithms: edge anti-aliasing
50 Edge anti-aliasing computes fractional fragment coverage for all
55 back-to-front in order to avoid artifacts such as bleed-through.
57 exact geometric sorts, edge anti-aliasing has been used very
61 (a.k.a. "sample") coverage for rasterized fragments, and replicates
62 all post-alpha test operations (e.g., depth test, stencil test,
64 the samples are filtered to compute the final anti-aliased image.
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/third_party/skia/third_party/externals/egl-registry/extensions/NV/
DEGL_NV_coverage_sample.txt16 Copyright NVIDIA Corporation, 2005 - 2007
39 Requires OpenGL-ES 2.0 and OES_framebuffer_object.
45 Anti-aliasing is a critical component for delivering high-quality
47 implemented two anti-aliasing algorithms: edge anti-aliasing
50 Edge anti-aliasing computes fractional fragment coverage for all
55 back-to-front in order to avoid artifacts such as bleed-through.
57 exact geometric sorts, edge anti-aliasing has been used very
61 (a.k.a. "sample") coverage for rasterized fragments, and replicates
62 all post-alpha test operations (e.g., depth test, stencil test,
64 the samples are filtered to compute the final anti-aliased image.
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DEGL_NV_coverage_sample.txt16 Copyright NVIDIA Corporation, 2005 - 2007
39 Requires OpenGL-ES 2.0 and OES_framebuffer_object.
45 Anti-aliasing is a critical component for delivering high-quality
47 implemented two anti-aliasing algorithms: edge anti-aliasing
50 Edge anti-aliasing computes fractional fragment coverage for all
55 back-to-front in order to avoid artifacts such as bleed-through.
57 exact geometric sorts, edge anti-aliasing has been used very
61 (a.k.a. "sample") coverage for rasterized fragments, and replicates
62 all post-alpha test operations (e.g., depth test, stencil test,
64 the samples are filtered to compute the final anti-aliased image.
[all …]
DNV_fragment_coverage_to_color.txt53 This extension allows the fragment coverage value, represented as an
55 single-component color buffer with integer components (e.g., R8UI). The
57 gl_SampleMask fragment shader output in that the coverage value written to
60 alpha-to-coverage.
84 Modify Figure 17.1 (Per-fragment operations), p. 530
86 Add a new box "Fragment Coverage to Color" between "Occlusion Query" and
90 supported, the "Coverage Reduction" stage is after the "Fragment coverage
94 Add a new Section 17.3.X (Fragment Coverage to Color) between 17.3.6 (Depth
97 Fragment coverage to color is enabled or disabled with the generic Enable
100 enabled, the fragment coverage, treated as an integer bitfield, is
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DNV_framebuffer_multisample_coverage.txt43 between color samples and coverage samples.
52 refers to coverage samples or color samples.
92 Additions to Chapter 4 of the OpenGL 2.0 Specification (Per-Fragment
106 establishes the data storage, format, dimensions, number of coverage
128 for a desired minimum number of coverage samples. Since different
129 implementations may support different coverage sample counts for
130 multisampled rendering, the actual number of coverage samples
134 more than the next larger coverage sample count supported by the
144 sample counts for each supported coverage sample count. The
167 combinations of coverage samples and color samples. Requests for
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DNV_multisample_coverage.txt47 Coverage Sample Anti-Aliasing (CSAA) is an extension to multisample
50 stencil information stored in the multisample buffer. "Coverage
52 provide pixel coverage information.
57 multisample rendering is written in terms of coverage samples and
59 (SAMPLES_ARB) is layered on top of coverage and color samples.
107 changed in three ways. First, each fragment includes a coverage
109 implementation-dependent constant, and is queried by calling
112 Second, each fragment includes SAMPLES_ARB coverage samples. The
113 number of coverage samples includes both samples that indicate only
114 coverage information, as well as samples that include coverage,
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/third_party/openGLES/extensions/NV/
DEGL_NV_coverage_sample.txt16 Copyright NVIDIA Corporation, 2005 - 2007
39 Requires OpenGL-ES 2.0 and OES_framebuffer_object.
45 Anti-aliasing is a critical component for delivering high-quality
47 implemented two anti-aliasing algorithms: edge anti-aliasing
50 Edge anti-aliasing computes fractional fragment coverage for all
55 back-to-front in order to avoid artifacts such as bleed-through.
57 exact geometric sorts, edge anti-aliasing has been used very
61 (a.k.a. "sample") coverage for rasterized fragments, and replicates
62 all post-alpha test operations (e.g., depth test, stencil test,
64 the samples are filtered to compute the final anti-aliased image.
[all …]
DNV_fragment_coverage_to_color.txt53 This extension allows the fragment coverage value, represented as an
55 single-component color buffer with integer components (e.g., R8UI). The
57 gl_SampleMask fragment shader output in that the coverage value written to
60 alpha-to-coverage.
84 Modify Figure 17.1 (Per-fragment operations), p. 530
86 Add a new box "Fragment Coverage to Color" between "Occlusion Query" and
90 supported, the "Coverage Reduction" stage is after the "Fragment coverage
94 Add a new Section 17.3.X (Fragment Coverage to Color) between 17.3.6 (Depth
97 Fragment coverage to color is enabled or disabled with the generic Enable
100 enabled, the fragment coverage, treated as an integer bitfield, is
[all …]
DNV_framebuffer_multisample_coverage.txt43 between color samples and coverage samples.
52 refers to coverage samples or color samples.
92 Additions to Chapter 4 of the OpenGL 2.0 Specification (Per-Fragment
106 establishes the data storage, format, dimensions, number of coverage
128 for a desired minimum number of coverage samples. Since different
129 implementations may support different coverage sample counts for
130 multisampled rendering, the actual number of coverage samples
134 more than the next larger coverage sample count supported by the
144 sample counts for each supported coverage sample count. The
167 combinations of coverage samples and color samples. Requests for
[all …]
DNV_multisample_coverage.txt47 Coverage Sample Anti-Aliasing (CSAA) is an extension to multisample
50 stencil information stored in the multisample buffer. "Coverage
52 provide pixel coverage information.
57 multisample rendering is written in terms of coverage samples and
59 (SAMPLES_ARB) is layered on top of coverage and color samples.
107 changed in three ways. First, each fragment includes a coverage
109 implementation-dependent constant, and is queried by calling
112 Second, each fragment includes SAMPLES_ARB coverage samples. The
113 number of coverage samples includes both samples that indicate only
114 coverage information, as well as samples that include coverage,
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/third_party/node/deps/cares/
Daminclude_static.am6 # Code coverage
9 # - CODE_COVERAGE_DIRECTORY: Top-level directory for code coverage reporting.
12 # - CODE_COVERAGE_OUTPUT_FILE: Filename and path for the .info file generated
13 # by lcov for code coverage. (Default:
14 # $(PACKAGE_NAME)-$(PACKAGE_VERSION)-coverage.info)
15 # - CODE_COVERAGE_OUTPUT_DIRECTORY: Directory for generated code coverage
17 # $(PACKAGE_NAME)-$(PACKAGE_VERSION)-coverage)
18 # - CODE_COVERAGE_BRANCH_COVERAGE: Set to 1 to enforce branch coverage,
21 # - CODE_COVERAGE_LCOV_SHOPTS_DEFAULT: Extra options shared between both lcov
23 # - CODE_COVERAGE_LCOV_SHOPTS: Extra options to shared between both lcov
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/third_party/skia/third_party/externals/harfbuzz/m4/
Dax_code_coverage.m42 # https://www.gnu.org/software/autoconf-archive/ax_code_coverage.html
15 # coverage support. Also defines CODE_COVERAGE_RULES which should be
19 # --enable-code-coverage option, which defaults to being disabled.
25 # coverage is enabled.
41 # This results in a "check-code-coverage" rule being added to any
43 # has been configured with --enable-code-coverage). Running `make
44 # check-code-coverage` in that directory will run the module's test suite
45 # (`make check`) and build a code coverage report detailing the code which
81 dnl Check for --enable-code-coverage
86 [AS_HELP_STRING([--with-gcov[=GCOV]], [use given GCOV for coverage (GCOV=gcov).])],
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/third_party/node/test/parallel/
Dtest-runner-coverage.js16 const pattern = `^coverage\\-${pid}\\-(\\d{13})\\-(\\d+)\\.json$`;
26 '# start of coverage report',
28 '# test/fixtures/test-runner/coverage.js | 78.65 | 38.46 | 60.00 | 12, ' +
30 '# test/fixtures/test-runner/invalid-tap.js | 100.00 | 100.00 | 100.00 | ',
31 '# test/fixtures/v8-coverage/throw.js | 71.43 | 50.00 | 100.00 | 5, 6',
33 '# end of coverage report',
44 /* eslint-disable max-len */
46 '\u2139 start of coverage report',
47 …'\u2139 ------------------------------------------------------------------------------------------…
49 …'\u2139 ------------------------------------------------------------------------------------------…
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Dtest-v8-coverage.js19 // Outputs coverage when event loop is drained, with no async logic.
23 require.resolve('../fixtures/v8-coverage/basic'),
38 // Outputs coverage when error is thrown in first tick.
42 require.resolve('../fixtures/v8-coverage/throw'),
49 assert.ok(fixtureCoverage, 'coverage not found for file');
56 // Outputs coverage when process.exit(1) exits process.
60 require.resolve('../fixtures/v8-coverage/exit-1'),
67 const fixtureCoverage = getFixtureCoverage('exit-1.js', coverageDirectory);
68 assert.ok(fixtureCoverage, 'coverage not found for file');
75 // Outputs coverage when process.kill(process.pid, "SIGINT"); exits process.
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/third_party/mbedtls/scripts/
Dlcov.sh5 Usage: $0 [-r]
6 Collect coverage statistics of library code into an HTML report.
9 1. Build the library with CFLAGS="--coverage -O0 -g3" and link the test
10 programs with LDFLAGS="--coverage".
11 This can be an out-of-tree build.
12 For example (in-tree):
13 make CFLAGS="--coverage -O0 -g3" LDFLAGS="--coverage"
14 Or (out-of-tree):
15 mkdir build-coverage && cd build-coverage &&
16 cmake -D CMAKE_BUILD_TYPE=Coverage .. && make
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/third_party/skia/third_party/externals/swiftshader/tests/regres/deqp/
Ddeqp.go7 // http://www.apache.org/licenses/LICENSE-2.0
64 TempDir string // Directory for temporary log files, coverage output.
80 Coverage *cov.Tree member
90 Coverage *cov.Coverage member
187 // determined experimentally on a 72-core system.
206 // This attempts to mix heavy-load tests with lighter ones.
214 tests <- t
231 out.Coverage = &cov.Tree{}
232 out.Coverage.Add(cov.Path{}, c.CoverageEnv.AllSourceFiles())
244 remaining := numTests - i
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/third_party/skia/third_party/externals/harfbuzz/src/
Dhb-ot-layout-gsub-table.hh32 #include "hb-ot-layout-gsubgpos.hh"
47 { return (this+coverage).intersects (glyphs); } in intersects()
56 + hb_iter (this+coverage) in closure()
57 | hb_filter (c->parent_active_glyphs ()) in closure()
59 | hb_sink (c->output) in closure()
68 if (unlikely (!(this+coverage).collect_coverage (c->input))) return; in collect_glyphs()
70 + hb_iter (this+coverage) in collect_glyphs()
72 | hb_sink (c->output) in collect_glyphs()
76 const Coverage &get_coverage () const { return this+coverage; } in get_coverage()
79 { return c->len == 1 && (this+coverage).get_coverage (c->glyphs[0]) != NOT_COVERED; } in would_apply()
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/third_party/pcre2/pcre2/
DMakefile.am3 AUTOMAKE_OPTIONS = subdir-objects
4 ACLOCAL_AMFLAGS = -I m4
6 ## This seems to have become necessary for building in non-source directory.
8 AM_CPPFLAGS="-I$(srcdir)/src"
20 doc/pcre2-config.txt \
25 doc/html/NON-AUTOTOOLS-BUILD.txt \
28 doc/html/pcre2-config.html \
124 doc/pcre2-config.1 \
224 # TESTS is for binary unit tests, check_SCRIPTS for script-based tests
231 # (non-user-visible) helper programs needed to build the libraries.
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/third_party/skia/src/gpu/ops/
DQuadPerEdgeAA.cpp4 * Use of this source code is governed by a BSD-style license that can be
36 // order, although the data per-vertex is dependent on the VertexSpec.
41 const float coverage[4], in write_quad_generic()
52 // perspective and coverage mode. in write_quad_generic()
53 *vb << deviceQuad->x(i) in write_quad_generic()
54 << deviceQuad->y(i) in write_quad_generic()
55 << If(spec.deviceQuadType() == GrQuad::Type::kPerspective, deviceQuad->w(i)) in write_quad_generic()
56 << If(mode == CoverageMode::kWithPosition, coverage[i]); in write_quad_generic()
61 *vb << GrVertexColor(color * (mode == CoverageMode::kWithColor ? coverage[i] : 1.f), in write_quad_generic()
67 *vb << localQuad->x(i) in write_quad_generic()
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/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/
Dfragops.txt1 // Copyright 2015-2021 The Khronos Group, Inc.
3 // SPDX-License-Identifier: CC-BY-4.0
12 The following fragment operations adhere to <<primsrast-order,rasterization
16 . <<fragops-discard-rectangles,Discard rectangles test>>
18 . <<fragops-scissor,Scissor test>>
20 . <<fragops-exclusive-scissor,Exclusive scissor test>>
22 . <<fragops-samplemask,Sample mask test>>
23 . Certain <<fragops-shader,Fragment shading>> operations:
24 ** <<fragops-shader-samplemask, Sample Mask Accesses>>
25 ** <<fragops-shader-depthreplacement, Depth Replacement>>
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/third_party/skia/third_party/externals/tint/docs/
Dcoverage-info.md1 # Generating and viewing Tint code-coverage
8 ## Building Tint with coverage generation enabled
10 Follow the steps [to build Tint with CMake](../README.md), but include the additional `-DTINT_EMIT_…
12 ## Generate coverage information
14 Use the `<tint>/tools/tint-generate-coverage` script to run the tint executable or unit tests and g…
18 For example, to see the code coverage for all unit tests, run:
19 `<tint>/tools/tint-generate-coverage <build>/tint_unittests --gtest_brief`
23 * `coverage.summary` - A text file giving a coverage summary for all Tint source files.
24- A binary coverage file that can be consumed with the [VSCode Coverage Gutters](https://marketpla…
/third_party/littlefs/.github/workflows/
Dtest.yml5 CFLAGS: -Werror
6 MAKEFLAGS: -j
11 runs-on: ubuntu-18.04
13 fail-fast: false
18 - uses: actions/checkout@v2
19 - name: install
22 sudo apt-get update -qq
23 sudo apt-get install -qq python3 python3-pip lcov
25 gcc --version
27 # setup a ram-backed disk to speed up reentrant tests
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/third_party/skia/third_party/externals/swiftshader/tests/regres/cov/
Dcoverage_test.go7 // http://www.apache.org/licenses/LICENSE-2.0
26 fileA = "coverage/file/a"
27 fileB = "coverage/file/b"
28 fileC = "coverage/file/c"
29 fileD = "coverage/file/c"
51 t.Log("Add 'b' with the coverage [0,1]")
52 tree.Add(cov.Path{"a", "b"}, coverage(fileA, span0, span1))
63 t.Log("Add 'i' with the coverage [0,1]")
64 tree.Add(cov.Path{"a", "b", "d", "i"}, coverage(fileA, span0, span1))
78 t.Log("Add 'e' with the coverage [0,1,2]")
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/third_party/skia/third_party/externals/swiftshader/docs/
DRegres.md1 # Regres - SwiftShader automated testing
5 Regres is a collection of tools to perform [dEQP](https://github.com/KhronosGroup/VK-GL-CTS)
6 presubmit and continuous integration testing and code coverage evaluation for
11 * [Presubmit testing](#presubmit-testing) - An automatic OpenGL|ES and Vulkan
13 * [Continuous integration testing](#daily-run-continuous-integration-testing) -
15 This nightly run also produces code coverage information which can be viewed at
16 …[swiftshader-regres.github.io/swiftshader-coverage](https://swiftshader-regres.github.io/swiftshad…
17 * [Local dEQP test runner](#local-dEQP-test-runner) Provides a local tool for
25 Regres monitors changes that have been [put up for review with Gerrit](https://swiftshader-review.g…
30 [[example]](https://swiftshader-review.googlesource.com/c/SwiftShader/+/46369/5#message-4f09ea3e6d0…
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