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/third_party/skia/third_party/externals/egl-registry/extensions/ANDROID/
DEGL_ANDROID_native_fence_sync.txt40 associated with a native synchronization fence object that is referenced
41 using a file descriptor. These EGL fence sync objects have nearly
43 except that they have an additional attribute storing the file descriptor
44 referring to the native fence object.
46 This extension assumes the existence of a native fence synchronization
47 object that behaves similarly to an EGL fence sync object. These native
50 native object's signal status may not change again.
77 EGL_NO_NATIVE_FENCE_FD_ANDROID -1
89 "If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID, an EGL native fence sync
92 must be set to either a file descriptor that refers to a native fence
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/third_party/EGL/extensions/ANDROID/
DEGL_ANDROID_native_fence_sync.txt40 associated with a native synchronization fence object that is referenced
41 using a file descriptor. These EGL fence sync objects have nearly
43 except that they have an additional attribute storing the file descriptor
44 referring to the native fence object.
46 This extension assumes the existence of a native fence synchronization
47 object that behaves similarly to an EGL fence sync object. These native
50 native object's signal status may not change again.
77 EGL_NO_NATIVE_FENCE_FD_ANDROID -1
89 "If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID, an EGL native fence sync
92 must be set to either a file descriptor that refers to a native fence
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/PDB/Native/
DNativeSession.cpp1 //===- NativeSession.cpp - Native implementation of IPDBSession -*- C++ -*-===//
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #include "llvm/DebugInfo/PDB/Native/NativeSession.h"
15 #include "llvm/DebugInfo/PDB/Native/NativeCompilandSymbol.h"
16 #include "llvm/DebugInfo/PDB/Native/NativeEnumInjectedSources.h"
17 #include "llvm/DebugInfo/PDB/Native/NativeEnumTypes.h"
18 #include "llvm/DebugInfo/PDB/Native/NativeExeSymbol.h"
19 #include "llvm/DebugInfo/PDB/Native/NativeTypeBuiltin.h"
20 #include "llvm/DebugInfo/PDB/Native/NativeTypeEnum.h"
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DNativeEnumInjectedSources.cpp1 //==- NativeEnumInjectedSources.cpp - Native Injected Source Enumerator --*-==//
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #include "llvm/DebugInfo/PDB/Native/NativeEnumInjectedSources.h"
11 #include "llvm/DebugInfo/PDB/Native/InfoStream.h"
12 #include "llvm/DebugInfo/PDB/Native/PDBFile.h"
13 #include "llvm/DebugInfo/PDB/Native/PDBStringTable.h"
28 Data = Data.take_front(DataLength - Offset); in readStreamData()
38 PDBFile &File; member in llvm::pdb::__anonad6864fd0111::NativeInjectedSource
42 PDBFile &File, const PDBStringTable &Strings) in NativeInjectedSource() argument
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/third_party/elfutils/tests/
Drun-native-test.sh3 # This file is part of elfutils.
5 # This file is free software; you can redistribute it and/or modify
19 . $srcdir/test-subr.sh
26 # the fixed test cases (run-allregs.sh et al) to test that backend
29 tempfiles native.c native
30 echo 'main () { while (1) pause (); }' > native.c
32 native=0
35 test $native -eq 0 || {
36 kill -9 $native 2> /dev/null || :
37 wait $native 2> /dev/null || :
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/third_party/mesa3d/.gitlab-ci/meson/
Dbuild.sh3 set -e
4 set -o xtrace
6 CROSS_FILE=/cross_file-"$CROSS".txt
8 # We need to control the version of llvm-config we're using, so we'll
9 # tweak the cross file or generate a native file to do so.
10 if test -n "$LLVM_VERSION"; then
11 LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
12 echo -e "[binaries]\nllvm-config = '`which $LLVM_CONFIG`'" > native.file
13 if [ -n "$CROSS" ]; then
14 sed -i -e '/\[binaries\]/a\' -e "llvm-config = '`which $LLVM_CONFIG`'" $CROSS_FILE
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/third_party/node/test/fixtures/wpt/FileAPI/file/
DFile-constructor-endings.html2 <meta charset=utf-8>
3 <title>File constructor: endings option</title>
4 <link rel=help href="https://w3c.github.io/FileAPI/#file-constructor">
9 // Windows platforms use CRLF as the native line ending. All others use LF.
24 'native'
26 assert_class_string(new File([], "name", {endings: value}), 'File',
35 'NATIVE',
39 assert_throws_js(TypeError, () => new File([], "name", {endings: value}),
40 'File constructor should throw');
47 () => new File([], "name", { get endings() { throw test_error; }}),
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
DPath.h1 //===- llvm/Support/Path.h - Path Operating System Concept ------*- C++ -*-===//
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // This file declares the llvm::sys::path namespace. It is designed after
13 //===----------------------------------------------------------------------===//
28 enum class Style { windows, posix, native }; enumerator
37 /// * The root-name element, if present.
38 /// * The root-directory element, if present.
40 /// * Dot, if one or more trailing non-root slash characters are present.
58 Style S = Style::native; ///< The path style to use.
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/docs/
DREADME.rst1 Subzero - Fast code generator for PNaCl bitcode
5 ------
7 See the accompanying DESIGN.rst file for a more detailed technical overview of
11 --------
13 Subzero is set up to be built within the Native Client tree. Follow the
15 <https://sites.google.com/a/chromium.org/dev/nativeclient/pnacl/developing-pnacl>`_
18 Checking out the Native Client project also gets the pre-built clang and LLVM
19 tools in ``native_client/../third_party/llvm-build/Release+Asserts/bin`` which
30 make -f Makefile.standalone
31 make -f Makefile.standalone DEBUG=1
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/
DREADME.rst1 Subzero - Fast code generator for PNaCl bitcode
5 ------
7 See the accompanying DESIGN.rst file for a more detailed technical overview of
11 --------
13 Subzero is set up to be built within the Native Client tree. Follow the
15 <https://sites.google.com/a/chromium.org/dev/nativeclient/pnacl/developing-pnacl>`_
18 Checking out the Native Client project also gets the pre-built clang and LLVM
19 tools in ``native_client/../third_party/llvm-build/Release+Asserts/bin`` which
30 make -f Makefile.standalone
31 make -f Makefile.standalone DEBUG=1
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/third_party/node/deps/npm/node_modules/mkdirp/
Dreadme.markdown3 Like `mkdir -p`, but in Node.js!
45 ## mkdirp(dir, [opts]) -> Promise<String | undefined>
68 ## mkdirp.sync(dir, opts) -> String|null
90 Use the manual implementation (not the native one). This is the default
91 when the native implementation is not available or the stat/mkdir
94 ## mkdirp.native, mkdirp.nativeSync
96 Use the native implementation (not the manual one). This is the default
97 when the native implementation is available and stat/mkdir are not
102 On Node.js v10.12.0 and above, use the native `fs.mkdir(p,
106 ## native implementation
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/build/Fuchsia/include/llvm/Config/
Dllvm-config.h1 /*===------- llvm/Config/llvm-config.h - llvm configuration -------*- C -*-===*/
5 /* This file is distributed under the University of Illinois Open Source */
8 /*===----------------------------------------------------------------------===*/
10 /* This file enumerates variables from the LLVM configuration so that they
12 This is a C header that can be included in the llvm-c headers. */
21 #define LLVM_DEFAULT_TARGET_TRIPLE "x86_64-unknown-linux-gnu"
30 #define LLVM_HOST_TRIPLE "x86_64-unknown-linux-gnu"
32 /* LLVM architecture name for the native architecture, if available */
35 /* LLVM name for the native AsmParser init function, if available */
38 /* LLVM name for the native AsmPrinter init function, if available */
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/build/Linux/include/llvm/Config/
Dllvm-config.h1 /*===------- llvm/Config/llvm-config.h - llvm configuration -------*- C -*-===*/
5 /* This file is distributed under the University of Illinois Open Source */
8 /*===----------------------------------------------------------------------===*/
10 /* This file enumerates variables from the LLVM configuration so that they
12 This is a C header that can be included in the llvm-c headers. */
21 #define LLVM_DEFAULT_TARGET_TRIPLE "x86_64-unknown-linux-gnu"
30 #define LLVM_HOST_TRIPLE "x86_64-unknown-linux-gnu"
32 /* LLVM architecture name for the native architecture, if available */
35 /* LLVM name for the native AsmParser init function, if available */
38 /* LLVM name for the native AsmPrinter init function, if available */
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/build/Android/include/llvm/Config/
Dllvm-config.h1 /*===------- llvm/Config/llvm-config.h - llvm configuration -------*- C -*-===*/
5 /* This file is distributed under the University of Illinois Open Source */
8 /*===----------------------------------------------------------------------===*/
10 /* This file enumerates variables from the LLVM configuration so that they
12 This is a C header that can be included in the llvm-c headers. */
21 #define LLVM_DEFAULT_TARGET_TRIPLE "x86_64-unknown-linux-gnu"
30 #define LLVM_HOST_TRIPLE "x86_64-unknown-linux-gnu"
32 /* LLVM architecture name for the native architecture, if available */
35 /* LLVM name for the native AsmParser init function, if available */
38 /* LLVM name for the native AsmPrinter init function, if available */
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/build/MacOS/include/llvm/Config/
Dllvm-config.h1 /*===------- llvm/Config/llvm-config.h - llvm configuration -------*- C -*-===*/
5 /* This file is distributed under the University of Illinois Open Source */
8 /*===----------------------------------------------------------------------===*/
10 /* This file enumerates variables from the LLVM configuration so that they
12 This is a C header that can be included in the llvm-c headers. */
21 #define LLVM_DEFAULT_TARGET_TRIPLE "x86_64-apple-darwin16.3.0"
30 #define LLVM_HOST_TRIPLE "x86_64-apple-darwin16.3.0"
32 /* LLVM architecture name for the native architecture, if available */
35 /* LLVM name for the native AsmParser init function, if available */
38 /* LLVM name for the native AsmPrinter init function, if available */
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/build/Windows/include/llvm/Config/
Dllvm-config.h1 /*===------- llvm/Config/llvm-config.h - llvm configuration -------*- C -*-===*/
5 /* This file is distributed under the University of Illinois Open Source */
8 /*===----------------------------------------------------------------------===*/
10 /* This file enumerates variables from the LLVM configuration so that they
12 This is a C header that can be included in the llvm-c headers. */
21 #define LLVM_DEFAULT_TARGET_TRIPLE "i686-pc-win32"
30 #define LLVM_HOST_TRIPLE "i686-pc-win32"
32 /* LLVM architecture name for the native architecture, if available */
35 /* LLVM name for the native AsmParser init function, if available */
38 /* LLVM name for the native AsmPrinter init function, if available */
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/third_party/node/deps/npm/node_modules/node-gyp/
DREADME.md1 # `node-gyp` - Node.js native addon build tool
3 …Status](https://github.com/nodejs/node-gyp/workflows/Tests/badge.svg?branch=main)](https://github.…
4 ![npm](https://img.shields.io/npm/dm/node-gyp)
6 `node-gyp` is a cross-platform command-line tool written in Node.js for
7 compiling native addon modules for Node.js. It contains a vendored copy of the
8 [gyp-next](https://github.com/nodejs/gyp-next) project that was previously used
9 by the Chromium team and extended to support the development of Node.js native
12 Note that `node-gyp` is _not_ used to build Node.js itself.
16 (`node-gyp` downloads the necessary development files or headers for the target version).
25 You can install `node-gyp` using `npm`:
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/third_party/jerryscript/docs/
D12.EXT-REFERENCE-MODULE.md5 accepts the name of the module being requested as well as an array of so-called "resolvers" - struc…
35 Additionally, this extension provides a means of easily defining so-called "native" JerryScript mod…
36 resolved using the native JerryScript module resolver `jerryx_module_native_resolver`, which can be…
37 `jerryx_module_resolve()`. Native modules are registered during application startup and by calling …
56 …resolve` function pointer returns `true`, the `jerry_value_t` returned in its out-parameter will be
70 - `name` - the name of the module to load
71 - `resolvers_p` - the list of resolvers to call in sequence
72 - `resolver_count` - the number of resolvers in `resolvers_p`
73 - return value - `jerry_value_t` representing the module that was loaded, or the error that occurre…
91 - `name` - the name of the module to remove from cache or a JavaScript `undefined` to clear the ent…
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/third_party/EGL/extensions/EXT/
DEGL_EXT_device_drm.txt27 Version 5 - December 28th, 2015
57 "native" rendering APIs to implement the basic graphics
58 functionality of native windowing systems. This creates demand
60 top of native GPU or device objects rather than native window
62 native devices and constructing EGL displays and surfaces from
63 them have been solved in various platform and implementation-
66 any underlying "native" APIs or functionality.
119 To obtain a DRM device file for an EGLDeviceEXT, call
122 of the device file (e.g. "/dev/dri/cardN").
128 name is EGL_DRM_MASTER_FD_EXT. If specified, the value must be a file
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/third_party/skia/third_party/externals/egl-registry/extensions/EXT/
DEGL_EXT_device_drm.txt27 Version 5 - December 28th, 2015
57 "native" rendering APIs to implement the basic graphics
58 functionality of native windowing systems. This creates demand
60 top of native GPU or device objects rather than native window
62 native devices and constructing EGL displays and surfaces from
63 them have been solved in various platform and implementation-
66 any underlying "native" APIs or functionality.
119 To obtain a DRM device file for an EGLDeviceEXT, call
122 of the device file (e.g. "/dev/dri/cardN").
128 name is EGL_DRM_MASTER_FD_EXT. If specified, the value must be a file
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/third_party/node/deps/openssl/openssl/
DNOTES-WINDOWS.md4 - [Native builds using Visual C++](#native-builds-using-visual-c++)
5 - [Native builds using Embarcadero C++Builder](
6 #native-builds-using-embarcadero-c++-builder)
7 - [Native builds using MinGW](#native-builds-using-mingw)
8 - [Linking native applications](#linking-native-applications)
9 - [Hosted builds using Cygwin](#hosted-builds-using-cygwin)
13 "Native" OpenSSL uses the Windows APIs directly at run time.
14 To build a native OpenSSL you can either use:
21 run on the GNU-like development environment MSYS2
28 Native builds using Visual C++
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/third_party/openssl/
DNOTES-WINDOWS.md4 - [Native builds using Visual C++](#native-builds-using-visual-c++)
5 - [Native builds using Embarcadero C++Builder](
6 #native-builds-using-embarcadero-c++-builder)
7 - [Native builds using MinGW](#native-builds-using-mingw)
8 - [Linking native applications](#linking-native-applications)
9 - [Hosted builds using Cygwin](#hosted-builds-using-cygwin)
13 "Native" OpenSSL uses the Windows APIs directly at run time.
14 To build a native OpenSSL you can either use:
21 run on the GNU-like development environment MSYS2
28 Native builds using Visual C++
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/third_party/curl/docs/cmdline-opts/
Dproxy-ca-native.md1 ---
3 SPDX-License-Identifier: curl
4 Long: proxy-ca-native
5 Help: Use CA certificates from the native OS for proxy
10 See-also:
11 - cacert
12 - capath
13 - insecure
15 - --ca-native $URL
16 ---
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Dca-native.md1 ---
3 SPDX-License-Identifier: curl
4 Long: ca-native
5 Help: Use CA certificates from the native OS
10 See-also:
11 - cacert
12 - capath
13 - insecure
15 - --ca-native $URL
16 ---
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/third_party/node/deps/v8/bazel/
Ddefs.bzl2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
27 native.config_setting(name = "is_" + name, flag_values = {name: "True"})
28 native.config_setting(name = "is_not_" + name, flag_values = {name: "False"})
102 "-fPIC",
103 "-fno-strict-aliasing",
104 "-Werror",
105 "-Wextra",
106 "-Wno-unknown-warning-option",
107 "-Wno-bitwise-instead-of-logical",
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