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/third_party/mesa3d/src/freedreno/perfcntrs/
Dfd2_perfcntr.c38 COUNTABLE(PERF_PAPC_PASX_REQ, UINT64, AVERAGE),
39 COUNTABLE(PERF_PAPC_PASX_FIRST_VECTOR, UINT64, AVERAGE),
40 COUNTABLE(PERF_PAPC_PASX_SECOND_VECTOR, UINT64, AVERAGE),
41 COUNTABLE(PERF_PAPC_PASX_FIRST_DEAD, UINT64, AVERAGE),
42 COUNTABLE(PERF_PAPC_PASX_SECOND_DEAD, UINT64, AVERAGE),
43 COUNTABLE(PERF_PAPC_PASX_VTX_KILL_DISCARD, UINT64, AVERAGE),
44 COUNTABLE(PERF_PAPC_PASX_VTX_NAN_DISCARD, UINT64, AVERAGE),
45 COUNTABLE(PERF_PAPC_PA_INPUT_PRIM, UINT64, AVERAGE),
46 COUNTABLE(PERF_PAPC_PA_INPUT_NULL_PRIM, UINT64, AVERAGE),
47 COUNTABLE(PERF_PAPC_PA_INPUT_EVENT_FLAG, UINT64, AVERAGE),
[all …]
Dfd5_perfcntr.c51 COUNTABLE(PERF_CP_ALWAYS_COUNT, UINT64, AVERAGE),
52 COUNTABLE(PERF_CP_BUSY_GFX_CORE_IDLE, UINT64, AVERAGE),
53 COUNTABLE(PERF_CP_BUSY_CYCLES, UINT64, AVERAGE),
54 COUNTABLE(PERF_CP_PFP_IDLE, UINT64, AVERAGE),
55 COUNTABLE(PERF_CP_PFP_BUSY_WORKING, UINT64, AVERAGE),
56 COUNTABLE(PERF_CP_PFP_STALL_CYCLES_ANY, UINT64, AVERAGE),
57 COUNTABLE(PERF_CP_PFP_STARVE_CYCLES_ANY, UINT64, AVERAGE),
58 COUNTABLE(PERF_CP_PFP_ICACHE_MISS, UINT64, AVERAGE),
59 COUNTABLE(PERF_CP_PFP_ICACHE_HIT, UINT64, AVERAGE),
60 COUNTABLE(PERF_CP_PFP_MATCH_PM4_PKT_PROFILE, UINT64, AVERAGE),
[all …]
Dfd6_perfcntr.c58 COUNTABLE(PERF_CP_ALWAYS_COUNT, UINT64, AVERAGE),
59 COUNTABLE(PERF_CP_BUSY_GFX_CORE_IDLE, UINT64, AVERAGE),
60 COUNTABLE(PERF_CP_BUSY_CYCLES, UINT64, AVERAGE),
61 COUNTABLE(PERF_CP_NUM_PREEMPTIONS, UINT64, AVERAGE),
62 COUNTABLE(PERF_CP_PREEMPTION_REACTION_DELAY, UINT64, AVERAGE),
63 COUNTABLE(PERF_CP_PREEMPTION_SWITCH_OUT_TIME, UINT64, AVERAGE),
64 COUNTABLE(PERF_CP_PREEMPTION_SWITCH_IN_TIME, UINT64, AVERAGE),
65 COUNTABLE(PERF_CP_DEAD_DRAWS_IN_BIN_RENDER, UINT64, AVERAGE),
66 COUNTABLE(PERF_CP_PREDICATED_DRAWS_KILLED, UINT64, AVERAGE),
67 COUNTABLE(PERF_CP_MODE_SWITCH, UINT64, AVERAGE),
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/third_party/skia/third_party/externals/angle2/src/image_util/
Dimageformats.h30 static void average(L8 *dst, const L8 *src1, const L8 *src2);
41 static void average(R8 *dst, const R8 *src1, const R8 *src2);
50 static void average(A8 *dst, const A8 *src1, const A8 *src2);
60 static void average(L8A8 *dst, const L8A8 *src1, const L8A8 *src2);
70 static void average(A8L8 *dst, const A8L8 *src1, const A8L8 *src2);
82 static void average(R8G8 *dst, const R8G8 *src1, const R8G8 *src2);
95 static void average(R8G8B8 *dst, const R8G8B8 *src1, const R8G8B8 *src2);
108 static void average(B8G8R8 *dst, const B8G8R8 *src1, const B8G8R8 *src2);
120 static void average(R5G6B5 *dst, const R5G6B5 *src1, const R5G6B5 *src2);
129 static void average(B5G6R5 *dst, const B5G6R5 *src1, const B5G6R5 *src2);
[all …]
Dimageformats.cpp31 void L8::average(L8 *dst, const L8 *src1, const L8 *src2) in average() function in angle::L8
33 dst->L = gl::average(src1->L, src2->L); in average()
62 void R8::average(R8 *dst, const R8 *src1, const R8 *src2) in average() function in angle::R8
64 dst->R = gl::average(src1->R, src2->R); in average()
80 void A8::average(A8 *dst, const A8 *src1, const A8 *src2) in average() function in angle::A8
82 dst->A = gl::average(src1->A, src2->A); in average()
100 void L8A8::average(L8A8 *dst, const L8A8 *src1, const L8A8 *src2) in average() function in angle::L8A8
121 void A8L8::average(A8L8 *dst, const A8L8 *src1, const A8L8 *src2) in average() function in angle::A8L8
155 void R8G8::average(R8G8 *dst, const R8G8 *src1, const R8G8 *src2) in average() function in angle::R8G8
191 void R8G8B8::average(R8G8B8 *dst, const R8G8B8 *src1, const R8G8B8 *src2) in average() function in angle::R8G8B8
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Dgeneratemip.inc48 T::average(dst, src0, src1);
68 T::average(dst, src0, src1);
88 T::average(dst, src0, src1);
114 T::average(&tmp0, src0, src1);
115 T::average(&tmp1, src2, src3);
116 T::average(dst, &tmp0, &tmp1);
143 T::average(&tmp0, src0, src1);
144 T::average(&tmp1, src2, src3);
145 T::average(dst, &tmp0, &tmp1);
172 T::average(&tmp0, src0, src1);
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/third_party/node/deps/v8/tools/
Davg.py8 to average over a benchmark that outputs one or more results of the form
64 def __init__(self, points=0, key=0, average=0, stddev=0, min_width=0, max_width=0): argument
65 self.widths = dict(points=points, key=key, average=average, stddev=stddev,
87 def format_line(points, key, average, stddev, min_value, max_value, argument
92 average, widths.average,
110 self.average = 0
123 delta = num_value - self.average
124 self.average = self.average + delta / self.count
125 delta2 = num_value - self.average
133 fmtS(self.key, widths.key), fmtN(self.average, widths.average),
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Dcallstats.py334 average = numpy.average(data)
348 'low': average + t_bounds[0] * stddev / sqrt(N),
349 'high': average + t_bounds[1] * stddev / sqrt(N)
353 ci = { 'abs': 0, 'low': average, 'high': average }
354 if abs(stddev) > 0.0001 and abs(average) > 0.0001:
355 ci['perc'] = t_bounds[1] * stddev / sqrt(N) / average * 100
358 return { 'samples': N, 'average': average, 'median': median,
440 # Sort by ascending/descending time average, then by ascending/descending
441 # count average, then by ascending name.
443 return (item[1]['time_stat']['average'],
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_query.c1754 X("draw-calls", DRAW_CALLS, UINT64, AVERAGE),
1755 X("decompress-calls", DECOMPRESS_CALLS, UINT64, AVERAGE),
1756 X("prim-restart-calls", PRIM_RESTART_CALLS, UINT64, AVERAGE),
1757 X("compute-calls", COMPUTE_CALLS, UINT64, AVERAGE),
1758 X("cp-dma-calls", CP_DMA_CALLS, UINT64, AVERAGE),
1759 X("num-vs-flushes", NUM_VS_FLUSHES, UINT64, AVERAGE),
1760 X("num-ps-flushes", NUM_PS_FLUSHES, UINT64, AVERAGE),
1761 X("num-cs-flushes", NUM_CS_FLUSHES, UINT64, AVERAGE),
1762 X("num-CB-cache-flushes", NUM_CB_CACHE_FLUSHES, UINT64, AVERAGE),
1763 X("num-DB-cache-flushes", NUM_DB_CACHE_FLUSHES, UINT64, AVERAGE),
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/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_query.c122 FQ("draw-calls", DRAW_CALLS, UINT64, AVERAGE),
123 FQ("batches", BATCH_TOTAL, UINT64, AVERAGE),
124 FQ("batches-sysmem", BATCH_SYSMEM, UINT64, AVERAGE),
125 FQ("batches-gmem", BATCH_GMEM, UINT64, AVERAGE),
126 FQ("batches-nondraw", BATCH_NONDRAW, UINT64, AVERAGE),
127 FQ("restores", BATCH_RESTORE, UINT64, AVERAGE),
128 PQ("prims-emitted", PRIMITIVES_EMITTED, UINT64, AVERAGE),
129 FQ("staging", STAGING_UPLOADS, UINT64, AVERAGE),
130 FQ("shadow", SHADOW_UPLOADS, UINT64, AVERAGE),
131 FQ("vsregs", VS_REGS, FLOAT, AVERAGE),
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/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_query.c1950 X("draw-calls", DRAW_CALLS, UINT64, AVERAGE),
1951 X("decompress-calls", DECOMPRESS_CALLS, UINT64, AVERAGE),
1952 X("MRT-draw-calls", MRT_DRAW_CALLS, UINT64, AVERAGE),
1953 X("prim-restart-calls", PRIM_RESTART_CALLS, UINT64, AVERAGE),
1954 X("spill-draw-calls", SPILL_DRAW_CALLS, UINT64, AVERAGE),
1955 X("compute-calls", COMPUTE_CALLS, UINT64, AVERAGE),
1956 X("spill-compute-calls", SPILL_COMPUTE_CALLS, UINT64, AVERAGE),
1957 X("dma-calls", DMA_CALLS, UINT64, AVERAGE),
1958 X("cp-dma-calls", CP_DMA_CALLS, UINT64, AVERAGE),
1959 X("num-vs-flushes", NUM_VS_FLUSHES, UINT64, AVERAGE),
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/third_party/ffmpeg/libavfilter/opencl/
Dtonemap.cl32 float average;
79 // detect peak/average signal of a frame, the algorithm was ported from:
87 // average buffer : detection_frames + 1
91 // total of average : 1
121 // update frame peak/avg using work-group-average.
132 r.average = max(0.25f, avg);
168 float3 map_one_pixel_rgb(float3 rgb, float peak, float average) {
181 // Scale the signal to compensate for differences in the average brightness
182 float slope = min(1.0f, sdr_avg / average);
247 c0 = map_one_pixel_rgb(c0, r.peak, r.average);
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/third_party/typescript/tests/arkTSTest/testcase/arkts-no-func-props/
Darkts-no-func-props-3-error.ets29 const average = calculateAverage(2, 4, 6, 8, 10);
30 console.log(`The average is ${average}.`);
32 const roundedAverage = calculateAverage.rounded(2)(average);
33 console.log(`The rounded average is ${roundedAverage}.`);
/third_party/openGLES/extensions/INTEL/
DINTEL_shader_integer_functions2.txt132 genUType average(genUType x, genUType y)
133 genIType average(genIType x, genIType y)
134 genU64Type average(genU64Type x, genU64Type y)
135 genI64Type average(genI64Type x, genI64Type y)
136 genU16Type average(genU16Type x, genU16Type y)
137 genI16Type average(genI16Type x, genI16Type y)
249 6) Should this extension include average()?
251 RESOLVED: YES. average() corresponds to hadd() in OpenCL, and
255 average(), on the other hand, does not correspond to a single instruction.
/third_party/ffmpeg/libavfilter/
Daf_extrastereo.c83 float average, left, right; in filter_frame() local
87 average = (left + right) / 2.; in filter_frame()
88 left = average + mult * (left - average); in filter_frame()
89 right = average + mult * (right - average); in filter_frame()
/third_party/python/Doc/library/
Dtracemalloc.rst18 total size, number and average size of allocated memory blocks
58 <frozen importlib._bootstrap>:716: size=4855 KiB, count=39328, average=126 B
59 <frozen importlib._bootstrap>:284: size=521 KiB, count=3199, average=167 B
60 /usr/lib/python3.4/collections/__init__.py:368: size=244 KiB, count=2315, average=108 B
61 /usr/lib/python3.4/unittest/case.py:381: size=185 KiB, count=779, average=243 B
62 /usr/lib/python3.4/unittest/case.py:402: size=154 KiB, count=378, average=416 B
63 /usr/lib/python3.4/abc.py:133: size=88.7 KiB, count=347, average=262 B
64 <frozen importlib._bootstrap>:1446: size=70.4 KiB, count=911, average=79 B
65 <frozen importlib._bootstrap>:1454: size=52.0 KiB, count=25, average=2131 B
66 <string>:5: size=49.7 KiB, count=148, average=344 B
[all …]
/third_party/alsa-utils/bat/
Dlatencytest.c29 - Listen and measure the average loudness of the environment for 1 second.
30 - Create a threshold value 16 decibels higher than the average loudness.
160 float average; in calculate_threshold() local
163 /* Calculate the average loudness of the environment and create in calculate_threshold()
164 a threshold value 16 decibels higher than the average loudness */ in calculate_threshold()
165 average = bat->latency.sum / bat->latency.samples / 32767.0f; in calculate_threshold()
166 reference = 20.0f * log10f(average) + 16.0f; in calculate_threshold()
190 /* Measuring average loudness for 1 second */ in handleinput()
/third_party/astc-encoder/Source/
Dastcenc_averages_and_directions.cpp28 * @brief Compute the average RGB color of each partition.
34 * the last partition can be computed given that we know the block-wide average
199 * @brief Compute the average RGBA color of each partition.
205 * the last partition can be computed given that we know the block-wide average
406 vfloat4 average = partition_averages[partition]; in compute_avgs_and_dirs_4_comp() local
407 pm[partition].avg = average; in compute_avgs_and_dirs_4_comp()
418 texel_datum = texel_datum - average; in compute_avgs_and_dirs_4_comp()
521 vfloat4 average = partition_averages[partition]; in compute_avgs_and_dirs_3_comp() local
522 pm[partition].avg = average; in compute_avgs_and_dirs_3_comp()
535 texel_datum = texel_datum - average; in compute_avgs_and_dirs_3_comp()
[all …]
/third_party/typescript/tests/ts_extra_tests/test_ts_cases/spec/expressions/binary_operators/the_or_operator/
Dthe_or_operator_2.ts29 var average = function (a: number, b: number) { variable
32 var rela1 = sum || average;
33 var rela2 = average || sum;
39 Assert.equal(rela2, average);
/third_party/openssl/doc/man3/
DOPENSSL_LH_stats.pod36 the average number of data items per 'bucket' in the hash table. The
37 'actual load' is the average number of items per 'bucket', but only
39 average number of searches that will need to find an item in the hash
40 table, while the 'load' is the average number that will be done to
/third_party/ffmpeg/libavfilter/dnn/
Ddnn_backend_native_layer_avgpool.h37 * @brief Load Average Pooling Layer.
39 * It assigns the Average Pooling layer with AvgPoolParams
54 * @brief Execute the Average Pooling Layer.
60 * @param parameters average pooling parameters
/third_party/node/deps/v8/src/heap/
Dgc-tracer.h301 // Compute the average incremental marking speed in bytes/millisecond.
305 // Compute the average embedder speed in bytes/millisecond.
309 // Compute the average scavenge speed in bytes/millisecond.
314 // Compute the average compaction speed in bytes/millisecond.
318 // Compute the average mark-sweep speed in bytes/millisecond.
322 // Compute the average incremental mark-sweep finalize speed in
368 // Computes the average survival ratio based on the last recorded survival
381 // Returns average mutator utilization with respect to mark-compact
392 // Returns the average time between scheduling and invocation of an
437 // Returns the average speed of the events in the buffer.
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSurface.cpp3479 // TOP and BOTTOM are already set, let's average out the corners in copyCubeEdge()
3963 …#define AVERAGE(x, y) (((x) & (y)) + ((((x) ^ (y)) >> 1) & 0x7F7F7F7F) + (((x) ^ (y)) & 0x01010101… in resolve() macro
3974 c0 = AVERAGE(c0, c1); in resolve()
3994 c0 = AVERAGE(c0, c1); in resolve()
3995 c2 = AVERAGE(c2, c3); in resolve()
3996 c0 = AVERAGE(c0, c2); in resolve()
4022 c0 = AVERAGE(c0, c1); in resolve()
4023 c2 = AVERAGE(c2, c3); in resolve()
4024 c4 = AVERAGE(c4, c5); in resolve()
4025 c6 = AVERAGE(c6, c7); in resolve()
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/third_party/mesa3d/src/intel/perf/
Doa-hsw.xml39 description="Average GPU Core Frequency in the measurement."
187 …description="The average number of cycles per hardware thread run in which vertex shaders were pro…
201 …description="The average number of cycles per hardware thread run in which vertex shaders were sta…
242 …description="The average number of cycles per hardware thread run in which control shaders were pr…
256 …description="The average number of cycles per hardware thread run in which control shaders were st…
297 …description="The average number of cycles per hardware thread run in which evaluation shaders were…
311 …description="The average number of cycles per hardware thread run in which evaluation shaders were…
352 …description="The average number of cycles per hardware thread run in which geometry shaders were p…
366 …description="The average number of cycles per hardware thread run in which geometry shaders were s…
407 …description="The average number of cycles per hardware thread run in which compute shaders were pr…
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/third_party/icu/docs/ide4c/vscode/
DREADME.md12 - `-l20` tells VSCode to not launch jobs if the system load average is above
14 average](https://en.wikipedia.org/wiki/Load_(computing)) is *not* a CPU
17 load average takes a while to respond, reducing this number helps the

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