Searched full:rendering (Results 1 – 25 of 288) sorted by relevance
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| /kernel/linux/linux-6.6/drivers/gpu/drm/i915/display/ |
| D | intel_frontbuffer.h | 55 * rendering (by the cpu or gpu) will land in the frontbuffer eventually. 89 * This function gets called every time rendering on the given object starts and 92 * until the rendering completes or a flip on this frontbuffer plane is 120 * This function gets called every time rendering on the given object has
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| D | intel_frontbuffer.c | 31 * frontbuffer, especially rendering targeted at the frontbuffer. 36 * when frontbuffer rendering has stopped again to flush out all the changes 73 * This function gets called every time rendering on the given planes has 75 * delayed if they're blocked by some outstanding asynchronous rendering. 151 * not get delayed by pending gpu rendering. 195 /* Filter out new bits since rendering started. */ in __intel_fb_flush()
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| /kernel/linux/linux-5.10/drivers/gpu/drm/i915/display/ |
| D | intel_frontbuffer.c | 31 * frontbuffer, especially rendering targeted at the frontbuffer. 36 * when frontbuffer rendering has stopped again to flush out all the changes 72 * This function gets called every time rendering on the given planes has 74 * delayed if they're blocked by some outstanding asynchronous rendering. 148 * not get delayed by pending gpu rendering. 190 /* Filter out new bits since rendering started. */ in __intel_fb_flush()
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| D | intel_frontbuffer.h | 99 * This function gets called every time rendering on the given object starts and 102 * until the rendering completes or a flip on this frontbuffer plane is 130 * This function gets called every time rendering on the given object has
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| /kernel/linux/linux-5.10/Documentation/gpu/ |
| D | vkms.rst | 79 We already have vgem, which is a gem driver for testing rendering, similar to 83 SoC chips, where the display and rendering is very often split between 2 90 sharing support, so that we can use vgem fences to simulate rendering in
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| /kernel/linux/linux-5.10/include/uapi/drm/ |
| D | v3d_drm.h | 137 * rendering to a BO and you want to wait for all rendering to be 231 * against rendering jobs requires using sync objects. 255 * Synchronization against rendering/TFU jobs or CSD from
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| /kernel/linux/linux-6.6/include/drm/ |
| D | drm_ioctl.h | 2 * Internal Header for the Direct Rendering Manager 84 * This is for ioctl which are used for rendering, and require that the 126 * This is used for all ioctl needed for rendering only, for drivers
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| /kernel/linux/linux-5.10/include/drm/ |
| D | drm_ioctl.h | 2 * Internal Header for the Direct Rendering Manager 84 * This is for ioctl which are used for rendering, and require that the 126 * This is used for all ioctl needed for rendering only, for drivers
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| /kernel/linux/linux-6.6/include/uapi/linux/ |
| D | dma-buf.h | 105 * 2. Submit rendering work which uses the dma-buf. The work should wait on 106 * the exported sync file before rendering and produce another sync_file 109 * 3. Import the rendering-complete sync_file into the dma-buf with flags
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| /kernel/linux/linux-6.6/include/uapi/drm/ |
| D | v3d_drm.h | 216 * rendering to a BO and you want to wait for all rendering to be 312 * against rendering jobs requires using sync objects. 341 * Synchronization against rendering/TFU jobs or CSD from
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| /kernel/linux/linux-5.10/drivers/char/agp/ |
| D | Kconfig | 11 use the AGP features of your 3D rendering video card. This code acts 21 direct rendering will be a lot slower but still faster than PIO.
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| /kernel/linux/linux-6.6/drivers/char/agp/ |
| D | Kconfig | 11 use the AGP features of your 3D rendering video card. This code acts 21 direct rendering will be a lot slower but still faster than PIO.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/tdfx/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/savage/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/i810/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/sis/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/ast/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-6.6/drivers/gpu/drm/ast/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/via/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/r128/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/mga/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/qxl/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-6.6/drivers/gpu/drm/virtio/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-6.6/drivers/gpu/drm/qxl/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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| /kernel/linux/linux-5.10/drivers/gpu/drm/virtio/ |
| D | Makefile | 4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
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