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/third_party/glslang/Test/baseResults/
D300operations.frag.out3-hand operand of type 'layout( column_major shared) uniform block{layout( column_major shared) uni…
4-hand operand of type ' global structure{ global mediump int i}' and a right operand of type ' glo…
5 …takes a left-hand operand of type ' temp mediump int' and a right operand of type ' temp mediump f…
6 …akes a left-hand operand of type ' temp mediump uint' and a right operand of type ' temp mediump f…
7 …takes a left-hand operand of type ' temp mediump uint' and a right operand of type ' temp mediump …
8 …:35: 'assign' : cannot convert from ' temp mediump 4-component vector of int' to ' temp mediump 3
9-hand operand of type ' temp mediump 4-component vector of int' and a right operand of type ' temp…
10-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type ' temp m…
11-hand operand of type ' temp mediump 3-component vector of int' and a right operand of type ' temp…
12-hand operand of type ' global 5-element array of mediump float' and a right operand of type ' glo…
[all …]
D120.frag.out4-hand operand of type ' temp 2-component vector of float' and a right operand of type ' temp 3-com…
5-hand operand of type ' uniform 4X2 matrix of float' and a right operand of type ' temp 3-componen…
6-hand operand of type ' uniform 4X2 matrix of float' and a right operand of type ' smooth in 4-com…
9 …ts that takes a left-hand operand of type ' temp int' and a right operand of type ' temp bool' (or…
10 …ts that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp int' (or…
13 …s that takes a left-hand operand of type ' temp bool' and a right operand of type ' temp float' (o…
14 ERROR: 0:63: 'bitwise-or assign' : not supported for this version or the enabled extensions
16 …t-hand operand of type ' temp 4-component vector of float' and a right operand of type ' temp 4X4 …
17 ERROR: 0:79: 'assign' : cannot convert from ' temp 4X4 matrix of float' to ' fragColor 4-component…
21 ERROR: 0:85: 'assign' : l-value required
[all …]
D300block.frag.out12 ERROR: 0:52: '++' : l-value required "s" (can't modify a uniform)
13-component vector of float u, global mediump 4-component vector of uint v, global lowp isampler3…
14-' : wrong operand types: no operation '-' exists that takes a left-hand operand of type 'layout(…
17 …s that takes a left-hand operand of type ' const int' and a right operand of type ' temp float' (o…
27 0:44 texture ( global lowp 4-component vector of int, operation at mediump)
29 …bal mediump 4-component vector of float u, global mediump 4-component vector of uint v, global l…
30 0:44 Constant:
32 0:44 Construct vec3 ( temp mediump 3-component vector of float)
35 …n_major shared) uniform block{layout( column_major shared) uniform mediump 4-component vector of u…
36 0:44 Constant:
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Dhlsl.intrinsics.negative.frag.out2 ERROR: 0:10: 'determinant' : ambiguous best function under implicit type conversion
3 ERROR: 0:25: 'normalize' : ambiguous best function under implicit type conversion
4 ERROR: 0:26: 'reflect' : ambiguous best function under implicit type conversion
5 ERROR: 0:27: 'refract' : ambiguous best function under implicit type conversion
7 ERROR: 0:30: 'transpose' : ambiguous best function under implicit type conversion
9 ERROR: 0:46: 'asdouble' : double2 conversion not implemented
75 0:5 Construct uvec2 ( temp 2-component vector of uint)
81 0:6 Constant:
86 0:8 cross-product ( temp 3-component vector of float)
87 0:8 Construct vec3 ( in 3-component vector of float)
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DConstantUnion.cpp3 // Use of this source code is governed by a BSD-style license that can be
6 // ConstantUnion: Constant folding helper class.
25 diag->warning(line, "Constant folded undefined addition generated NaN", "+"); in CheckedSum()
29 diag->warning(line, "Constant folded addition overflowed to infinity", "+"); in CheckedSum()
36 float result = lhs - rhs; in CheckedDiff()
39 diag->warning(line, "Constant folded undefined subtraction generated NaN", "-"); in CheckedDiff()
43 diag->warning(line, "Constant folded subtraction overflowed to infinity", "-"); in CheckedDiff()
53 diag->warning(line, "Constant folded undefined multiplication generated NaN", "*"); in CheckedMul()
57 diag->warning(line, "Constant folded multiplication overflowed to infinity", "*"); in CheckedMul()
135 bool TConstantUnion::cast(TBasicType newType, const TConstantUnion &constant) in cast() argument
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/third_party/skia/third_party/externals/abseil-cpp/absl/copts/
DGENERATED_AbseilCopts.cmake16 "-Wno-c99-extensions"
17 "-Wno-deprecated-declarations"
18 "-Wno-missing-noreturn"
19 "-Wno-missing-prototypes"
20 "-Wno-missing-variable-declarations"
21 "-Wno-null-conversion"
22 "-Wno-shadow"
23 "-Wno-shift-sign-overflow"
24 "-Wno-sign-compare"
25 "-Wno-unused-function"
[all …]
DGENERATED_copts.bzl17 "-Wno-c99-extensions",
18 "-Wno-deprecated-declarations",
19 "-Wno-missing-noreturn",
20 "-Wno-missing-prototypes",
21 "-Wno-missing-variable-declarations",
22 "-Wno-null-conversion",
23 "-Wno-shadow",
24 "-Wno-shift-sign-overflow",
25 "-Wno-sign-compare",
26 "-Wno-unused-function",
[all …]
/third_party/mesa3d/src/compiler/glsl/
Dlower_packing_builtins.cpp34 * A visitor that lowers built-in floating-point pack/unpack expressions
61 ir_expression *expr = (*rvalue)->as_expression(); in handle_rvalue()
66 choose_lowering_op(expr->operation); in handle_rvalue()
73 ir_rvalue *op0 = expr->operands[0]; in handle_rvalue()
180 assert(factory.instructions->is_empty()); in setup_factory()
188 base_ir->insert_before(factory.instructions); in teardown_factory()
189 assert(factory.instructions->is_empty()); in teardown_factory()
195 constant(T x) in constant() function in __anonebad232f0111::lower_packing_builtins_visitor
197 return factory.constant(x); in constant()
210 assert(uvec2_rval->type == glsl_type::uvec2_type); in pack_uvec2_to_uint()
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Dast_function.cpp50 ast->set_is_lhs(true); in process_parameters()
51 ir_rvalue *result = ast->hir(instructions, state); in process_parameters()
55 actual_parameters->push_tail(ir_rvalue::error_value(mem_ctx)); in process_parameters()
60 ir_constant *const constant = in process_parameters() local
61 result->constant_expression_value(mem_ctx); in process_parameters()
63 if (constant != NULL) in process_parameters()
64 result = constant; in process_parameters()
66 actual_parameters->push_tail(result); in process_parameters()
94 str = ralloc_asprintf(NULL, "%s ", return_type->name); in prototype_string()
100 ralloc_asprintf_append(&str, "%s%s", comma, param->type->name); in prototype_string()
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/third_party/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/units/
DUnitsConverter.java23 * - source and target must be under the same category
24 * - e.g. meter to mile --> both of them are length units.
43 * - source and target must be under the same category
44 * - e.g. meter to mile --> both of them are length units.
48 * @param conversionRates contains all the needed conversion rates.
69 // We should see no offsets for reciprocal conversions - they don't make sense: in UnitsConverter()
80 insertInMap(dimensionMap, targetSingleUnits, -1); in extractConvertibility()
116 // We should see no offsets for reciprocal conversions - they don't make sense: in convert()
119 // TODO(ICU-21988): determine desirable behaviour in convert()
130 // We should see no offsets for reciprocal conversions - they don't make sense: in convertInverse()
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/third_party/openGLES/extensions/NV/
DNV_gpu_shader5.txt69 If implemented in OpenGL ES, OES/EXT_gpu_shader5 and EXT_shader_implicit-
96 * support for a full set of 8-, 16-, 32-, and 64-bit scalar and vector
101 arbitrary expressions, and not require that non-constant indices be
104 * new built-in functions to pack and unpack 64-bit integer types into a
105 two-component 32-bit integer vector;
107 * new built-in functions to pack and unpack 32-bit unsigned integer
108 types into a two-component 16-bit floating-point vector;
110 * new built-in functions to convert double-precision floating-point
111 values to or from their 64-bit integer bit encodings;
113 * new built-in functions to compute the composite of a set of boolean
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_gpu_shader5.txt69 If implemented in OpenGL ES, OES/EXT_gpu_shader5 and EXT_shader_implicit-
96 * support for a full set of 8-, 16-, 32-, and 64-bit scalar and vector
101 arbitrary expressions, and not require that non-constant indices be
104 * new built-in functions to pack and unpack 64-bit integer types into a
105 two-component 32-bit integer vector;
107 * new built-in functions to pack and unpack 32-bit unsigned integer
108 types into a two-component 16-bit floating-point vector;
110 * new built-in functions to convert double-precision floating-point
111 values to or from their 64-bit integer bit encodings;
113 * new built-in functions to compute the composite of a set of boolean
[all …]
/third_party/skia/third_party/externals/icu/source/i18n/unicode/
Dutmscale.h5 * Copyright (C) 2004 - 2008, International Business Machines Corporation and
28 * conversion back and forth between different systems.
167 * and provide conversion functions to and from all other major time scales.
178 * <code>long double</code> (80 bits -- 64 bit mantissa), but that is not supported on most systems.
200 * conversion into or out if the universal time scale.
306 * The constant used to select the units vale
316 * The constant used to select the epoch offset value
326 * The constant used to select the minimum from value
336 * The constant used to select the maximum from value
346 * The constant used to select the minimum to value
[all …]
/third_party/icu/icu4c/source/i18n/unicode/
Dutmscale.h5 * Copyright (C) 2004 - 2008, International Business Machines Corporation and
28 * conversion back and forth between different systems.
167 * and provide conversion functions to and from all other major time scales.
178 * <code>long double</code> (80 bits -- 64 bit mantissa), but that is not supported on most systems.
200 * conversion into or out if the universal time scale.
306 * The constant used to select the units vale
316 * The constant used to select the epoch offset value
326 * The constant used to select the minimum from value
336 * The constant used to select the maximum from value
346 * The constant used to select the minimum to value
[all …]
/third_party/node/deps/icu-small/source/i18n/unicode/
Dutmscale.h5 * Copyright (C) 2004 - 2008, International Business Machines Corporation and
28 * conversion back and forth between different systems.
167 * and provide conversion functions to and from all other major time scales.
178 * <code>long double</code> (80 bits -- 64 bit mantissa), but that is not supported on most systems.
200 * conversion into or out if the universal time scale.
306 * The constant used to select the units vale
316 * The constant used to select the epoch offset value
326 * The constant used to select the minimum from value
336 * The constant used to select the maximum from value
346 * The constant used to select the minimum to value
[all …]
/third_party/openGLES/extensions/EXT/
DEXT_color_buffer_half_float.txt46 This extension allows 16-bit floating point formats as defined in
49 When using floating-point formats, certain color clamps are disabled.
85 and gl_FragData[0]. If the color buffer has fixed-point format, color
86 values are converted to fixed-point as described in section 2.1.2 for
87 framebuffer color components; otherwise no type conversion is applied.
89 Additions to Chapter 4 of the OpenGL ES 2.0 Specification (Per-Fragment
98 normalized fixed-point or floating-point values; all components must have
111 weighting factors determined by the blend functions, and a constant blend
114 If the color buffer is fixed-point, the components of the source and
116 evaluating the blend equation. If the color buffer is floating-point, no
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_color_buffer_half_float.txt46 This extension allows 16-bit floating point formats as defined in
49 When using floating-point formats, certain color clamps are disabled.
85 and gl_FragData[0]. If the color buffer has fixed-point format, color
86 values are converted to fixed-point as described in section 2.1.2 for
87 framebuffer color components; otherwise no type conversion is applied.
89 Additions to Chapter 4 of the OpenGL ES 2.0 Specification (Per-Fragment
98 normalized fixed-point or floating-point values; all components must have
111 weighting factors determined by the blend functions, and a constant blend
114 If the color buffer is fixed-point, the components of the source and
116 evaluating the blend equation. If the color buffer is floating-point, no
[all …]
/third_party/abseil-cpp/
Dconfigure_copts.gni6 # http://www.apache.org/licenses/LICENSE-2.0
14 ABSEIL_DIR = get_path_info("./abseil-cpp/", "abspath")
16 THIRDPARTY_ABSEIL_PART_NAME = "abseil-cpp"
18 "-Wall",
19 "-Wextra",
20 "-Weverything",
21 "-Wno-c++98-compat-pedantic",
22 "-Wno-conversion",
23 "-Wno-covered-switch-default",
24 "-Wno-deprecated",
[all …]
/third_party/mesa3d/src/panfrost/bifrost/valhall/
DISA.xml1 <!--
22 -->
31 separate half-words and individual bytes via swizzles on the source.
33 <constant desc="Zero">0x00000000</constant>
34 <constant desc="All ones; integer $-1$">0xFFFFFFFF</constant>
35 <constant desc="Maximum integer; floating-point NaN">0x7FFFFFFF</constant>
36 <constant desc="Integers $(-2, -3, -4, -5)$">0xFAFCFDFE</constant>
37 <constant desc="16-bit integer $2^8$">0x01000000</constant>
38 <constant desc="Multiples of 16 $(0, 32, 0, 128)$">0x80002000</constant>
39 <constant desc="Multiples of 16 $(48, 80, 96, 112)$">0x70605030</constant>
[all …]
/third_party/python/Python/
Dast_unparse.c33 return _PyUnicodeWriter_WriteASCIIString(writer, charp, -1); in append_charp()
41 if (-1 == append_charp(writer, (str))) { \
42 return -1; \
47 if ((cond) && -1 == append_charp(writer, (str))) { \
48 return -1; \
58 if (-1 == append_ast_expr(writer, (expr), (pr))) { \
59 return -1; \
64 if (-1 == append_ast_ ## type(writer, (value))) { \
65 return -1; \
75 return -1; in append_repr()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/
Dgen_indices.metal3 // Use of this source code is governed by a BSD-style license that can be
12 constant bool kSourceBufferAligned[[function_constant(100)]];
13 constant bool kSourceIndexIsU8[[function_constant(200)]];
14 constant bool kSourceIndexIsU16[[function_constant(300)]];
15 constant bool kSourceIndexIsU32[[function_constant(400)]];
16 constant bool kSourceBufferUnaligned = !kSourceBufferAligned;
17 constant bool kUseSourceBufferU8 = kSourceIndexIsU8 || kSourceBufferUnaligned;
18 constant bool kUseSourceBufferU16 = kSourceIndexIsU16 && kSourceBufferAligned;
19 constant bool kUseSourceBufferU32 = kSourceIndexIsU32 && kSourceBufferAligned;
30 inline ushort getIndexAligned(constant ushort *inputAligned, uint offset, uint idx)
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/third_party/openGLES/extensions/ARB/
DARB_gpu_shader5.txt16 Bill Licea-Kane, AMD
29 Copyright (c) 2010-2013 The Khronos Group Inc. Copyright terms at
34 Khronos-approved extension specifications are updated in response to
86 * support for indexing into arrays of samplers using non-constant
94 types, as well as more general implicit conversion and function
99 as specified in the shader source to avoid optimization-induced
102 * new built-in functions supporting:
104 * fused floating-point multiply-add operations;
106 * splitting a floating-point number into a significand and exponent
107 (frexp), or building a floating-point number from a significand and
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_gpu_shader5.txt16 Bill Licea-Kane, AMD
29 Copyright (c) 2010-2013 The Khronos Group Inc. Copyright terms at
76 * support for indexing into arrays of samplers using non-constant
84 types, as well as more general implicit conversion and function
89 as specified in the shader source to avoid optimization-induced
92 * new built-in functions supporting:
94 * fused floating-point multiply-add operations;
96 * splitting a floating-point number into a significand and exponent
97 (frexp), or building a floating-point number from a significand and
104 * packing and unpacking vectors of small fixed-point data types into a
[all …]
/third_party/openGLES/extensions/APPLE/
DAPPLE_float_pixels.txt45 single-precision floating-point standard, except that it has only 5
61 composed of half float color components. This constant is use in
100 * this extension does not support the the per-component
119 - vertex color outputs are always clamped, regardless of
121 - fragment color outputs are clamped when writing to a
124 - the read color returned by
137 extensions, what is the appropriate (and "future-proof") method
235 to query for floating point support in a "future-proof" manner.
297 2.1.2 16-Bit Floating-Point Numbers
299 A 16-bit floating-point number has a 1-bit sign (S), a 5-bit
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/APPLE/
DAPPLE_float_pixels.txt45 single-precision floating-point standard, except that it has only 5
61 composed of half float color components. This constant is use in
100 * this extension does not support the the per-component
119 - vertex color outputs are always clamped, regardless of
121 - fragment color outputs are clamped when writing to a
124 - the read color returned by
137 extensions, what is the appropriate (and "future-proof") method
235 to query for floating point support in a "future-proof" manner.
297 2.1.2 16-Bit Floating-Point Numbers
299 A 16-bit floating-point number has a 1-bit sign (S), a 5-bit
[all …]

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