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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderPackingFunctionTests.cpp127 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackSnorm2x16Case()
136 std::vector<tcu::Vec2> inputs; in iterate() local
143 inputs.push_back(tcu::Vec2(0.0f, 0.0f)); in iterate()
144 inputs.push_back(tcu::Vec2(-1.0f, 1.0f)); in iterate()
145 inputs.push_back(tcu::Vec2(0.5f, -0.5f)); in iterate()
146 inputs.push_back(tcu::Vec2(-1.5f, 1.5f)); in iterate()
147 inputs.push_back(tcu::Vec2(0.25f, -0.75f)); in iterate()
154 inputs.push_back(tcu::Vec2(x, y)); in iterate()
162 inputs.push_back(tcu::Vec2(x, y)); in iterate()
165 outputs.resize(inputs.size()); in iterate()
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Des31fShaderIntegerFunctionTests.cpp177 virtual bool compare (const void* const* inputs, const void* const* outputs) = 0;
258 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
262 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
274 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
295 m_testCtx.getLog() << TestLog::Message << " inputs:" << TestLog::EndMessage; in iterate()
297 m_testCtx.getLog() << TestLog::Message << " " << m_spec.inputs[inNdx].name << " = " in iterate()
298 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
333 m_spec.inputs.push_back(Symbol("x", glu::VarType(baseType, precision))); in UaddCarryCase()
334 m_spec.inputs.push_back(Symbol("y", glu::VarType(baseType, precision))); in UaddCarryCase()
343 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderPackingFunctionTests.cpp145 std::vector<tcu::Vec2> inputs; in iterate() local
152 inputs.push_back(tcu::Vec2(0.0f, 0.0f)); in iterate()
153 inputs.push_back(tcu::Vec2(-1.0f, 1.0f)); in iterate()
154 inputs.push_back(tcu::Vec2(0.5f, -0.5f)); in iterate()
155 inputs.push_back(tcu::Vec2(-1.5f, 1.5f)); in iterate()
156 inputs.push_back(tcu::Vec2(0.25f, -0.75f)); in iterate()
161 inputs.push_back(tcu::randomVector<float, 2>(rnd, tcu::Vec2(-1.25f), tcu::Vec2(1.25f))); in iterate()
167 inputs.push_back(tcu::randomVector<float, 2>(rnd, tcu::Vec2(-0.5e6f), tcu::Vec2(0.5e6f))); in iterate()
170 outputs.resize(inputs.size()); in iterate()
172 …m_testCtx.getLog() << TestLog::Message << "Executing shader for " << inputs.size() << " input valu… in iterate()
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DvktShaderIntegerFunctionTests.cpp318 virtual bool compare (const void* const* inputs, const void* const* outputs) = 0;
337 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
341 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
352 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
373 testCtx.getLog() << TestLog::Message << " inputs:" << TestLog::EndMessage; in iterate()
375 testCtx.getLog() << TestLog::Message << " " << m_spec.inputs[inNdx].name << " = " in iterate()
376 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
413 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
414 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
465 bool compare (const void* const* inputs, const void* const* outputs) in compare() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderPackingFunctionTests.cpp127 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackSnorm2x16Case()
136 std::vector<tcu::Vec2> inputs; in iterate() local
143 inputs.push_back(tcu::Vec2(0.0f, 0.0f)); in iterate()
144 inputs.push_back(tcu::Vec2(-1.0f, 1.0f)); in iterate()
145 inputs.push_back(tcu::Vec2(0.5f, -0.5f)); in iterate()
146 inputs.push_back(tcu::Vec2(-1.5f, 1.5f)); in iterate()
147 inputs.push_back(tcu::Vec2(0.25f, -0.75f)); in iterate()
154 inputs.push_back(tcu::Vec2(x, y)); in iterate()
162 inputs.push_back(tcu::Vec2(x, y)); in iterate()
165 outputs.resize(inputs.size()); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
DvktShaderPackingFunctionTests.cpp145 std::vector<tcu::Vec2> inputs; in iterate() local
152 inputs.push_back(tcu::Vec2(0.0f, 0.0f)); in iterate()
153 inputs.push_back(tcu::Vec2(-1.0f, 1.0f)); in iterate()
154 inputs.push_back(tcu::Vec2(0.5f, -0.5f)); in iterate()
155 inputs.push_back(tcu::Vec2(-1.5f, 1.5f)); in iterate()
156 inputs.push_back(tcu::Vec2(0.25f, -0.75f)); in iterate()
161 inputs.push_back(tcu::randomVector<float, 2>(rnd, tcu::Vec2(-1.25f), tcu::Vec2(1.25f))); in iterate()
167 inputs.push_back(tcu::randomVector<float, 2>(rnd, tcu::Vec2(-0.5e6f), tcu::Vec2(0.5e6f))); in iterate()
170 outputs.resize(inputs.size()); in iterate()
172 …m_testCtx.getLog() << TestLog::Message << "Executing shader for " << inputs.size() << " input valu… in iterate()
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DvktShaderIntegerFunctionTests.cpp318 virtual bool compare (const void* const* inputs, const void* const* outputs) = 0;
337 const int numInputScalars = computeTotalScalarSize(m_spec.inputs); in iterate()
341 …const vector<void*> inputPointers = getInputOutputPointers(m_spec.inputs, inputData, m_numValue… in iterate()
352 const vector<int> inScalarSizes = getScalarSizes(m_spec.inputs); in iterate()
373 testCtx.getLog() << TestLog::Message << " inputs:" << TestLog::EndMessage; in iterate()
375 testCtx.getLog() << TestLog::Message << " " << m_spec.inputs[inNdx].name << " = " in iterate()
376 << VarValue(m_spec.inputs[inNdx].varType, curInputPtr[inNdx]) in iterate()
413 const glu::DataType type = m_spec.inputs[0].varType.getBasicType(); in getInputValues()
414 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); in getInputValues()
465 bool compare (const void* const* inputs, const void* const* outputs) in compare() argument
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/third_party/mesa3d/src/amd/compiler/tests/
Dtest_sdwa.cpp37 …SDWA_instruction *sdwa = &bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], inputs[1]).…
40 … sdwa = &bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1b), inputs[0], inputs[1]).instr->sdwa();
42 sdwa = &bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], inputs[1]).instr->sdwa();
60 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], inputs[1]);
75 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[2], inputs[1]);
76 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], inputs[3]);
80 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), Operand::c32(4u), inputs[1]);
81 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], Operand::c32(4u));
86 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), Operand::c32(0x1234u), inputs[1]);
87 bld.vop2_sdwa(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], Operand::c32(0x1234u));
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Dtest_optimizer.cpp36 Temp neg_b = fneg(inputs[1]);
37 writeout(0, bld.vop2(aco_opcode::v_mul_f32, bld.def(v1), inputs[0], neg_b));
43 Temp neg_a = fneg(inputs[0]);
49 writeout(2, bld.vop2(aco_opcode::v_mul_f32, bld.def(v1), neg_neg_a, inputs[1]));
54 writeout(3, bld.vop2(aco_opcode::v_mul_f32, bld.def(v1), abs_neg_a, inputs[1]));
58 Temp abs_a = fabs(inputs[0]);
60 writeout(4, bld.vop2(aco_opcode::v_mul_f32, bld.def(v1), neg_abs_a, inputs[1]));
64 … writeout(5, bld.vop2_dpp(aco_opcode::v_mul_f32, bld.def(v1), neg_a, inputs[1], dpp_row_sl(1)));
68 writeout(6, bld.vop2(aco_opcode::v_add_f32, bld.def(v1), neg_a, inputs[1]));
72 writeout(7, bld.vop2(aco_opcode::v_add_f32, bld.def(v1), inputs[1], neg_a));
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/third_party/glslang/Test/
Dhlsl.intrinsics.negative.frag5 asdouble(inF0, inF1); // expected error: only integer inputs
7 countbits(inF0); // expected error: only integer inputs
8 cross(inF0, inF1); // expected error: only on float3 inputs
9 D3DCOLORtoUBYTE4(inF0); // expected error: only on float4 inputs
12 f16tof32(inF0); // expected error: only integer inputs
13 firstbithigh(inF0); // expected error: only integer inputs
14 firstbitlow(inF0); // expected error: only integer inputs
24 msad4(inF0, float2(0), float4(0)); // expected error: only integer inputs
29 reversebits(inF0); // expected error: only integer inputs
39 GetRenderTargetSamplePosition(inF0); // expected error: only integer inputs
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Dhlsl.intrinsics.negative.comp7 // asdouble(inF0, inF1); // expected error: only integer inputs
10 // countbits(inF0); // expected error: only integer inputs
11 // cross(inF0, inF1); // expected error: only on float3 inputs
12 // D3DCOLORtoUBYTE4(inF0); // expected error: only on float4 inputs
23 // f16tof32(inF0); // expected error: only integer inputs
24 // firstbithigh(inF0); // expected error: only integer inputs
25 // firstbitlow(inF0); // expected error: only integer inputs
43 // msad4(inF0, float2(0), float4(0)); // expected error: only integer inputs
48 // reversebits(inF0); // expected error: only integer inputs
58 // GetRenderTargetSamplePosition(inF0); // expected error: only integer inputs
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/third_party/skia/third_party/externals/tint/test/shader_io/
Dcompute_input_builtins_struct.wgsl.expected.glsl21 void tint_symbol_inner(ComputeInputs inputs) {
22 …t foo = ((((inputs.local_invocation_id.x + inputs.local_invocation_index) + inputs.global_invocati…
32 tint_symbol_2 inputs;
33 inputs.local_invocation_id = gl_LocalInvocationID;
34 inputs.local_invocation_index = uint(gl_LocalInvocationIndex);
35 inputs.global_invocation_id = gl_GlobalInvocationID;
36 inputs.workgroup_id = gl_WorkGroupID;
37 inputs.num_workgroups = uvec3();
38 tint_symbol(inputs);
Dfragment_input_locations_struct.wgsl.expected.glsl19 void tint_symbol_inner(FragmentInputs inputs) {
20 int i = inputs.loc0;
21 uint u = inputs.loc1;
22 float f = inputs.loc2;
23 vec4 v = inputs.loc3;
36 tint_symbol_2 inputs;
37 inputs.loc0 = loc0;
38 inputs.loc1 = loc1;
39 inputs.loc2 = loc2;
40 inputs.loc3 = loc3;
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Dfragment_input_builtins_struct.wgsl.expected.glsl19 void tint_symbol_inner(FragmentInputs inputs) {
20 if (inputs.front_facing) {
21 vec4 foo = inputs.position;
22 uint bar = (inputs.sample_index + inputs.sample_mask);
32 tint_symbol_2 inputs;
33 inputs.position = gl_FragCoord;
34 inputs.front_facing = gl_FrontFacing;
35 inputs.sample_index = uint(gl_SampleID);
36 inputs.sample_mask = uint(gl_SampleMask);
37 tint_symbol(inputs);
Dvertex_input_locations_struct.wgsl.expected.glsl20 vec4 tint_symbol_inner(VertexInputs inputs) {
21 int i = inputs.loc0;
22 uint u = inputs.loc1;
23 float f = inputs.loc2;
24 vec4 v = inputs.loc3;
40 tint_symbol_2 inputs;
41 inputs.loc0 = loc0;
42 inputs.loc1 = loc1;
43 inputs.loc2 = loc2;
44 inputs.loc3 = loc3;
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Dinterpolate_input_parameters.wgsl.expected.glsl31 tint_symbol_3 inputs;
32 inputs.none = none;
33 inputs.tint_symbol_1 = tint_symbol_1;
34 inputs.perspective_center = perspective_center;
35 inputs.perspective_centroid = perspective_centroid;
36 inputs.perspective_sample = perspective_sample;
37 inputs.linear_center = linear_center;
38 inputs.linear_centroid = linear_centroid;
39 inputs.linear_sample = linear_sample;
40 tint_symbol(inputs);
Dinterpolate_input_struct.wgsl.expected.glsl42 tint_symbol_4 inputs;
43 inputs.none = none;
44 inputs.tint_symbol = tint_symbol;
45 inputs.perspective_center = perspective_center;
46 inputs.perspective_centroid = perspective_centroid;
47 inputs.perspective_sample = perspective_sample;
48 inputs.linear_center = linear_center;
49 inputs.linear_centroid = linear_centroid;
50 inputs.linear_sample = linear_sample;
51 tint_symbol_1(inputs);
/third_party/python/Lib/distutils/tests/
Dtest_register.py43 class Inputs(object): class
44 """Fakes user inputs."""
121 inputs = Inputs('1', 'tarek', 'y')
122 register_module.input = inputs.__call__
175 inputs = Inputs('2', 'tarek', 'tarek@ziade.org')
176 register_module.input = inputs.__call__
193 inputs = Inputs('3', 'tarek@ziade.org')
194 register_module.input = inputs.__call__
237 inputs = Inputs('1', 'tarek', 'y')
238 register_module.input = inputs.__call__
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/third_party/mesa3d/src/imagination/rogue/
Drogue_encoders.c38 * \param[in] inputs Number of inputs provided.
42 bool rogue_encoder_pass(uint64_t *value, size_t inputs, ...) in rogue_encoder_pass() argument
46 assert(inputs == 1); in rogue_encoder_pass()
48 va_start(args, inputs); in rogue_encoder_pass()
61 * \param[in] inputs Number of inputs provided.
65 bool rogue_encoder_drc(uint64_t *value, size_t inputs, ...)
74 * \param[in] inputs Number of inputs provided.
78 bool rogue_encoder_imm(uint64_t *value, size_t inputs, ...)
88 * \param[in] inputs Number of inputs provided.
92 bool rogue_encoder_ls_1_16(uint64_t *value, size_t inputs, ...) in rogue_encoder_ls_1_16() argument
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/third_party/json/tests/thirdparty/Fuzzer/
DFuzzerCorpus.h46 for (auto II : Inputs) in ~InputCorpus()
49 size_t size() const { return Inputs.size(); } in size()
52 for (auto II : Inputs) in SizeInBytes()
58 for (auto II : Inputs) in NumActiveUnits()
62 bool empty() const { return Inputs.empty(); } in empty()
63 const Unit &operator[] (size_t Idx) const { return Inputs[Idx]->U; }
68 Printf("ADD_TO_CORPUS %zd NF %zd\n", Inputs.size(), NumFeatures);
71 Inputs.push_back(new InputInfo());
72 InputInfo &II = *Inputs.back();
84 InputInfo &II = *Inputs[ChooseUnitIdxToMutate(Rand)]; in ChooseUnitToMutate()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_linear_fallback.c92 const struct lp_rast_shader_inputs *inputs, in shade_quads() argument
106 task->thread_data.raster_state.viewport_index = inputs->viewport_index; in shade_quads()
113 inputs->frontfacing, in shade_quads()
114 GET_A0(inputs), in shade_quads()
115 GET_DADX(inputs), in shade_quads()
116 GET_DADY(inputs), in shade_quads()
131 const struct lp_rast_shader_inputs *inputs, in partial() argument
139 shade_quads(task, inputs, ix * STAMP_SIZE, iy * STAMP_SIZE, mask); in partial()
148 const struct lp_rast_shader_inputs *inputs, in lp_rast_linear_rect_fallback() argument
180 partial(task, inputs, ix0, iy0, in lp_rast_linear_rect_fallback()
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Dlp_rast_linear.c71 const struct lp_rast_shader_inputs *inputs = arg.shade_tile; in lp_rast_linear_tile() local
72 if (inputs->disable) in lp_rast_linear_tile()
84 if (variant->jit_linear_blit && inputs->is_blit) { in lp_rast_linear_tile()
90 GET_A0(inputs), in lp_rast_linear_tile()
91 GET_DADX(inputs), in lp_rast_linear_tile()
92 GET_DADY(inputs), in lp_rast_linear_tile()
104 GET_A0(inputs), in lp_rast_linear_tile()
105 GET_DADX(inputs), in lp_rast_linear_tile()
106 GET_DADY(inputs), in lp_rast_linear_tile()
118 lp_rast_linear_rect_fallback(task, inputs, &box); in lp_rast_linear_tile()
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_geometry_shader_passthrough.txt69 bulk of the geometry shader code simply copies inputs from each vertex of
84 in Inputs {
105 In this shader, the inputs "gl_Position", "Inputs.texcoord", and
106 "Inputs.baseColor" are simply copied from the input vertex to the
123 // Declare "Inputs" with "passthrough" to automatically copy members.
124 layout(passthrough) in Inputs {
171 Modify Section 4.4.1.2, Geometry Shader Inputs (p. 57)
185 primitive have two different types of attributes. Geometry shader inputs
194 that values of those inputs will be copied to the corresponding vertex of
198 passthrough geometry shader inputs with outputs of the previous pipeline
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/third_party/openGLES/extensions/NV/
DNV_geometry_shader_passthrough.txt69 bulk of the geometry shader code simply copies inputs from each vertex of
84 in Inputs {
105 In this shader, the inputs "gl_Position", "Inputs.texcoord", and
106 "Inputs.baseColor" are simply copied from the input vertex to the
123 // Declare "Inputs" with "passthrough" to automatically copy members.
124 layout(passthrough) in Inputs {
171 Modify Section 4.4.1.2, Geometry Shader Inputs (p. 57)
185 primitive have two different types of attributes. Geometry shader inputs
194 that values of those inputs will be copied to the corresponding vertex of
198 passthrough geometry shader inputs with outputs of the previous pipeline
[all …]
/third_party/node/test/parallel/
Dtest-diagnostics-channel-bind-store.js10 const inputs = [ variable
25 assert.strictEqual(data, inputs[n]);
35 assert.strictEqual(data, inputs[n]);
42 channel.runStores(inputs[n], common.mustCall(function(a, b) {
49 assert.strictEqual(store1.getStore(), inputs[n]);
52 assert.deepStrictEqual(store2.getStore(), { data: inputs[n] });
56 channel.runStores(inputs[n], common.mustCall(function() {
61 assert.strictEqual(store1.getStore(), inputs[n]);
64 assert.deepStrictEqual(store2.getStore(), { data: inputs[n] });
69 assert.strictEqual(store1.getStore(), inputs[n]);
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