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/third_party/skia/experimental/wasm-skp-debugger/debugger/
Dindex.html14 const player = new Debugger.SkpDebugPlayer();
37 player.loadSkp(fileMemPtr, size);
39 let bounds = player.getBounds();
47 document.getElementById('command-count').innerHTML = player.getSize();
48 player.setClipVizColor(0);
57 player.drawTo(surface, index);
80 player.setOverdrawVis(e.target.checked);
85 player.setGpuOpBounds(e.target.checked);
94 player.setClipVizColor(colorInt);
100 player.setClipVizColor(0);
[all …]
/third_party/skia/experimental/wasm-skp-debugger/tests/
Dmskp_playback.spec.js32 const player = Debugger.SkpFilePlayer(fileContents);
33 const bounds = player.getBounds();
40 const numFrames = player.getFrameCount();
43 let cmd = JSON.parse(player.jsonCommandList(surface));
47 player.drawTo(surface, cmd.commands.length);
51 player.changeFrame(1);
52 cmd = JSON.parse(player.jsonCommandList(surface));
55 player.drawTo(surface, 100);
Dstartup.spec.js29 const player = Debugger.SkpFilePlayer(fileContents);
31 player.drawTo(surface, 789); // number of commands in sample file
55 const player = Debugger.SkpFilePlayer(fileContents);
57 player.drawTo(surface, 789); // number of commands in sample file
/third_party/skia/site/docs/user/modules/
Dskottie.md2 title: 'Skottie - Lottie Animation Player'
3 linkTitle: 'Skottie - Lottie Animation Player'
8 Skia now offers a performant, secure native player for JSON animations derived
12 The player aims to build upon the Lottie player widely used for animations
21 Here are some test samples rendering with Skia's animation player:
57 Test your Lottie files in our player at https://skottie.skia.org
74 Sample C code for using the Skottie native player can be found
/third_party/typescript/tests/ts_extra_tests/test_ts_cases/spec/namespaces/namespace_declarations/
Dnamespace_declarations_3.ts31 export var player: TypeA = { AName: "Player", Lv: 5, UID: 0x0000A0F0 }; variable
37 var playerA = A.player;
41 var playerD = an.player;
42 Assert.equal(playerA.AName, "Player");
51 Assert.equal(playerD.AName, "Player");
/third_party/skia/modules/audioplayer/
DSkAudioPlayer_mac.mm23 SkAudioPlayer_Mac(AVAudioPlayer* player, sk_sp<SkData> data)
24 : fPlayer(player)
67 sk_sp<SkData> fData; // we hold this onbehalf of the player's NSData
74 AVAudioPlayer* player = [[AVAudioPlayer alloc] initWithData:data error:nil];
77 if (player) {
78 return std::unique_ptr<SkAudioPlayer>(new SkAudioPlayer_Mac(player, std::move(src)));
DSkAudioPlayer_sfml.cpp65 auto player = std::make_unique<SFMLAudioPlayer>(std::move(src)); in Make() local
67 return player->duration() > 0 ? std::move(player) : nullptr; in Make()
/third_party/python/Lib/turtledemo/
Dnim.py5 Play nim against the computer. The player
61 self.player = 0
69 self.game.view.notify_move(row, col, maxspalte, self.player)
72 self.winner = self.player
74 elif self.player == 0:
75 self.player = 1
78 self.player = 0
157 def notify_move(self, row, col, maxspalte, player): argument
158 if player == 0:
/third_party/skia/experimental/wasm-skp-debugger/
Dhelper.js6 var player = new this.SkpDebugPlayer();
18 var error = player.loadSkp(fileMemPtr, size);
23 'player': player
/third_party/skia/third_party/externals/oboe/samples/iolib/src/main/cpp/
DCMakeLists.txt48 ${CMAKE_CURRENT_LIST_DIR}/player/SampleSource.cpp
49 ${CMAKE_CURRENT_LIST_DIR}/player/SampleBuffer.cpp
50 ${CMAKE_CURRENT_LIST_DIR}/player/OneShotSampleSource.cpp
51 ${CMAKE_CURRENT_LIST_DIR}/player/SimpleMultiPlayer.cpp)
/third_party/skia/modules/canvaskit/
Dskottie_bindings.cpp37 explicit WebTrack(emscripten::val player) : fPlayer(std::move(player)) {} in WebTrack() argument
76 emscripten::val player = this->findSoundAsset(id); in loadAudioAsset() local
77 if (player.as<bool>()) { in loadAudioAsset()
78 return sk_make_sp<WebTrack>(std::move(player)); in loadAudioAsset()
112 emscripten::val player = fSoundMap.call<emscripten::val>("getPlayer", val(name)); in findSoundAsset() local
113 if (player.as<bool>() && player.hasOwnProperty("seek")) { in findSoundAsset()
114 return player; in findSoundAsset()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/audio/
DPlayer.h32 class Player : public IRenderableAudio{
36 * Construct a new Player from the given DataSource. Players can share the same data source.
42 Player(std::shared_ptr<DataSource> source) in Player() function
DPlayer.cpp17 #include "Player.h"
20 void Player::renderAudio(float *targetData, int32_t numFrames){ in renderAudio()
55 void Player::renderSilence(float *start, int32_t numSamples){ in renderSilence()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/src/main/cpp/
DGame.h27 #include "audio/Player.h"
62 std::unique_ptr<Player> mClap;
63 std::unique_ptr<Player> mBackingTrack;
DGame.cpp214 // Create a data source and player for the clap sound in setupAudioSources()
222 mClap = std::make_unique<Player>(mClapSource); in setupAudioSources()
224 // Create a data source and player for our backing track in setupAudioSources()
232 mBackingTrack = std::make_unique<Player>(backingTrackSource); in setupAudioSources()
/third_party/skia/platform_tools/android/apps/skottie/
Dskottie_metric.proto9 // perf data which is specific to the Skottie player. Skottie app has an additional
18 // in nanoseconds. These values have 0 value for lottie player, because it does it renders only
50 // This one number is the "ultimate" benchmark to compare airbnb lottie vs skottie player.
/third_party/skia/platform_tools/android/apps/skottie/src/main/java/org/skia/skottie/
DPerfActivity.java45 // render with airbnb hardware lottie player in onCreate()
49 // render with airbnb software lottie player in onCreate()
53 // render with skottie player in onCreate()
/third_party/skia/third_party/externals/oboe/docs/
DOpenSLESMigration.md27 OpenSL uses audio player and audio recorder objects to communicate with audio devices. In Oboe an `…
48 <td>Audio player
92 In OpenSL you cannot specify the size of the internal buffers of the audio player/recorder because …
109 …erties, including the sample rate and audio format, when opening an audio player or audio recorder.
163 * Replace your audio player or recorder with an `AudioStream` created using an `AudioStreamBuilde…
/third_party/PyYAML/tests/data/
Dspec-02-08.data3 player: Sammy Sosa
8 player: Sammy Sosa
/third_party/jsframework/runtime/main/extend/systemplugin/napi/
Ddtv.js3678 const Player = { variable
3680 …console.warn("Player.showVideo interface mocked in the Previewer. How this interface works on the …
3692 …console.warn("Player.freezeVideo interface mocked in the Previewer. How this interface works on th…
3704 …console.warn("Player.isVideoFrozen interface mocked in the Previewer. How this interface works on …
3716 …console.warn("Player.changeChannel interface mocked in the Previewer. How this interface works on …
3728 …console.warn("Player.stopSync interface mocked in the Previewer. How this interface works on the P…
3740 …console.warn("Player.getCurrentChannel interface mocked in the Previewer. How this interface works…
3752 …console.warn("Player.getReplaceChannel interface mocked in the Previewer. How this interface works…
3764 …console.warn("Player.getPreviousChannel interface mocked in the Previewer. How this interface work…
3776 …console.warn("Player.setTimeShiftEncryption interface mocked in the Previewer. How this interface …
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/third_party/skia/modules/canvaskit/tests/
Dskottie.spec.js90 setPlayer : function(name, player) {this.map.set(name, player)}, argument
113 for(const player of mockSoundMap.map.values()) {
114 expect(player.wasPlayed).toBeTrue(player.name + " was not played");
/third_party/skia/third_party/externals/oboe/samples/iolib/
DREADME.md13 * player
16 ## player classes
/third_party/typescript/tests/cases/compiler/
DinferFromGenericFunctionReturnTypes3.ts114 | { type: 'win', player: string }
154 type Player = { alias
160 type F = () => Promise<Array<Player>>;
/third_party/skia/third_party/externals/swiftshader/src/WSI/
DMetalSurface.mm28 void initWithLayer(const void* pLayer) API_AVAILABLE(macosx(10.11))
33 id<NSObject> obj = (id<NSObject>)pLayer;
192 metalLayer->initWithLayer(pCreateInfo->pLayer);
/third_party/alsa-utils/axfer/
Daxfer.14 axfer \- command\-line sound recorder and player for sound devices and nodes
34 is a command\-line recorder and player to transfer audio data frame between

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