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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef AUDIO_COMMON_CONVERTER_H
16 #define AUDIO_COMMON_CONVERTER_H
17 #include <cinttypes>
18 #include <vector>
19 
20 namespace OHOS {
21 namespace AudioStandard {
22 class AudioCommonConverter {
23 public:
24     static void ConvertBufferToFloat(const uint8_t *buffer, uint32_t samplePerFrame, std::vector<float> &floatBuffer,
25                                      float volume);
26     static void ConvertBufferTo32Bit(const uint8_t *buffer, int32_t format, int32_t *dst, size_t count, float volume);
27     static void ConvertBufferTo16Bit(const uint8_t *buffer, int32_t format, int16_t *dst, size_t count, float volume);
28     static void ConvertFloatToAudioBuffer(const std::vector<float> &floatBuffer, uint8_t *buffer,
29                                           uint32_t samplePerFrame);
30 };
31 } // namespace AudioStandard
32 } // namespace OHOS
33 #endif
34