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1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H
17 #define ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H
18 
19 #include "command/rs_command_templates.h"
20 #include "common/rs_macros.h"
21 #include "common/rs_vector4.h"
22 #include "platform/common/rs_surface_ext.h"
23 #include "surface_type.h"
24 
25 #include "utils/matrix.h"
26 #include "utils/rect.h"
27 
28 namespace OHOS {
29 namespace Rosen {
30 
31 enum RSSurfaceNodeCommandType : uint16_t {
32     SURFACE_NODE_CREATE,
33     SURFACE_NODE_CREATE_WITH_CONFIG,
34     SURFACE_NODE_SET_CONTEXT_MATRIX,
35     SURFACE_NODE_SET_CONTEXT_ALPHA,
36     SURFACE_NODE_SET_CONTEXT_CLIP_REGION,
37     SURFACE_NODE_SET_SECURITY_LAYER,
38     SURFACE_NODE_SET_SKIP_LAYER,
39     SURFACE_NODE_SET_FINGERPRINT,
40     SURFACE_NODE_SET_COLOR_SPACE,
41     SURFACE_NODE_UPDATE_SURFACE_SIZE,
42     SURFACE_NODE_CONNECT_TO_NODE_IN_RENDER_SERVICE,
43     SURFACE_NODE_SET_CALLBACK_FOR_RENDER_THREAD,
44     SURFACE_NODE_SET_CONTEXT_BOUNDS,
45     SURFACE_NODE_SET_ABILITY_BG_ALPHA,
46     SURFACE_NODE_SET_IS_NOTIFY_BUFFER_AVAILABLE,
47     SURFACE_NODE_SET_SURFACE_NODE_TYPE,
48     SURFACE_NODE_SET_CONTAINER_WINDOW,
49     SURFACE_NODE_SET_ANIMATION_FINISHED,
50     SURFACE_NODE_MARK_UIHIDDEN,
51     SURFACE_NODE_SET_IS_TEXTURE_EXPORT_NODE,
52     SURFACE_NODE_ATTACH_TO_DISPLAY,
53     SURFACE_NODE_DETACH_TO_DISPLAY,
54     SURFACE_NODE_SET_FORCE_HARDWARE_AND_FIX_ROTATION,
55     SURFACE_NODE_SET_BOOT_ANIMATION,
56     SURFACE_NODE_CREATE_SURFACE_EXT,
57     SURFACE_NODE_SET_FOREGROUND,
58     SURFACE_NODE_SET_SURFACE_ID,
59     SURFACE_NODE_SET_FORCE_UIFIRST,
60     SURFACE_NODE_SET_ANCO_FLAGS,
61     SURFACE_NODE_SET_HDR_PRESENT,
62     SURFACE_NODE_SET_SKIP_DRAW,
63     SURFACE_NODE_SET_ABILITY_STATE,
64     SURFACE_NODE_SET_LEASH_PERSISTENT_ID,
65 };
66 
67 class RSB_EXPORT SurfaceNodeCommandHelper {
68 public:
69     static void Create(RSContext& context, NodeId nodeId,
70         RSSurfaceNodeType surfaceNodeType = RSSurfaceNodeType::DEFAULT, bool isTextureExportNode = false);
71     static void CreateWithConfig(
72         RSContext& context, NodeId nodeId, std::string name, uint8_t type,
73         std::string bundleName, enum SurfaceWindowType surfaceWindowType);
74     static std::shared_ptr<RSSurfaceRenderNode> CreateWithConfigInRS(
75         const RSSurfaceRenderNodeConfig& config, RSContext& context);
76     static void SetContextMatrix(RSContext& context, NodeId nodeId, const std::optional<Drawing::Matrix>& matrix);
77     static void SetContextAlpha(RSContext& context, NodeId nodeId, float alpha);
78     static void SetContextClipRegion(RSContext& context, NodeId nodeId, const std::optional<Drawing::Rect>& clipRect);
79     static void SetSecurityLayer(RSContext& context, NodeId nodeId, bool isSecurityLayer);
80     static void SetLeashPersistentId(RSContext& context, NodeId nodeId, uint64_t leashPersistentId);
81     static void SetSkipLayer(RSContext& context, NodeId nodeId, bool isSkipLayer);
82     static void SetFingerprint(RSContext& context, NodeId nodeId, bool hasFingerprint);
83     static void SetColorSpace(RSContext& context, NodeId nodeId, GraphicColorGamut colorSpace);
84     static void UpdateSurfaceDefaultSize(RSContext& context, NodeId nodeId, float width, float height);
85     static void ConnectToNodeInRenderService(RSContext& context, NodeId id);
86     static void SetCallbackForRenderThreadRefresh(RSContext& context, NodeId id, bool isRefresh);
87     static void SetContextBounds(RSContext& context, NodeId id, Vector4f bounds);
88     static void SetIsTextureExportNode(RSContext& context, NodeId id, bool isTextureExportNode);
89     static void SetAbilityBGAlpha(RSContext& context, NodeId id, uint8_t alpha);
90     static void SetIsNotifyUIBufferAvailable(RSContext& context, NodeId nodeId, bool available);
91     static void MarkUIHidden(RSContext& context, NodeId nodeId, bool isHidden);
92     static void SetSurfaceNodeType(RSContext& context, NodeId nodeId, uint8_t surfaceNodeType);
93     static void SetContainerWindow(RSContext& context, NodeId nodeId, bool hasContainerWindow, float density);
94     static void SetAnimationFinished(RSContext& context, NodeId nodeId);
95     static void AttachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId);
96     static void DetachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId);
97     static void SetBootAnimation(RSContext& context, NodeId nodeId, bool isBootAnimation);
98     static void SetForceHardwareAndFixRotation(RSContext& context, NodeId nodeId, bool flag);
99 #ifdef USE_SURFACE_TEXTURE
100     static void CreateSurfaceExt(RSContext& context, NodeId id, const std::shared_ptr<RSSurfaceTexture>& surfaceExt);
101 #endif
102     static void SetForeground(RSContext& context, NodeId nodeId, bool isForeground);
103     static void SetSurfaceId(RSContext& context, NodeId nodeId, SurfaceId surfaceId);
104     static void SetForceUIFirst(RSContext& context, NodeId nodeId, bool forceUIFirst);
105     static void SetAncoFlags(RSContext& context, NodeId nodeId, uint32_t flags);
106     static void SetHDRPresent(RSContext& context, NodeId nodeId, bool hdrPresent);
107     static void SetSkipDraw(RSContext& context, NodeId nodeId, bool skip);
108     static void SetAbilityState(RSContext& context, NodeId nodeId, RSSurfaceNodeAbilityState abilityState);
109 };
110 
111 ADD_COMMAND(RSSurfaceNodeCreate,
112     ARG(SURFACE_NODE, SURFACE_NODE_CREATE, SurfaceNodeCommandHelper::Create, NodeId, RSSurfaceNodeType, bool))
113 ADD_COMMAND(RSSurfaceNodeCreateWithConfig,
114     ARG(SURFACE_NODE, SURFACE_NODE_CREATE_WITH_CONFIG, SurfaceNodeCommandHelper::CreateWithConfig, NodeId, std::string,
115         uint8_t, std::string, enum SurfaceWindowType))
116 ADD_COMMAND(RSSurfaceNodeSetContextMatrix, ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_MATRIX,
117     SurfaceNodeCommandHelper::SetContextMatrix, NodeId, std::optional<Drawing::Matrix>))
118 ADD_COMMAND(RSSurfaceNodeSetContextAlpha,
119     ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_ALPHA, SurfaceNodeCommandHelper::SetContextAlpha, NodeId, float))
120 ADD_COMMAND(RSSurfaceNodeSetContextClipRegion, ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_CLIP_REGION,
121     SurfaceNodeCommandHelper::SetContextClipRegion, NodeId, std::optional<Drawing::Rect>))
122 ADD_COMMAND(RSSurfaceNodeSetHardwareAndFixRotation, ARG(SURFACE_NODE, SURFACE_NODE_SET_FORCE_HARDWARE_AND_FIX_ROTATION,
123     SurfaceNodeCommandHelper::SetForceHardwareAndFixRotation, NodeId, bool))
124 ADD_COMMAND(RSSurfaceNodeSetBootAnimation,
125     ARG(SURFACE_NODE, SURFACE_NODE_SET_BOOT_ANIMATION, SurfaceNodeCommandHelper::SetBootAnimation, NodeId, bool))
126 ADD_COMMAND(RSSurfaceNodeSetSecurityLayer,
127     ARG(SURFACE_NODE, SURFACE_NODE_SET_SECURITY_LAYER, SurfaceNodeCommandHelper::SetSecurityLayer, NodeId, bool))
128 ADD_COMMAND(RSSurfaceNodeSetSkipLayer,
129     ARG(SURFACE_NODE, SURFACE_NODE_SET_SKIP_LAYER, SurfaceNodeCommandHelper::SetSkipLayer, NodeId, bool))
130 ADD_COMMAND(RSSurfaceNodeSetFingerprint,
131     ARG(SURFACE_NODE, SURFACE_NODE_SET_FINGERPRINT, SurfaceNodeCommandHelper::SetFingerprint, NodeId, bool))
132 ADD_COMMAND(RSSurfaceNodeUpdateSurfaceDefaultSize, ARG(SURFACE_NODE, SURFACE_NODE_UPDATE_SURFACE_SIZE,
133     SurfaceNodeCommandHelper::UpdateSurfaceDefaultSize, NodeId, float, float))
134 ADD_COMMAND(RSSurfaceNodeConnectToNodeInRenderService,
135     ARG(SURFACE_NODE, SURFACE_NODE_CONNECT_TO_NODE_IN_RENDER_SERVICE,
136     SurfaceNodeCommandHelper::ConnectToNodeInRenderService, NodeId))
137 ADD_COMMAND(RSSurfaceNodeSetCallbackForRenderThreadRefresh,
138     ARG(SURFACE_NODE, SURFACE_NODE_SET_CALLBACK_FOR_RENDER_THREAD,
139     SurfaceNodeCommandHelper::SetCallbackForRenderThreadRefresh, NodeId, bool))
140 ADD_COMMAND(RSSurfaceNodeSetBounds,
141     ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_BOUNDS, SurfaceNodeCommandHelper::SetContextBounds, NodeId, Vector4f))
142 ADD_COMMAND(RSSurfaceNodeSetAbilityBGAlpha,
143     ARG(SURFACE_NODE, SURFACE_NODE_SET_ABILITY_BG_ALPHA, SurfaceNodeCommandHelper::SetAbilityBGAlpha, NodeId, uint8_t))
144 ADD_COMMAND(RSSurfaceNodeSetIsNotifyUIBufferAvailable,
145     ARG(SURFACE_NODE, SURFACE_NODE_SET_IS_NOTIFY_BUFFER_AVAILABLE,
146     SurfaceNodeCommandHelper::SetIsNotifyUIBufferAvailable, NodeId, bool))
147 ADD_COMMAND(RSSurfaceNodeMarkUIHidden,
148     ARG(SURFACE_NODE, SURFACE_NODE_MARK_UIHIDDEN, SurfaceNodeCommandHelper::MarkUIHidden, NodeId, bool))
149 ADD_COMMAND(RSSurfaceNodeSetIsTextureExportNode,
150     ARG(SURFACE_NODE, SURFACE_NODE_SET_IS_TEXTURE_EXPORT_NODE,
151     SurfaceNodeCommandHelper::SetIsTextureExportNode, NodeId, bool))
152 ADD_COMMAND(RSSurfaceNodeSetSurfaceNodeType,
153     ARG(SURFACE_NODE, SURFACE_NODE_SET_SURFACE_NODE_TYPE,
154     SurfaceNodeCommandHelper::SetSurfaceNodeType, NodeId, uint8_t))
155 ADD_COMMAND(RSSurfaceNodeSetContainerWindow,
156     ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTAINER_WINDOW, SurfaceNodeCommandHelper::SetContainerWindow,
157     NodeId, bool, float))
158 ADD_COMMAND(RSSurfaceNodeSetAnimationFinished,
159     ARG(SURFACE_NODE, SURFACE_NODE_SET_ANIMATION_FINISHED, SurfaceNodeCommandHelper::SetAnimationFinished, NodeId))
160 ADD_COMMAND(RSSurfaceNodeAttachToDisplay,
161     ARG(SURFACE_NODE, SURFACE_NODE_ATTACH_TO_DISPLAY, SurfaceNodeCommandHelper::AttachToDisplay, NodeId, uint64_t))
162 ADD_COMMAND(RSSurfaceNodeDetachToDisplay,
163     ARG(SURFACE_NODE, SURFACE_NODE_DETACH_TO_DISPLAY, SurfaceNodeCommandHelper::DetachToDisplay, NodeId, uint64_t))
164 ADD_COMMAND(RSSurfaceNodeSetColorSpace,
165     ARG(SURFACE_NODE, SURFACE_NODE_SET_COLOR_SPACE, SurfaceNodeCommandHelper::SetColorSpace, NodeId, GraphicColorGamut))
166 ADD_COMMAND(RSurfaceNodeSetSurfaceId,
167     ARG(SURFACE_NODE, SURFACE_NODE_SET_SURFACE_ID, SurfaceNodeCommandHelper::SetSurfaceId, NodeId, SurfaceId))
168 ADD_COMMAND(RSurfaceNodeSetLeashPersistentId,
169     ARG(SURFACE_NODE, SURFACE_NODE_SET_LEASH_PERSISTENT_ID,
170     SurfaceNodeCommandHelper::SetLeashPersistentId, NodeId, LeashPersistentId))
171 
172 #ifdef USE_SURFACE_TEXTURE
173 ADD_COMMAND(RSSurfaceNodeCreateSurfaceExt,
174     ARG(SURFACE_NODE, SURFACE_NODE_CREATE_SURFACE_EXT,
175     SurfaceNodeCommandHelper::CreateSurfaceExt, NodeId, std::shared_ptr<RSSurfaceTexture>))
176 #endif
177 ADD_COMMAND(RSSurfaceNodeSetForeground,
178     ARG(SURFACE_NODE, SURFACE_NODE_SET_FOREGROUND, SurfaceNodeCommandHelper::SetForeground, NodeId, bool))
179 ADD_COMMAND(RSSurfaceNodeSetForceUIFirst,
180     ARG(SURFACE_NODE, SURFACE_NODE_SET_FORCE_UIFIRST, SurfaceNodeCommandHelper::SetForceUIFirst, NodeId, bool))
181 ADD_COMMAND(RSSurfaceNodeSetAncoFlags,
182     ARG(SURFACE_NODE, SURFACE_NODE_SET_ANCO_FLAGS, SurfaceNodeCommandHelper::SetAncoFlags, NodeId, uint32_t))
183 ADD_COMMAND(RSSurfaceNodeSetHDRPresent,
184     ARG(SURFACE_NODE, SURFACE_NODE_SET_HDR_PRESENT, SurfaceNodeCommandHelper::SetHDRPresent, NodeId, bool))
185 ADD_COMMAND(RSSurfaceNodeSetSkipDraw,
186     ARG(SURFACE_NODE, SURFACE_NODE_SET_SKIP_DRAW, SurfaceNodeCommandHelper::SetSkipDraw, NodeId, bool))
187 ADD_COMMAND(RSSurfaceNodeSetAbilityState,
188     ARG(SURFACE_NODE, SURFACE_NODE_SET_ABILITY_STATE, SurfaceNodeCommandHelper::SetAbilityState,
189     NodeId, RSSurfaceNodeAbilityState))
190 } // namespace Rosen
191 } // namespace OHOS
192 #endif // ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H
193