1 /* 2 * Copyright (c) 2021-2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H 17 #define ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H 18 19 #include "command/rs_command_templates.h" 20 #include "common/rs_macros.h" 21 #include "common/rs_vector4.h" 22 #include "platform/common/rs_surface_ext.h" 23 #include "surface_type.h" 24 25 #include "utils/matrix.h" 26 #include "utils/rect.h" 27 28 namespace OHOS { 29 namespace Rosen { 30 31 enum RSSurfaceNodeCommandType : uint16_t { 32 SURFACE_NODE_CREATE, 33 SURFACE_NODE_CREATE_WITH_CONFIG, 34 SURFACE_NODE_SET_CONTEXT_MATRIX, 35 SURFACE_NODE_SET_CONTEXT_ALPHA, 36 SURFACE_NODE_SET_CONTEXT_CLIP_REGION, 37 SURFACE_NODE_SET_SECURITY_LAYER, 38 SURFACE_NODE_SET_SKIP_LAYER, 39 SURFACE_NODE_SET_FINGERPRINT, 40 SURFACE_NODE_SET_COLOR_SPACE, 41 SURFACE_NODE_UPDATE_SURFACE_SIZE, 42 SURFACE_NODE_CONNECT_TO_NODE_IN_RENDER_SERVICE, 43 SURFACE_NODE_SET_CALLBACK_FOR_RENDER_THREAD, 44 SURFACE_NODE_SET_CONTEXT_BOUNDS, 45 SURFACE_NODE_SET_ABILITY_BG_ALPHA, 46 SURFACE_NODE_SET_IS_NOTIFY_BUFFER_AVAILABLE, 47 SURFACE_NODE_SET_SURFACE_NODE_TYPE, 48 SURFACE_NODE_SET_CONTAINER_WINDOW, 49 SURFACE_NODE_SET_ANIMATION_FINISHED, 50 SURFACE_NODE_MARK_UIHIDDEN, 51 SURFACE_NODE_SET_IS_TEXTURE_EXPORT_NODE, 52 SURFACE_NODE_ATTACH_TO_DISPLAY, 53 SURFACE_NODE_DETACH_TO_DISPLAY, 54 SURFACE_NODE_SET_FORCE_HARDWARE_AND_FIX_ROTATION, 55 SURFACE_NODE_SET_BOOT_ANIMATION, 56 SURFACE_NODE_CREATE_SURFACE_EXT, 57 SURFACE_NODE_SET_FOREGROUND, 58 SURFACE_NODE_SET_SURFACE_ID, 59 SURFACE_NODE_SET_FORCE_UIFIRST, 60 SURFACE_NODE_SET_ANCO_FLAGS, 61 SURFACE_NODE_SET_HDR_PRESENT, 62 SURFACE_NODE_SET_SKIP_DRAW, 63 SURFACE_NODE_SET_ABILITY_STATE, 64 SURFACE_NODE_SET_LEASH_PERSISTENT_ID, 65 }; 66 67 class RSB_EXPORT SurfaceNodeCommandHelper { 68 public: 69 static void Create(RSContext& context, NodeId nodeId, 70 RSSurfaceNodeType surfaceNodeType = RSSurfaceNodeType::DEFAULT, bool isTextureExportNode = false); 71 static void CreateWithConfig( 72 RSContext& context, NodeId nodeId, std::string name, uint8_t type, 73 std::string bundleName, enum SurfaceWindowType surfaceWindowType); 74 static std::shared_ptr<RSSurfaceRenderNode> CreateWithConfigInRS( 75 const RSSurfaceRenderNodeConfig& config, RSContext& context); 76 static void SetContextMatrix(RSContext& context, NodeId nodeId, const std::optional<Drawing::Matrix>& matrix); 77 static void SetContextAlpha(RSContext& context, NodeId nodeId, float alpha); 78 static void SetContextClipRegion(RSContext& context, NodeId nodeId, const std::optional<Drawing::Rect>& clipRect); 79 static void SetSecurityLayer(RSContext& context, NodeId nodeId, bool isSecurityLayer); 80 static void SetLeashPersistentId(RSContext& context, NodeId nodeId, uint64_t leashPersistentId); 81 static void SetSkipLayer(RSContext& context, NodeId nodeId, bool isSkipLayer); 82 static void SetFingerprint(RSContext& context, NodeId nodeId, bool hasFingerprint); 83 static void SetColorSpace(RSContext& context, NodeId nodeId, GraphicColorGamut colorSpace); 84 static void UpdateSurfaceDefaultSize(RSContext& context, NodeId nodeId, float width, float height); 85 static void ConnectToNodeInRenderService(RSContext& context, NodeId id); 86 static void SetCallbackForRenderThreadRefresh(RSContext& context, NodeId id, bool isRefresh); 87 static void SetContextBounds(RSContext& context, NodeId id, Vector4f bounds); 88 static void SetIsTextureExportNode(RSContext& context, NodeId id, bool isTextureExportNode); 89 static void SetAbilityBGAlpha(RSContext& context, NodeId id, uint8_t alpha); 90 static void SetIsNotifyUIBufferAvailable(RSContext& context, NodeId nodeId, bool available); 91 static void MarkUIHidden(RSContext& context, NodeId nodeId, bool isHidden); 92 static void SetSurfaceNodeType(RSContext& context, NodeId nodeId, uint8_t surfaceNodeType); 93 static void SetContainerWindow(RSContext& context, NodeId nodeId, bool hasContainerWindow, float density); 94 static void SetAnimationFinished(RSContext& context, NodeId nodeId); 95 static void AttachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId); 96 static void DetachToDisplay(RSContext& context, NodeId nodeId, uint64_t screenId); 97 static void SetBootAnimation(RSContext& context, NodeId nodeId, bool isBootAnimation); 98 static void SetForceHardwareAndFixRotation(RSContext& context, NodeId nodeId, bool flag); 99 #ifdef USE_SURFACE_TEXTURE 100 static void CreateSurfaceExt(RSContext& context, NodeId id, const std::shared_ptr<RSSurfaceTexture>& surfaceExt); 101 #endif 102 static void SetForeground(RSContext& context, NodeId nodeId, bool isForeground); 103 static void SetSurfaceId(RSContext& context, NodeId nodeId, SurfaceId surfaceId); 104 static void SetForceUIFirst(RSContext& context, NodeId nodeId, bool forceUIFirst); 105 static void SetAncoFlags(RSContext& context, NodeId nodeId, uint32_t flags); 106 static void SetHDRPresent(RSContext& context, NodeId nodeId, bool hdrPresent); 107 static void SetSkipDraw(RSContext& context, NodeId nodeId, bool skip); 108 static void SetAbilityState(RSContext& context, NodeId nodeId, RSSurfaceNodeAbilityState abilityState); 109 }; 110 111 ADD_COMMAND(RSSurfaceNodeCreate, 112 ARG(SURFACE_NODE, SURFACE_NODE_CREATE, SurfaceNodeCommandHelper::Create, NodeId, RSSurfaceNodeType, bool)) 113 ADD_COMMAND(RSSurfaceNodeCreateWithConfig, 114 ARG(SURFACE_NODE, SURFACE_NODE_CREATE_WITH_CONFIG, SurfaceNodeCommandHelper::CreateWithConfig, NodeId, std::string, 115 uint8_t, std::string, enum SurfaceWindowType)) 116 ADD_COMMAND(RSSurfaceNodeSetContextMatrix, ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_MATRIX, 117 SurfaceNodeCommandHelper::SetContextMatrix, NodeId, std::optional<Drawing::Matrix>)) 118 ADD_COMMAND(RSSurfaceNodeSetContextAlpha, 119 ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_ALPHA, SurfaceNodeCommandHelper::SetContextAlpha, NodeId, float)) 120 ADD_COMMAND(RSSurfaceNodeSetContextClipRegion, ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_CLIP_REGION, 121 SurfaceNodeCommandHelper::SetContextClipRegion, NodeId, std::optional<Drawing::Rect>)) 122 ADD_COMMAND(RSSurfaceNodeSetHardwareAndFixRotation, ARG(SURFACE_NODE, SURFACE_NODE_SET_FORCE_HARDWARE_AND_FIX_ROTATION, 123 SurfaceNodeCommandHelper::SetForceHardwareAndFixRotation, NodeId, bool)) 124 ADD_COMMAND(RSSurfaceNodeSetBootAnimation, 125 ARG(SURFACE_NODE, SURFACE_NODE_SET_BOOT_ANIMATION, SurfaceNodeCommandHelper::SetBootAnimation, NodeId, bool)) 126 ADD_COMMAND(RSSurfaceNodeSetSecurityLayer, 127 ARG(SURFACE_NODE, SURFACE_NODE_SET_SECURITY_LAYER, SurfaceNodeCommandHelper::SetSecurityLayer, NodeId, bool)) 128 ADD_COMMAND(RSSurfaceNodeSetSkipLayer, 129 ARG(SURFACE_NODE, SURFACE_NODE_SET_SKIP_LAYER, SurfaceNodeCommandHelper::SetSkipLayer, NodeId, bool)) 130 ADD_COMMAND(RSSurfaceNodeSetFingerprint, 131 ARG(SURFACE_NODE, SURFACE_NODE_SET_FINGERPRINT, SurfaceNodeCommandHelper::SetFingerprint, NodeId, bool)) 132 ADD_COMMAND(RSSurfaceNodeUpdateSurfaceDefaultSize, ARG(SURFACE_NODE, SURFACE_NODE_UPDATE_SURFACE_SIZE, 133 SurfaceNodeCommandHelper::UpdateSurfaceDefaultSize, NodeId, float, float)) 134 ADD_COMMAND(RSSurfaceNodeConnectToNodeInRenderService, 135 ARG(SURFACE_NODE, SURFACE_NODE_CONNECT_TO_NODE_IN_RENDER_SERVICE, 136 SurfaceNodeCommandHelper::ConnectToNodeInRenderService, NodeId)) 137 ADD_COMMAND(RSSurfaceNodeSetCallbackForRenderThreadRefresh, 138 ARG(SURFACE_NODE, SURFACE_NODE_SET_CALLBACK_FOR_RENDER_THREAD, 139 SurfaceNodeCommandHelper::SetCallbackForRenderThreadRefresh, NodeId, bool)) 140 ADD_COMMAND(RSSurfaceNodeSetBounds, 141 ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTEXT_BOUNDS, SurfaceNodeCommandHelper::SetContextBounds, NodeId, Vector4f)) 142 ADD_COMMAND(RSSurfaceNodeSetAbilityBGAlpha, 143 ARG(SURFACE_NODE, SURFACE_NODE_SET_ABILITY_BG_ALPHA, SurfaceNodeCommandHelper::SetAbilityBGAlpha, NodeId, uint8_t)) 144 ADD_COMMAND(RSSurfaceNodeSetIsNotifyUIBufferAvailable, 145 ARG(SURFACE_NODE, SURFACE_NODE_SET_IS_NOTIFY_BUFFER_AVAILABLE, 146 SurfaceNodeCommandHelper::SetIsNotifyUIBufferAvailable, NodeId, bool)) 147 ADD_COMMAND(RSSurfaceNodeMarkUIHidden, 148 ARG(SURFACE_NODE, SURFACE_NODE_MARK_UIHIDDEN, SurfaceNodeCommandHelper::MarkUIHidden, NodeId, bool)) 149 ADD_COMMAND(RSSurfaceNodeSetIsTextureExportNode, 150 ARG(SURFACE_NODE, SURFACE_NODE_SET_IS_TEXTURE_EXPORT_NODE, 151 SurfaceNodeCommandHelper::SetIsTextureExportNode, NodeId, bool)) 152 ADD_COMMAND(RSSurfaceNodeSetSurfaceNodeType, 153 ARG(SURFACE_NODE, SURFACE_NODE_SET_SURFACE_NODE_TYPE, 154 SurfaceNodeCommandHelper::SetSurfaceNodeType, NodeId, uint8_t)) 155 ADD_COMMAND(RSSurfaceNodeSetContainerWindow, 156 ARG(SURFACE_NODE, SURFACE_NODE_SET_CONTAINER_WINDOW, SurfaceNodeCommandHelper::SetContainerWindow, 157 NodeId, bool, float)) 158 ADD_COMMAND(RSSurfaceNodeSetAnimationFinished, 159 ARG(SURFACE_NODE, SURFACE_NODE_SET_ANIMATION_FINISHED, SurfaceNodeCommandHelper::SetAnimationFinished, NodeId)) 160 ADD_COMMAND(RSSurfaceNodeAttachToDisplay, 161 ARG(SURFACE_NODE, SURFACE_NODE_ATTACH_TO_DISPLAY, SurfaceNodeCommandHelper::AttachToDisplay, NodeId, uint64_t)) 162 ADD_COMMAND(RSSurfaceNodeDetachToDisplay, 163 ARG(SURFACE_NODE, SURFACE_NODE_DETACH_TO_DISPLAY, SurfaceNodeCommandHelper::DetachToDisplay, NodeId, uint64_t)) 164 ADD_COMMAND(RSSurfaceNodeSetColorSpace, 165 ARG(SURFACE_NODE, SURFACE_NODE_SET_COLOR_SPACE, SurfaceNodeCommandHelper::SetColorSpace, NodeId, GraphicColorGamut)) 166 ADD_COMMAND(RSurfaceNodeSetSurfaceId, 167 ARG(SURFACE_NODE, SURFACE_NODE_SET_SURFACE_ID, SurfaceNodeCommandHelper::SetSurfaceId, NodeId, SurfaceId)) 168 ADD_COMMAND(RSurfaceNodeSetLeashPersistentId, 169 ARG(SURFACE_NODE, SURFACE_NODE_SET_LEASH_PERSISTENT_ID, 170 SurfaceNodeCommandHelper::SetLeashPersistentId, NodeId, LeashPersistentId)) 171 172 #ifdef USE_SURFACE_TEXTURE 173 ADD_COMMAND(RSSurfaceNodeCreateSurfaceExt, 174 ARG(SURFACE_NODE, SURFACE_NODE_CREATE_SURFACE_EXT, 175 SurfaceNodeCommandHelper::CreateSurfaceExt, NodeId, std::shared_ptr<RSSurfaceTexture>)) 176 #endif 177 ADD_COMMAND(RSSurfaceNodeSetForeground, 178 ARG(SURFACE_NODE, SURFACE_NODE_SET_FOREGROUND, SurfaceNodeCommandHelper::SetForeground, NodeId, bool)) 179 ADD_COMMAND(RSSurfaceNodeSetForceUIFirst, 180 ARG(SURFACE_NODE, SURFACE_NODE_SET_FORCE_UIFIRST, SurfaceNodeCommandHelper::SetForceUIFirst, NodeId, bool)) 181 ADD_COMMAND(RSSurfaceNodeSetAncoFlags, 182 ARG(SURFACE_NODE, SURFACE_NODE_SET_ANCO_FLAGS, SurfaceNodeCommandHelper::SetAncoFlags, NodeId, uint32_t)) 183 ADD_COMMAND(RSSurfaceNodeSetHDRPresent, 184 ARG(SURFACE_NODE, SURFACE_NODE_SET_HDR_PRESENT, SurfaceNodeCommandHelper::SetHDRPresent, NodeId, bool)) 185 ADD_COMMAND(RSSurfaceNodeSetSkipDraw, 186 ARG(SURFACE_NODE, SURFACE_NODE_SET_SKIP_DRAW, SurfaceNodeCommandHelper::SetSkipDraw, NodeId, bool)) 187 ADD_COMMAND(RSSurfaceNodeSetAbilityState, 188 ARG(SURFACE_NODE, SURFACE_NODE_SET_ABILITY_STATE, SurfaceNodeCommandHelper::SetAbilityState, 189 NodeId, RSSurfaceNodeAbilityState)) 190 } // namespace Rosen 191 } // namespace OHOS 192 #endif // ROSEN_RENDER_SERVICE_BASE_COMMAND_RS_SURFACE_NODE_COMMAND_H 193