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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "rs_uni_render_processor.h"
17 
18 #include <vector>
19 
20 #include "hdi_layer.h"
21 #include "hdi_layer_info.h"
22 #include "luminance/rs_luminance_control.h"
23 #include "rs_trace.h"
24 #include "rs_uni_render_util.h"
25 #include "string_utils.h"
26 #include "surface_type.h"
27 
28 #include "common/rs_optional_trace.h"
29 #include "drawable/rs_display_render_node_drawable.h"
30 #include "drawable/rs_surface_render_node_drawable.h"
31 #include "params/rs_display_render_params.h"
32 #include "params/rs_surface_render_params.h"
33 #include "pipeline/parallel_render/rs_sub_thread_manager.h"
34 #include "pipeline/round_corner_display/rs_rcd_surface_render_node.h"
35 #include "platform/common/rs_log.h"
36 #ifdef USE_VIDEO_PROCESSING_ENGINE
37 #include "metadata_helper.h"
38 #endif
39 namespace OHOS {
40 namespace Rosen {
RSUniRenderProcessor()41 RSUniRenderProcessor::RSUniRenderProcessor()
42     : uniComposerAdapter_(std::make_unique<RSUniRenderComposerAdapter>())
43 {
44 }
45 
~RSUniRenderProcessor()46 RSUniRenderProcessor::~RSUniRenderProcessor() noexcept
47 {
48 }
49 
Init(RSDisplayRenderNode & node,int32_t offsetX,int32_t offsetY,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)50 bool RSUniRenderProcessor::Init(RSDisplayRenderNode& node, int32_t offsetX, int32_t offsetY, ScreenId mirroredId,
51                                 std::shared_ptr<RSBaseRenderEngine> renderEngine)
52 {
53     if (!RSProcessor::Init(node, offsetX, offsetY, mirroredId, renderEngine)) {
54         return false;
55     }
56     // In uni render mode, we can handle screen rotation in the rendering process,
57     // so we do not need to handle rotation in composer adapter any more,
58     // just pass the buffer to composer straightly.
59     screenInfo_.rotation = ScreenRotation::ROTATION_0;
60     isPhone_ = RSMainThread::Instance()->GetDeviceType() == DeviceType::PHONE;
61     return uniComposerAdapter_->Init(screenInfo_, offsetX_, offsetY_, mirrorAdaptiveCoefficient_);
62 }
63 
InitForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable & displayDrawable,ScreenId mirroredId,std::shared_ptr<RSBaseRenderEngine> renderEngine)64 bool RSUniRenderProcessor::InitForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable& displayDrawable,
65     ScreenId mirroredId, std::shared_ptr<RSBaseRenderEngine> renderEngine)
66 {
67     if (!RSProcessor::InitForRenderThread(displayDrawable, mirroredId, renderEngine)) {
68         return false;
69     }
70     // In uni render mode, we can handle screen rotation in the rendering process,
71     // so we do not need to handle rotation in composer adapter any more,
72     // just pass the buffer to composer straightly.
73     screenInfo_.rotation = ScreenRotation::ROTATION_0;
74     isPhone_ = RSMainThread::Instance()->GetDeviceType() == DeviceType::PHONE;
75     return uniComposerAdapter_->Init(screenInfo_, offsetX_, offsetY_, mirrorAdaptiveCoefficient_);
76 }
77 
PostProcess()78 void RSUniRenderProcessor::PostProcess()
79 {
80     uniComposerAdapter_->CommitLayers(layers_);
81     if (!isPhone_) {
82         MultiLayersPerf(layerNum_);
83     }
84     RS_LOGD("RSUniRenderProcessor::PostProcess layers_:%{public}zu", layers_.size());
85 }
86 
CreateLayer(RSSurfaceRenderNode & node,RSSurfaceRenderParams & params)87 void RSUniRenderProcessor::CreateLayer(RSSurfaceRenderNode& node, RSSurfaceRenderParams& params)
88 {
89     auto surfaceHandler = node.GetRSSurfaceHandler();
90     auto buffer = surfaceHandler->GetBuffer();
91     if (buffer == nullptr || surfaceHandler->GetConsumer() == nullptr) {
92         return;
93     }
94     auto& layerInfo = params.GetLayerInfo();
95     const Rect& dirtyRect = params.GetBufferDamage();
96     RS_OPTIONAL_TRACE_NAME_FMT(
97         "CreateLayer name:%s zorder:%d src:[%d, %d, %d, %d] dst:[%d, %d, %d, %d] dirty:[%d, %d, %d, %d] "
98         "buffer:[%d, %d] alpha:[%f] ",
99         node.GetName().c_str(), layerInfo.zOrder,
100         layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
101         layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
102         dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
103         buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
104     RS_LOGD("CreateLayer name:%{public}s zorder:%{public}d src:[%{public}d, %{public}d, %{public}d, %{public}d] "
105             "dst:[%{public}d, %{public}d, %{public}d, %{public}d] "
106             "drity:[%{public}d, %{public}d, %{public}d, %{public}d] "
107             "buffer:[%{public}d, %{public}d] alpha:[%{public}f]",
108         node.GetName().c_str(), layerInfo.zOrder,
109         layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
110         layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
111         dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
112         buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
113     auto preBuffer = surfaceHandler->GetPreBuffer();
114     ScalingMode scalingMode = params.GetScalingMode();
115     if (surfaceHandler->GetConsumer()->GetScalingMode(buffer->GetSeqNum(), scalingMode) == GSERROR_OK) {
116         params.SetScalingMode(scalingMode);
117     }
118     LayerInfoPtr layer = GetLayerInfo(
119         params, buffer, preBuffer, surfaceHandler->GetConsumer(), surfaceHandler->GetAcquireFence());
120     layer->SetSdrNit(params.GetSdrNit());
121     layer->SetDisplayNit(params.GetDisplayNit());
122     layer->SetBrightnessRatio(params.GetBrightnessRatio());
123 
124     uniComposerAdapter_->SetMetaDataInfoToLayer(layer, surfaceHandler->GetBuffer(), surfaceHandler->GetConsumer());
125     layers_.emplace_back(layer);
126     params.SetLayerCreated(true);
127 }
128 
CreateLayerForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable & surfaceDrawable)129 void RSUniRenderProcessor::CreateLayerForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable)
130 {
131     auto& paramsSp = surfaceDrawable.GetRenderParams();
132     if (!paramsSp) {
133         return;
134     }
135     auto& params = *paramsSp;
136     auto buffer = params.GetBuffer();
137     if (buffer == nullptr) {
138         return;
139     }
140     auto& layerInfo = params.GetLayerInfo();
141     const Rect& dirtyRect = params.GetBufferDamage();
142     RS_OPTIONAL_TRACE_NAME_FMT(
143         "CreateLayer name:%s zorder:%d src:[%d, %d, %d, %d] dst:[%d, %d, %d, %d] dirty:[%d, %d, %d, %d] "
144         "buffer:[%d, %d] alpha:[%f] ",
145         surfaceDrawable.GetName().c_str(), layerInfo.zOrder,
146         layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
147         layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
148         dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
149         buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
150     RS_LOGD("CreateLayer name:%{public}s zorder:%{public}d src:[%{public}d, %{public}d, %{public}d, %{public}d] "
151             "dst:[%{public}d, %{public}d, %{public}d, %{public}d] "
152             "drity:[%{public}d, %{public}d, %{public}d, %{public}d] "
153             "buffer:[%{public}d, %{public}d] alpha:[%{public}f]",
154         surfaceDrawable.GetName().c_str(), layerInfo.zOrder,
155         layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
156         layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h,
157         dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h,
158         buffer->GetSurfaceBufferWidth(), buffer->GetSurfaceBufferHeight(), layerInfo.alpha);
159     auto preBuffer = params.GetPreBuffer();
160     LayerInfoPtr layer = GetLayerInfo(static_cast<RSSurfaceRenderParams&>(params), buffer, preBuffer,
161         surfaceDrawable.GetConsumerOnDraw(), params.GetAcquireFence());
162     layer->SetNodeId(surfaceDrawable.GetId());
163     auto& renderParams = static_cast<RSSurfaceRenderParams&>(params);
164     layer->SetSdrNit(renderParams.GetSdrNit());
165     layer->SetDisplayNit(renderParams.GetDisplayNit());
166     layer->SetBrightnessRatio(renderParams.GetBrightnessRatio());
167     uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceDrawable.GetConsumerOnDraw());
168     layers_.emplace_back(layer);
169     params.SetLayerCreated(true);
170 }
171 
CreateUIFirstLayer(DrawableV2::RSSurfaceRenderNodeDrawable & drawable,RSSurfaceRenderParams & params)172 void RSUniRenderProcessor::CreateUIFirstLayer(DrawableV2::RSSurfaceRenderNodeDrawable& drawable,
173     RSSurfaceRenderParams& params)
174 {
175     auto surfaceHandler = drawable.GetMutableRSSurfaceHandlerUiFirstOnDraw();
176     if (!surfaceHandler) {
177         return;
178     }
179     auto buffer = surfaceHandler->GetBuffer();
180     if (buffer == nullptr && surfaceHandler->GetAvailableBufferCount() <= 0) {
181         RS_TRACE_NAME_FMT("HandleSubThreadNode wait %" PRIu64 "", params.GetId());
182         RSSubThreadManager::Instance()->WaitNodeTask(params.GetId());
183     }
184     if (!RSBaseRenderUtil::ConsumeAndUpdateBuffer(*surfaceHandler) || !surfaceHandler->GetBuffer()) {
185         RS_LOGE("CreateUIFirstLayer ConsumeAndUpdateBuffer or GetBuffer return  false");
186         return;
187     }
188     buffer = surfaceHandler->GetBuffer();
189     auto preBuffer = surfaceHandler->GetPreBuffer();
190     LayerInfoPtr layer = GetLayerInfo(
191         params, buffer, preBuffer, surfaceHandler->GetConsumer(), surfaceHandler->GetAcquireFence());
192     uniComposerAdapter_->SetMetaDataInfoToLayer(layer, params.GetBuffer(), surfaceHandler->GetConsumer());
193     layers_.emplace_back(layer);
194     auto& layerInfo = params.layerInfo_;
195     RS_LOGD("RSUniRenderProcessor::CreateUIFirstLayer: [%{public}s-%{public}" PRIu64 "] "
196         "src: %{public}d %{public}d %{public}d %{public}d, "
197         "dst: %{public}d %{public}d %{public}d %{public}d, zOrder: %{public}d",
198         drawable.GetName().c_str(), drawable.GetId(),
199         layerInfo.srcRect.x, layerInfo.srcRect.y, layerInfo.srcRect.w, layerInfo.srcRect.h,
200         layerInfo.dstRect.x, layerInfo.dstRect.y, layerInfo.dstRect.w, layerInfo.dstRect.h, layerInfo.zOrder);
201 }
202 
GetForceClientForDRM(RSSurfaceRenderParams & params)203 bool RSUniRenderProcessor::GetForceClientForDRM(RSSurfaceRenderParams& params)
204 {
205     if (params.GetIsProtectedLayer() == false) {
206         return false;
207     }
208     if (params.GetAnimateState() == true ||
209         RSUniRenderUtil::GetRotationDegreeFromMatrix(params.GetTotalMatrix()) % RS_ROTATION_90 != 0) {
210         return true;
211     }
212     if (!params.GetCornerRadiusInfoForDRM().empty()) {
213         return true;
214     }
215     bool forceClientForDRM = false;
216     auto ancestorDisplayDrawable =
217         std::static_pointer_cast<DrawableV2::RSDisplayRenderNodeDrawable>(params.GetAncestorDisplayDrawable().lock());
218     auto& uniParam = RSUniRenderThread::Instance().GetRSRenderThreadParams();
219     if (ancestorDisplayDrawable == nullptr || ancestorDisplayDrawable->GetRenderParams() == nullptr ||
220         uniParam == nullptr) {
221         RS_LOGE("%{public}s ancestorDisplayDrawable/ancestorDisplayDrawableParams/uniParam is nullptr", __func__);
222         return false;
223     } else {
224         auto displayParams = static_cast<RSDisplayRenderParams*>(ancestorDisplayDrawable->GetRenderParams().get());
225         forceClientForDRM = displayParams->IsRotationChanged() || uniParam->GetCacheEnabledForRotation();
226     }
227     return forceClientForDRM;
228 }
229 
GetLayerInfo(RSSurfaceRenderParams & params,sptr<SurfaceBuffer> & buffer,sptr<SurfaceBuffer> & preBuffer,const sptr<IConsumerSurface> & consumer,const sptr<SyncFence> & acquireFence)230 LayerInfoPtr RSUniRenderProcessor::GetLayerInfo(RSSurfaceRenderParams& params, sptr<SurfaceBuffer>& buffer,
231     sptr<SurfaceBuffer>& preBuffer, const sptr<IConsumerSurface>& consumer, const sptr<SyncFence>& acquireFence)
232 {
233     LayerInfoPtr layer = HdiLayerInfo::CreateHdiLayerInfo();
234     auto& layerInfo = params.layerInfo_;
235     layer->SetSurface(consumer);
236     layer->SetBuffer(buffer, acquireFence);
237     layer->SetPreBuffer(preBuffer);
238     params.SetPreBuffer(nullptr);
239     layer->SetZorder(layerInfo.zOrder);
240     layer->SetRotationFixed(params.GetFixRotationByUser());
241 
242     GraphicLayerAlpha alpha;
243     alpha.enGlobalAlpha = true;
244     // Alpha of 255 indicates opacity
245     alpha.gAlpha = static_cast<uint8_t>(std::clamp(layerInfo.alpha, 0.0f, 1.0f) * RGBA_MAX);
246     layer->SetAlpha(alpha);
247     layer->SetLayerSize(layerInfo.dstRect);
248     layer->SetBoundSize(layerInfo.boundRect);
249     bool forceClientForDRM = GetForceClientForDRM(params);
250     RS_OPTIONAL_TRACE_NAME_FMT("%s nodeName[%s] forceClientForDRM[%d]",
251         __func__, params.GetName().c_str(), forceClientForDRM);
252     RS_LOGD("%{public}s nodeName[%{public}s] forceClientForDRM[%{public}d]",
253         __func__, params.GetName().c_str(), forceClientForDRM);
254     bool forceClient = RSSystemProperties::IsForceClient() || forceClientForDRM;
255     layer->SetCompositionType(forceClient ? GraphicCompositionType::GRAPHIC_COMPOSITION_CLIENT :
256         GraphicCompositionType::GRAPHIC_COMPOSITION_DEVICE);
257     layer->SetCornerRadiusInfoForDRM(params.GetCornerRadiusInfoForDRM());
258     auto bufferBackgroundColor = params.GetBackgroundColor();
259     GraphicLayerColor backgroundColor = {
260         .r = bufferBackgroundColor.GetRed(),
261         .g = bufferBackgroundColor.GetGreen(),
262         .b = bufferBackgroundColor.GetBlue(),
263         .a = bufferBackgroundColor.GetAlpha()
264     };
265     layer->SetBackgroundColor(backgroundColor);
266 
267     std::vector<GraphicIRect> visibleRegions;
268     visibleRegions.emplace_back(layerInfo.dstRect);
269     layer->SetVisibleRegions(visibleRegions);
270     std::vector<GraphicIRect> dirtyRegions;
271     if (RSSystemProperties::GetHwcDirtyRegionEnabled()) {
272         const auto& dirtyRect = params.GetBufferDamage();
273         dirtyRegions.emplace_back(GraphicIRect { dirtyRect.x, dirtyRect.y, dirtyRect.w, dirtyRect.h });
274     } else {
275         dirtyRegions.emplace_back(layerInfo.srcRect);
276     }
277     layer->SetDirtyRegions(dirtyRegions);
278 
279     layer->SetBlendType(layerInfo.blendType);
280     layer->SetCropRect(layerInfo.srcRect);
281     layer->SetGravity(layerInfo.gravity);
282     layer->SetTransform(layerInfo.transformType);
283     auto matrix = GraphicMatrix {layerInfo.matrix.Get(Drawing::Matrix::Index::SCALE_X),
284         layerInfo.matrix.Get(Drawing::Matrix::Index::SKEW_X), layerInfo.matrix.Get(Drawing::Matrix::Index::TRANS_X),
285         layerInfo.matrix.Get(Drawing::Matrix::Index::SKEW_Y), layerInfo.matrix.Get(Drawing::Matrix::Index::SCALE_Y),
286         layerInfo.matrix.Get(Drawing::Matrix::Index::TRANS_Y), layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_0),
287         layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_1), layerInfo.matrix.Get(Drawing::Matrix::Index::PERSP_2)};
288     layer->SetMatrix(matrix);
289     layer->SetScalingMode(params.GetScalingMode());
290     layer->SetLayerSourceTuning(params.GetLayerSourceTuning());
291     layer->SetClearCacheSet(params.GetBufferClearCacheSet());
292     layer->SetLayerArsr(layerInfo.arsrTag);
293     return layer;
294 }
295 
ProcessSurface(RSSurfaceRenderNode & node)296 void RSUniRenderProcessor::ProcessSurface(RSSurfaceRenderNode &node)
297 {
298     RS_LOGE("It is update to DrawableV2 to process node now!!");
299 }
300 
ProcessSurfaceForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable & surfaceDrawable)301 void RSUniRenderProcessor::ProcessSurfaceForRenderThread(DrawableV2::RSSurfaceRenderNodeDrawable& surfaceDrawable)
302 {
303     auto layer = uniComposerAdapter_->CreateLayer(surfaceDrawable);
304     if (layer == nullptr) {
305         RS_LOGE("RSUniRenderProcessor::ProcessSurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
306             surfaceDrawable.GetId());
307         return;
308     }
309     layers_.emplace_back(layer);
310 }
311 
ProcessDisplaySurface(RSDisplayRenderNode & node)312 void RSUniRenderProcessor::ProcessDisplaySurface(RSDisplayRenderNode& node)
313 {
314     auto layer = uniComposerAdapter_->CreateLayer(node);
315     if (layer == nullptr) {
316         RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
317             node.GetId());
318         return;
319     }
320     if (node.GetFingerprint()) {
321         layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC);
322         RS_LOGD("RSUniRenderProcessor::ProcessDisplaySurface, set layer mask hbm sync");
323     } else {
324         layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL);
325     }
326     layers_.emplace_back(layer);
327     layerNum_ = node.GetSurfaceCountForMultiLayersPerf();
328     auto drawable = node.GetRenderDrawable();
329     if (!drawable) {
330         return;
331     }
332     auto displayDrawable = std::static_pointer_cast<DrawableV2::RSDisplayRenderNodeDrawable>(drawable);
333     auto surfaceHandler = displayDrawable->GetRSSurfaceHandlerOnDraw();
334     RSUniRenderThread::Instance().SetAcquireFence(surfaceHandler->GetAcquireFence());
335 }
336 
ProcessDisplaySurfaceForRenderThread(DrawableV2::RSDisplayRenderNodeDrawable & displayDrawable)337 void RSUniRenderProcessor::ProcessDisplaySurfaceForRenderThread(
338     DrawableV2::RSDisplayRenderNodeDrawable& displayDrawable)
339 {
340     auto layer = uniComposerAdapter_->CreateLayer(displayDrawable);
341     if (layer == nullptr) {
342         RS_LOGE("RSUniRenderProcessor::ProcessDisplaySurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
343             displayDrawable.GetId());
344         return;
345     }
346     auto& params = displayDrawable.GetRenderParams();
347     if (!params) {
348         return;
349     }
350     if (params->GetFingerprint()) {
351         layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_HBM_SYNC);
352         RS_LOGD("RSUniRenderProcessor::ProcessDisplaySurface, set layer mask hbm sync");
353     } else {
354         layer->SetLayerMaskInfo(HdiLayerInfo::LayerMask::LAYER_MASK_NORMAL);
355     }
356     layers_.emplace_back(layer);
357     auto displayParams = static_cast<RSDisplayRenderParams*>(params.get());
358     for (const auto& drawable : displayParams->GetAllMainAndLeashSurfaceDrawables()) {
359         auto surfaceDrawable = std::static_pointer_cast<DrawableV2::RSSurfaceRenderNodeDrawable>(drawable);
360         if (!surfaceDrawable || !surfaceDrawable->GetRenderParams() ||
361             !surfaceDrawable->GetRenderParams()->GetOcclusionVisible() ||
362             surfaceDrawable->GetRenderParams()->IsLeashWindow()) {
363             continue;
364         }
365         layerNum_++;
366     }
367     auto surfaceHandler = displayDrawable.GetRSSurfaceHandlerOnDraw();
368     if (!surfaceHandler) {
369         return;
370     }
371     RSUniRenderThread::Instance().SetAcquireFence(surfaceHandler->GetAcquireFence());
372 }
373 
ProcessRcdSurface(RSRcdSurfaceRenderNode & node)374 void RSUniRenderProcessor::ProcessRcdSurface(RSRcdSurfaceRenderNode& node)
375 {
376     auto layer = uniComposerAdapter_->CreateLayer(node);
377     if (layer == nullptr) {
378         RS_LOGE("RSUniRenderProcessor::ProcessRcdSurface: failed to createLayer for node(id: %{public}" PRIu64 ")",
379             node.GetId());
380         return;
381     }
382     layers_.emplace_back(layer);
383 }
384 
385 #ifdef OHOS_BUILD_ENABLE_MAGICCURSOR
GetLayers() const386 std::vector<LayerInfoPtr> RSUniRenderProcessor::GetLayers() const
387 {
388     return layers_;
389 }
390 #endif
391 } // namespace Rosen
392 } // namespace OHOS
393