Searched refs:bytecodeArray (Results 1 – 2 of 2) sorted by relevance
34 #define ADVANCE_PC(opcode) bytecodeArray += BytecodeInstruction::Size(opcode)36 void BaselineCompiler::Handle##name(const uint8_t *bytecodeArray)53 #define READ_INST_8(offset) (*(bytecodeArray + (offset)))128 const uint8_t *bytecodeArray = methodLiteral->GetBytecodeArray(); in Compile() local130 const uint8_t *methodBytecodeLast = bytecodeArray + codeSize; in Compile()134 firstPC = bytecodeArray; in Compile()143 GetJumpToOffsets(bytecodeArray, methodBytecodeLast, jumpToOffsets); in Compile()145 while (bytecodeArray < methodBytecodeLast) { in Compile()146 auto opCode = Bytecodes::GetOpcode(bytecodeArray); in Compile()147 … LOG_INST() << "processing opCode: " << GetEcmaOpcodeStr(Bytecodes::GetOpcode(bytecodeArray)); in Compile()[all …]
96 #define BYTECODE_BASELINE_HANDLER(name) void Handle##name(const uint8_t *bytecodeArray);