Searched refs:nodeIdStr (Results 1 – 1 of 1) sorted by relevance
451 std::string nodeIdStr = cmdResult.substr(startPos, endPos - startPos); in GetGameLayer() local452 LOGI("ProfilerFPS::nodeIdStr: (%s)", nodeIdStr.c_str()); in GetGameLayer()455 if (!nodeIdStr.empty()) { in GetGameLayer()456 std::stringstream ss(nodeIdStr); in GetGameLayer()