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Searched refs:RegisterObjectType (Results 1 – 25 of 29) sorted by relevance

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/foundation/graphic/graphic_3d/lume/metaobject/src/
Dregister_default_objs.cpp76 registry.RegisterObjectType<META_NS::BaseObject>(); in RegisterBuiltInObjects()
78 registry.RegisterObjectType(t.GetFactory()); in RegisterBuiltInObjects()
80 registry.RegisterObjectType(GetManualClockFactory()); in RegisterBuiltInObjects()
81 registry.RegisterObjectType(GetSystemClockFactory()); in RegisterBuiltInObjects()
82 registry.RegisterObjectType(GetPollingTaskQueueFactory()); in RegisterBuiltInObjects()
83 registry.RegisterObjectType(GetThreadedTaskQueueFactory()); in RegisterBuiltInObjects()
84 registry.RegisterObjectType(GetPromiseFactory()); in RegisterBuiltInObjects()
85 registry.RegisterObjectType(GetContentObjectFactory()); in RegisterBuiltInObjects()
86 registry.RegisterObjectType<Serialization::Exporter>(); in RegisterBuiltInObjects()
87 registry.RegisterObjectType<Serialization::JsonExporter>(); in RegisterBuiltInObjects()
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Dregister_default_anims.cpp90 registry.RegisterObjectType(t.GetFactory()); in RegisterBuiltInAnimations()
Dobject_registry.h58 bool RegisterObjectType(const IClassInfo::Ptr& classInfo) override;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
Dcomponent_dll.cpp150 objreg.RegisterObjectType<SceneBitmap>(); in RegisterInterfaces()
160 .RegisterObjectType< in RegisterInterfaces()
163 .RegisterObjectType< in RegisterInterfaces()
166 ….RegisterObjectType<SCENE_NS::PendingRequestImpl<BASE_NS::Math::Vec3, SCENE_NS::ClassId::PendingVe… in RegisterInterfaces()
Dpostprocess_effect_impl.cpp542 registry.RegisterObjectType<BloomImpl>(); in SCENE_BEGIN_NAMESPACE()
543 registry.RegisterObjectType<BlurImpl>(); in SCENE_BEGIN_NAMESPACE()
544 registry.RegisterObjectType<ColorConversionImpl>(); in SCENE_BEGIN_NAMESPACE()
545 registry.RegisterObjectType<ColorFringeImpl>(); in SCENE_BEGIN_NAMESPACE()
546 registry.RegisterObjectType<DepthOfFieldImpl>(); in SCENE_BEGIN_NAMESPACE()
547 registry.RegisterObjectType<DitherImpl>(); in SCENE_BEGIN_NAMESPACE()
548 registry.RegisterObjectType<FxaaImpl>(); in SCENE_BEGIN_NAMESPACE()
549 registry.RegisterObjectType<MotionBlurImpl>(); in SCENE_BEGIN_NAMESPACE()
550 registry.RegisterObjectType<TaaImpl>(); in SCENE_BEGIN_NAMESPACE()
551 registry.RegisterObjectType<TonemapImpl>(); in SCENE_BEGIN_NAMESPACE()
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Dpropertyholder_impl.cpp43 META_NS::GetObjectRegistry().RegisterObjectType<PropertyHolderImpl>(); in SCENE_BEGIN_NAMESPACE()
Dresource_container.cpp69 META_NS::GetObjectRegistry().RegisterObjectType<ResourceContainer>(); in SCENE_BEGIN_NAMESPACE()
Dshader_impl.cpp97 META_NS::GetObjectRegistry().RegisterObjectType<ShaderImpl>(); in SCENE_BEGIN_NAMESPACE()
Drender_configuration_impl.cpp90 registry.RegisterObjectType<RenderConfigurationImpl>(); in SCENE_BEGIN_NAMESPACE()
Dgraphicsstate_impl.cpp123 META_NS::GetObjectRegistry().RegisterObjectType<GraphicsStateImpl>(); in SCENE_BEGIN_NAMESPACE()
Dhierarchy_controller.cpp201 META_NS::GetObjectRegistry().RegisterObjectType<NodeHierarchyController>(); in RegisterNodeHierarchyController()
Dlight_impl.cpp117 META_NS::GetObjectRegistry().RegisterObjectType<LightImpl>(); in SCENE_BEGIN_NAMESPACE()
Dsubmesh_impl.cpp224 META_NS::GetObjectRegistry().RegisterObjectType<SubMeshImpl>(); in SCENE_BEGIN_NAMESPACE()
Denv_impl.cpp121 registry.RegisterObjectType<EnvImpl>(); in SCENE_BEGIN_NAMESPACE()
Dtextureinfo_impl.cpp157 META_NS::GetObjectRegistry().RegisterObjectType<TextureInfoImpl>(); in SCENE_BEGIN_NAMESPACE()
Dmultimesh_impl.cpp259 META_NS::GetObjectRegistry().RegisterObjectType<MultiMeshImpl>(); in SCENE_BEGIN_NAMESPACE()
Decs_object.cpp308 META_NS::GetObjectRegistry().RegisterObjectType<EcsObject>(); in RegisterEcsObject()
Dsubmeshhandler.cpp344 META_NS::GetObjectRegistry().RegisterObjectType<SubMeshHandler>(); in SCENE_BEGIN_NAMESPACE()
Dpostprocess_impl.cpp270 registry.RegisterObjectType<PostProcessImpl>(); in SCENE_BEGIN_NAMESPACE()
Danim_impl.cpp426 META_NS::GetObjectRegistry().RegisterObjectType<AnimImpl>(); in SCENE_BEGIN_NAMESPACE()
Dmesh_impl.cpp486 META_NS::GetObjectRegistry().RegisterObjectType<MeshImpl>(); in SCENE_BEGIN_NAMESPACE()
Decs_animation.cpp1278 META_NS::GetObjectRegistry().RegisterObjectType<EcsTrackAnimation>(); in RegisterEcsAnimationObjectType()
1279 META_NS::GetObjectRegistry().RegisterObjectType<EcsAnimation>(); in RegisterEcsAnimationObjectType()
Dcamera_impl.cpp517 registry.RegisterObjectType<CameraImpl>(); in SCENE_BEGIN_NAMESPACE()
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/
Dintf_object_registry.h101 virtual bool RegisterObjectType(const IClassInfo::Ptr& classInfo) = 0;
114 constexpr void RegisterObjectType() in RegisterObjectType() function
116 RegisterObjectType(T::GetFactory()); in RegisterObjectType()
397 constexpr void RegisterObjectType() in RegisterObjectType() function
399 META_NS::GetObjectRegistry().RegisterObjectType<Type>(); in RegisterObjectType()
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
Dinterpolator.cpp202 registry.RegisterObjectType(info.OBJECT_INFO.GetFactory()); in RegisterDefaultInterpolators()
208 registry.RegisterObjectType<DefaultInterpolator>(); in RegisterDefaultInterpolators()

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